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x11: send move/resize events when waiting on fullscreen change.
Otherwise we ignore the Configure/etc events when they come in because the window is already in an identical state as far as SDL is concerned. Fixes #5593. May also fix: Issue #5572. Issue #5595.
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@ -27,6 +27,7 @@
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#include "../SDL_pixels_c.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_events_c.h"
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#include "SDL_x11video.h"
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#include "SDL_x11mouse.h"
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@ -1385,12 +1386,19 @@ X11_SetWindowFullscreenViaWM(_THIS, SDL_Window * window, SDL_VideoDisplay * _dis
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attrs.x, attrs.y, &x, &y, &childReturn);
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if (!caught_x11_error) {
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if ((x != orig_x) || (y != orig_y) || (attrs.width != orig_w) || (attrs.height != orig_h)) {
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window->x = x;
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window->y = y;
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window->w = attrs.width;
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window->h = attrs.height;
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break; /* window moved, time to go. */
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SDL_bool window_changed = SDL_FALSE;
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if ((x != orig_x) || (y != orig_y)) {
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SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MOVED, x, y);
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window_changed = SDL_TRUE;
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}
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if ((attrs.width != orig_w) || (attrs.height != orig_h)) {
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SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESIZED, attrs.width, attrs.height);
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window_changed = SDL_TRUE;
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}
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if (window_changed) {
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break; /* window changed, time to go. */
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}
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}
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