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Treat empty SDL_VIDEODRIVER var to check all video drivers.
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@ -489,7 +489,7 @@ SDL_VideoInit(const char *driver_name)
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if (driver_name == NULL) {
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driver_name = SDL_getenv("SDL_VIDEODRIVER");
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}
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if (driver_name != NULL) {
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if (driver_name != NULL && *driver_name != 0) {
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const char *driver_attempt = driver_name;
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while(driver_attempt != NULL && *driver_attempt != 0 && video == NULL) {
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const char* driver_attempt_end = SDL_strchr(driver_attempt, ',');
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