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Updated to version 2.0.21 for development
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@ -66,12 +66,12 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
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# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
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set(SDL_MAJOR_VERSION 2)
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set(SDL_MINOR_VERSION 0)
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set(SDL_MICRO_VERSION 20)
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set(SDL_INTERFACE_AGE 2)
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set(SDL_BINARY_AGE 20)
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set(SDL_MICRO_VERSION 21)
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set(SDL_INTERFACE_AGE 3)
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set(SDL_BINARY_AGE 21)
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set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
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# the following should match the versions in Xcode project file:
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set(DYLIB_CURRENT_VERSION 19.2.0)
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set(DYLIB_CURRENT_VERSION 19.3.0)
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set(DYLIB_COMPATIBILITY_VERSION 1.0.0)
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# Set defaults preventing destination file conflicts
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@ -11,7 +11,7 @@
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# wmake -f Makefile.os2 HIDAPI=1
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LIBNAME = SDL2
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VERSION = 2.0.20
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VERSION = 2.0.21
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DESCRIPTION = Simple DirectMedia Layer 2
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LIBICONV=0
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@ -19,10 +19,10 @@
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>2.0.20</string>
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<string>2.0.21</string>
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<key>CFBundleSignature</key>
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<string>SDLX</string>
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<key>CFBundleVersion</key>
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<string>2.0.20</string>
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<string>2.0.21</string>
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</dict>
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</plist>
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@ -9111,7 +9111,7 @@
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DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
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DEPLOYMENT_POSTPROCESSING = YES;
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DYLIB_COMPATIBILITY_VERSION = 1.0.0;
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DYLIB_CURRENT_VERSION = 19.2.0;
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DYLIB_CURRENT_VERSION = 19.3.0;
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DYLIB_INSTALL_NAME_BASE = "@rpath";
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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GCC_ALTIVEC_EXTENSIONS = YES;
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@ -9195,7 +9195,7 @@
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CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
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DEBUG_INFORMATION_FORMAT = dwarf;
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DYLIB_COMPATIBILITY_VERSION = 1.0.0;
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DYLIB_CURRENT_VERSION = 19.2.0;
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DYLIB_CURRENT_VERSION = 19.3.0;
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DYLIB_INSTALL_NAME_BASE = "@rpath";
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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ENABLE_TESTABILITY = YES;
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@ -39,7 +39,7 @@
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#
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# Base version of SDL, used for packaging purposes
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$SDLVersion = "2.0.20"
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$SDLVersion = "2.0.21"
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# Gets the .bat file that sets up an MSBuild environment, given one of
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# Visual Studio's, "PlatformToolset"s.
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6
configure
vendored
6
configure
vendored
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@ -2855,9 +2855,9 @@ orig_CFLAGS="$CFLAGS"
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#
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SDL_MAJOR_VERSION=2
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SDL_MINOR_VERSION=0
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SDL_MICRO_VERSION=20
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SDL_INTERFACE_AGE=2
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SDL_BINARY_AGE=20
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SDL_MICRO_VERSION=21
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SDL_INTERFACE_AGE=3
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SDL_BINARY_AGE=21
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SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
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@ -22,9 +22,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
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#
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SDL_MAJOR_VERSION=2
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SDL_MINOR_VERSION=0
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SDL_MICRO_VERSION=20
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SDL_INTERFACE_AGE=2
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SDL_BINARY_AGE=20
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SDL_MICRO_VERSION=21
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SDL_INTERFACE_AGE=3
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SDL_BINARY_AGE=21
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SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
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AC_SUBST(SDL_MAJOR_VERSION)
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@ -59,7 +59,7 @@ typedef struct SDL_version
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*/
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#define SDL_MAJOR_VERSION 2
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#define SDL_MINOR_VERSION 0
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#define SDL_PATCHLEVEL 20
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#define SDL_PATCHLEVEL 21
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/**
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* Macro to determine SDL version program was compiled against.
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@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,0,20,0
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PRODUCTVERSION 2,0,20,0
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FILEVERSION 2,0,21,0
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PRODUCTVERSION 2,0,21,0
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FILEFLAGSMASK 0x3fL
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FILEFLAGS 0x0L
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FILEOS 0x40004L
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@ -23,12 +23,12 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "SDL\0"
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VALUE "FileVersion", "2, 0, 20, 0\0"
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VALUE "FileVersion", "2, 0, 21, 0\0"
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VALUE "InternalName", "SDL\0"
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VALUE "LegalCopyright", "Copyright (C) 2022 Sam Lantinga\0"
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VALUE "OriginalFilename", "SDL2.dll\0"
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VALUE "ProductName", "Simple DirectMedia Layer\0"
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VALUE "ProductVersion", "2, 0, 20, 0\0"
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VALUE "ProductVersion", "2, 0, 21, 0\0"
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END
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END
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BLOCK "VarFileInfo"
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