mirror of
				https://github.com/Ryujinx/SDL.git
				synced 2025-11-04 12:44:56 +00:00 
			
		
		
		
	Actually we don't need to unlock to send k_eSwitchProprietaryCommandIDs_ForceUSB since we don't wait for reply
This commit is contained in:
		
							parent
							
								
									c51464d9d8
								
							
						
					
					
						commit
						a169259f62
					
				| 
						 | 
				
			
			@ -1646,9 +1646,7 @@ HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
 | 
			
		|||
        const Uint32 INPUT_WAIT_TIMEOUT_MS = 100;
 | 
			
		||||
        if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) {
 | 
			
		||||
            /* Steam may have put the controller back into non-reporting mode */
 | 
			
		||||
            SDL_UnlockMutex(ctx->device->dev_lock);
 | 
			
		||||
            WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE);
 | 
			
		||||
            SDL_LockMutex(ctx->device->dev_lock);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in a new issue