mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 00:55:27 +00:00
audio: rename bsd target to netbsd.
Apparently this is no longer a generic BSD audio target, and hasn't been for years, so rename it for NetBSD.
This commit is contained in:
parent
6844d92c23
commit
a7fc2822d4
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@ -855,10 +855,10 @@ elseif(UNIX AND NOT APPLE)
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file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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elseif(NETBSD OR OPENBSD)
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set(SDL_AUDIO_DRIVER_BSD 1)
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file(GLOB BSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/bsd/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${BSD_AUDIO_SOURCES})
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elseif(NETBSD)
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set(SDL_AUDIO_DRIVER_NETBSD 1)
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file(GLOB NETBSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/netbsd/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${NETBSD_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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elseif(AIX)
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set(SDL_AUDIO_DRIVER_PAUDIO 1)
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18
configure
vendored
18
configure
vendored
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@ -745,7 +745,6 @@ infodir
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docdir
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oldincludedir
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includedir
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runstatedir
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localstatedir
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sharedstatedir
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sysconfdir
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@ -917,7 +916,6 @@ datadir='${datarootdir}'
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sysconfdir='${prefix}/etc'
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sharedstatedir='${prefix}/com'
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localstatedir='${prefix}/var'
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runstatedir='${localstatedir}/run'
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includedir='${prefix}/include'
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oldincludedir='/usr/include'
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docdir='${datarootdir}/doc/${PACKAGE}'
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@ -1170,15 +1168,6 @@ do
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| -silent | --silent | --silen | --sile | --sil)
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silent=yes ;;
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-runstatedir | --runstatedir | --runstatedi | --runstated \
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| --runstate | --runstat | --runsta | --runst | --runs \
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| --run | --ru | --r)
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ac_prev=runstatedir ;;
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-runstatedir=* | --runstatedir=* | --runstatedi=* | --runstated=* \
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| --runstate=* | --runstat=* | --runsta=* | --runst=* | --runs=* \
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| --run=* | --ru=* | --r=*)
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runstatedir=$ac_optarg ;;
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-sbindir | --sbindir | --sbindi | --sbind | --sbin | --sbi | --sb)
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ac_prev=sbindir ;;
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-sbindir=* | --sbindir=* | --sbindi=* | --sbind=* | --sbin=* \
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@ -1316,7 +1305,7 @@ fi
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for ac_var in exec_prefix prefix bindir sbindir libexecdir datarootdir \
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datadir sysconfdir sharedstatedir localstatedir includedir \
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oldincludedir docdir infodir htmldir dvidir pdfdir psdir \
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libdir localedir mandir runstatedir
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libdir localedir mandir
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do
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eval ac_val=\$$ac_var
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# Remove trailing slashes.
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@ -1469,7 +1458,6 @@ Fine tuning of the installation directories:
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--sysconfdir=DIR read-only single-machine data [PREFIX/etc]
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--sharedstatedir=DIR modifiable architecture-independent data [PREFIX/com]
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--localstatedir=DIR modifiable single-machine data [PREFIX/var]
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--runstatedir=DIR modifiable per-process data [LOCALSTATEDIR/run]
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--libdir=DIR object code libraries [EPREFIX/lib]
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--includedir=DIR C header files [PREFIX/include]
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--oldincludedir=DIR C header files for non-gcc [/usr/include]
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@ -23318,9 +23306,9 @@ $as_echo "#define SDL_AUDIO_DRIVER_SUNAUDIO 1" >>confdefs.h
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;;
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netbsd) # Don't use this on OpenBSD, it's busted.
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$as_echo "#define SDL_AUDIO_DRIVER_BSD 1" >>confdefs.h
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$as_echo "#define SDL_AUDIO_DRIVER_NETBSD 1" >>confdefs.h
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SOURCES="$SOURCES $srcdir/src/audio/bsd/*.c"
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SOURCES="$SOURCES $srcdir/src/audio/netbsd/*.c"
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have_audio=yes
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;;
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aix)
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@ -3074,8 +3074,8 @@ case "$host" in
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have_audio=yes
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;;
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netbsd) # Don't use this on OpenBSD, it's busted.
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AC_DEFINE(SDL_AUDIO_DRIVER_BSD, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/audio/bsd/*.c"
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AC_DEFINE(SDL_AUDIO_DRIVER_NETBSD, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/audio/netbsd/*.c"
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have_audio=yes
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;;
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aix)
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@ -210,7 +210,7 @@
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#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
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#cmakedefine SDL_AUDIO_DRIVER_BSD @SDL_AUDIO_DRIVER_BSD@
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#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
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#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
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#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
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@ -209,7 +209,7 @@
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#undef SDL_AUDIO_DRIVER_PULSEAUDIO
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#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
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#undef SDL_AUDIO_DRIVER_HAIKU
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#undef SDL_AUDIO_DRIVER_BSD
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#undef SDL_AUDIO_DRIVER_NETBSD
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#undef SDL_AUDIO_DRIVER_COREAUDIO
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#undef SDL_AUDIO_DRIVER_DISK
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#undef SDL_AUDIO_DRIVER_DUMMY
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@ -44,8 +44,8 @@ static const AudioBootStrap *const bootstrap[] = {
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#if SDL_AUDIO_DRIVER_SNDIO
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&SNDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BSD
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&BSD_AUDIO_bootstrap,
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#if SDL_AUDIO_DRIVER_NETBSD
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&NETBSDAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_OSS
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&DSP_bootstrap,
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@ -22,7 +22,7 @@
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/* Get the name of the audio device we use for output */
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#if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
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#if SDL_AUDIO_DRIVER_NETBSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
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#include <fcntl.h>
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#include <sys/types.h>
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@ -183,7 +183,7 @@ typedef struct AudioBootStrap
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap SNDIO_bootstrap;
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extern AudioBootStrap BSD_AUDIO_bootstrap;
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extern AudioBootStrap NETBSDAUDIO_bootstrap;
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extern AudioBootStrap DSP_bootstrap;
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extern AudioBootStrap QSAAUDIO_bootstrap;
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extern AudioBootStrap SUNAUDIO_bootstrap;
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@ -20,10 +20,10 @@
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_BSD
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#if SDL_AUDIO_DRIVER_NETBSD
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/*
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* Driver for native OpenBSD/NetBSD audio(4).
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* Driver for native NetBSD audio(4).
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* vedge@vedge.com.ar.
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*/
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@ -50,14 +50,14 @@
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static void
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BSDAUDIO_DetectDevices(void)
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NETBSDAUDIO_DetectDevices(void)
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{
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SDL_EnumUnixAudioDevices(0, NULL);
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}
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static void
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BSDAUDIO_Status(_THIS)
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NETBSDAUDIO_Status(_THIS)
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{
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#ifdef DEBUG_AUDIO
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/* *INDENT-OFF* */
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@ -121,7 +121,7 @@ BSDAUDIO_Status(_THIS)
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/* This function waits until it is possible to write a full sound buffer */
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static void
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BSDAUDIO_WaitDevice(_THIS)
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NETBSDAUDIO_WaitDevice(_THIS)
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{
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#ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */
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/* See if we need to use timed audio synchronization */
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@ -169,7 +169,7 @@ BSDAUDIO_WaitDevice(_THIS)
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}
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static void
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BSDAUDIO_PlayDevice(_THIS)
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NETBSDAUDIO_PlayDevice(_THIS)
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{
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int written, p = 0;
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@ -208,14 +208,14 @@ BSDAUDIO_PlayDevice(_THIS)
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}
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static Uint8 *
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BSDAUDIO_GetDeviceBuf(_THIS)
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NETBSDAUDIO_GetDeviceBuf(_THIS)
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{
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return (this->hidden->mixbuf);
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}
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static int
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BSDAUDIO_CaptureFromDevice(_THIS, void *_buffer, int buflen)
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NETBSDAUDIO_CaptureFromDevice(_THIS, void *_buffer, int buflen)
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{
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Uint8 *buffer = (Uint8 *) _buffer;
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int br, p = 0;
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@ -243,7 +243,7 @@ BSDAUDIO_CaptureFromDevice(_THIS, void *_buffer, int buflen)
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}
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static void
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BSDAUDIO_FlushCapture(_THIS)
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NETBSDAUDIO_FlushCapture(_THIS)
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{
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audio_info_t info;
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size_t remain;
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@ -265,7 +265,7 @@ BSDAUDIO_FlushCapture(_THIS)
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}
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static void
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BSDAUDIO_CloseDevice(_THIS)
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NETBSDAUDIO_CloseDevice(_THIS)
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{
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if (this->hidden->audio_fd >= 0) {
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close(this->hidden->audio_fd);
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}
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static int
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BSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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NETBSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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const int flags = iscapture ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT;
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SDL_AudioFormat format = 0;
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SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
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}
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BSDAUDIO_Status(this);
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NETBSDAUDIO_Status(this);
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/* We're ready to rock and roll. :-) */
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return 0;
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}
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static int
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BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
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NETBSDAUDIO_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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impl->DetectDevices = BSDAUDIO_DetectDevices;
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impl->OpenDevice = BSDAUDIO_OpenDevice;
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impl->PlayDevice = BSDAUDIO_PlayDevice;
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impl->WaitDevice = BSDAUDIO_WaitDevice;
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impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf;
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impl->CloseDevice = BSDAUDIO_CloseDevice;
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impl->CaptureFromDevice = BSDAUDIO_CaptureFromDevice;
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impl->FlushCapture = BSDAUDIO_FlushCapture;
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impl->DetectDevices = NETBSDAUDIO_DetectDevices;
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impl->OpenDevice = NETBSDAUDIO_OpenDevice;
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impl->PlayDevice = NETBSDAUDIO_PlayDevice;
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impl->WaitDevice = NETBSDAUDIO_WaitDevice;
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impl->GetDeviceBuf = NETBSDAUDIO_GetDeviceBuf;
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impl->CloseDevice = NETBSDAUDIO_CloseDevice;
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impl->CaptureFromDevice = NETBSDAUDIO_CaptureFromDevice;
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impl->FlushCapture = NETBSDAUDIO_FlushCapture;
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impl->HasCaptureSupport = SDL_TRUE;
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impl->AllowsArbitraryDeviceNames = 1;
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}
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AudioBootStrap BSD_AUDIO_bootstrap = {
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"bsd", "BSD audio", BSDAUDIO_Init, 0
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AudioBootStrap NETBSDAUDIO_bootstrap = {
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"netbsd", "NetBSD audio", NETBSDAUDIO_Init, 0
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};
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#endif /* SDL_AUDIO_DRIVER_BSD */
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#endif /* SDL_AUDIO_DRIVER_NETBSD */
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/* vi: set ts=4 sw=4 expandtab: */
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