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[SDL] X11+GL: Allow Visual override for GL windows.
SDL provides an SDL_VIDEO_X11_VISUALID environment variable that lets you override window visuals, but it wasn't being checked for OpenGL windows. CR: Sam.
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@ -365,7 +365,8 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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Uint32 fevent = 0;
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Uint32 fevent = 0;
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#if SDL_VIDEO_OPENGL_GLX || SDL_VIDEO_OPENGL_EGL
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#if SDL_VIDEO_OPENGL_GLX || SDL_VIDEO_OPENGL_EGL
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if (window->flags & SDL_WINDOW_OPENGL) {
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if ((window->flags & SDL_WINDOW_OPENGL) &&
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!SDL_getenv("SDL_VIDEO_X11_VISUALID")) {
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XVisualInfo *vinfo = NULL;
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XVisualInfo *vinfo = NULL;
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#if SDL_VIDEO_OPENGL_EGL
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#if SDL_VIDEO_OPENGL_EGL
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