wayland: Remove some now-redundant casts

This commit is contained in:
Ethan Lee 2022-03-24 15:34:29 -04:00
parent ee52ad08cd
commit ab74b6a3c3

View file

@ -641,7 +641,7 @@ static void
Wayland_init_xdg_output(SDL_VideoData *d)
{
SDL_WaylandOutputData *node;
for (node = (SDL_WaylandOutputData*)d->output_list; node != NULL; node = (SDL_WaylandOutputData*)node->next) {
for (node = d->output_list; node != NULL; node = node->next) {
node->xdg_output = zxdg_output_manager_v1_get_xdg_output(node->videodata->xdg_output_manager, node->output);
zxdg_output_v1_add_listener(node->xdg_output, &xdg_output_listener, node);
}