mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 01:45:32 +00:00
Support SDL_AUDIODRIVER set to "dsound", which was used by SDL 1.2
Fixes https://github.com/libsdl-org/SDL/issues/5818
This commit is contained in:
parent
a8d41b3b45
commit
abe38bca3e
|
@ -945,6 +945,15 @@ SDL_AudioInit(const char *driver_name)
|
|||
const char *driver_attempt_end = SDL_strchr(driver_attempt, ',');
|
||||
size_t driver_attempt_len = (driver_attempt_end != NULL) ? (driver_attempt_end - driver_attempt)
|
||||
: SDL_strlen(driver_attempt);
|
||||
#if SDL_AUDIO_DRIVER_DSOUND
|
||||
/* SDL 1.2 uses the name "dsound", so we'll support both. */
|
||||
if (driver_attempt_len == SDL_strlen("dsound") &&
|
||||
(SDL_strncasecmp(driver_attempt, "dsound", driver_attempt_len) == 0)) {
|
||||
driver_attempt = "directsound";
|
||||
driver_attempt_len = SDL_strlen("directsound");
|
||||
}
|
||||
#endif
|
||||
|
||||
#if SDL_AUDIO_DRIVER_PULSEAUDIO
|
||||
/* SDL 1.2 uses the name "pulse", so we'll support both. */
|
||||
if (driver_attempt_len == SDL_strlen("pulse") &&
|
||||
|
|
Loading…
Reference in a new issue