solve FIXMEs in SDL_video.c

This commit is contained in:
pionere 2022-11-09 09:11:04 +01:00 committed by Ryan C. Gordon
parent e5c599f8c6
commit ac3349faaf

View file

@ -694,29 +694,32 @@ SDL_GetDisplayName(int displayIndex)
int
SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
{
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, -1);
if (rect) {
SDL_VideoDisplay *display = &_this->displays[displayIndex];
if (!rect)
return SDL_InvalidParamError("rect");
if (_this->GetDisplayBounds) {
if (_this->GetDisplayBounds(_this, display, rect) == 0) {
return 0;
}
}
display = &_this->displays[displayIndex];
/* Assume that the displays are left to right */
if (displayIndex == 0) {
rect->x = 0;
rect->y = 0;
} else {
SDL_GetDisplayBounds(displayIndex-1, rect);
rect->x += rect->w;
if (_this->GetDisplayBounds) {
if (_this->GetDisplayBounds(_this, display, rect) == 0) {
return 0;
}
rect->w = display->current_mode.w;
rect->h = display->current_mode.h;
}
return 0; /* !!! FIXME: should this be an error if (rect==NULL) ? */
/* Assume that the displays are left to right */
if (displayIndex == 0) {
rect->x = 0;
rect->y = 0;
} else {
SDL_GetDisplayBounds(displayIndex-1, rect);
rect->x += rect->w;
}
rect->w = display->current_mode.w;
rect->h = display->current_mode.h;
return 0;
}
static int
@ -729,25 +732,27 @@ ParseDisplayUsableBoundsHint(SDL_Rect *rect)
int
SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect)
{
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, -1);
if (rect) {
SDL_VideoDisplay *display = &_this->displays[displayIndex];
if (!rect)
return SDL_InvalidParamError("rect");
if ((displayIndex == 0) && ParseDisplayUsableBoundsHint(rect)) {
display = &_this->displays[displayIndex];
if ((displayIndex == 0) && ParseDisplayUsableBoundsHint(rect)) {
return 0;
}
if (_this->GetDisplayUsableBounds) {
if (_this->GetDisplayUsableBounds(_this, display, rect) == 0) {
return 0;
}
if (_this->GetDisplayUsableBounds) {
if (_this->GetDisplayUsableBounds(_this, display, rect) == 0) {
return 0;
}
}
/* Oh well, just give the entire display bounds. */
return SDL_GetDisplayBounds(displayIndex, rect);
}
return 0; /* !!! FIXME: should this be an error if (rect==NULL) ? */
/* Oh well, just give the entire display bounds. */
return SDL_GetDisplayBounds(displayIndex, rect);
}
int