mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-22 19:45:40 +00:00
Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
This commit is contained in:
parent
f3683d3a09
commit
aebaa316c7
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@ -373,8 +373,10 @@ set_option(VIDEO_COCOA "Use Cocoa video driver" ${APPLE})
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set_option(DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS})
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set_option(WASAPI "Use the Windows WASAPI audio driver" ${WINDOWS})
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set_option(RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS})
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set_option(RENDER_METAL "Enable the Metal render driver" ${APPLE})
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set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
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dep_option(VIDEO_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF)
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set_option(VIDEO_METAL "Enable Metal support" ${APPLE})
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set_option(VIDEO_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS})
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dep_option(KMSDRM_SHARED "Dynamically load KMS DRM support" ON "VIDEO_KMSDRM" OFF)
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option_string(BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" "OFF")
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@ -1533,6 +1535,69 @@ elseif(APPLE)
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set(HAVE_SDL_FILESYSTEM TRUE)
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endif()
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# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
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if(SDL_VIDEO)
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if (IOS)
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set(SDL_VIDEO_DRIVER_UIKIT 1)
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file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m)
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set(SOURCE_FILES ${SOURCE_FILES} ${UIKITVIDEO_SOURCES})
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else()
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CheckCOCOA()
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if(VIDEO_OPENGL)
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set(SDL_VIDEO_OPENGL 1)
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set(SDL_VIDEO_OPENGL_CGL 1)
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set(SDL_VIDEO_RENDER_OGL 1)
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set(HAVE_VIDEO_OPENGL TRUE)
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endif()
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if(VIDEO_OPENGLES)
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set(SDL_VIDEO_OPENGL_EGL 1)
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set(SDL_VIDEO_OPENGL_ES2 1)
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set(SDL_VIDEO_RENDER_OGL_ES2 1)
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set(HAVE_VIDEO_OPENGLES TRUE)
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endif()
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endif()
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if(VIDEO_VULKAN OR VIDEO_METAL OR RENDER_METAL)
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set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
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set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x objective-c")
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check_c_source_compiles("
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#include <AvailabilityMacros.h>
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#import <Metal/Metal.h>
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#import <QuartzCore/CAMetalLayer.h>
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#if TARGET_OS_SIMULATOR || (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
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#error Metal doesn't work on this configuration
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#endif
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int main()
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{
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return 0;
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}
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" HAVE_FRAMEWORK_METAL)
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set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
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if(HAVE_FRAMEWORK_METAL)
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set(SDL_FRAMEWORK_METAL 1)
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set(SDL_FRAMEWORK_QUARTZCORE 1)
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else()
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set(VIDEO_VULKAN 0)
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set(VIDEO_METAL 0)
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set(RENDER_METAL 0)
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endif()
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endif()
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if(VIDEO_METAL)
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set(SDL_VIDEO_METAL 1)
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set(HAVE_VIDEO_METAL TRUE)
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endif()
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if(RENDER_METAL)
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file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m)
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set(SOURCE_FILES ${SOURCE_FILES} ${RENDER_METAL_SOURCES})
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set(SDL_VIDEO_RENDER_METAL 1)
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set(HAVE_RENDER_METAL TRUE)
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endif()
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endif()
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# Actually load the frameworks at the end so we don't duplicate include.
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if(SDL_FRAMEWORK_COREVIDEO)
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find_library(COREVIDEO CoreVideo)
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@ -1562,28 +1627,20 @@ elseif(APPLE)
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find_library(AUDIOTOOLBOX AudioToolbox)
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list(APPEND EXTRA_LIBS ${AUDIOTOOLBOX})
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endif()
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# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
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if(SDL_VIDEO)
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if (IOS)
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set(SDL_VIDEO_DRIVER_UIKIT 1)
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file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m)
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set(SOURCE_FILES ${SOURCE_FILES} ${UIKITVIDEO_SOURCES})
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if(SDL_FRAMEWORK_METAL)
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if(IOS)
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find_library(METAL Metal)
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list(APPEND EXTRA_LIBS ${METAL})
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else()
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CheckCOCOA()
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if(VIDEO_OPENGL)
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set(SDL_VIDEO_OPENGL 1)
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set(SDL_VIDEO_OPENGL_CGL 1)
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set(SDL_VIDEO_RENDER_OGL 1)
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set(HAVE_VIDEO_OPENGL TRUE)
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endif()
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if(VIDEO_OPENGLES)
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set(SDL_VIDEO_OPENGL_EGL 1)
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set(SDL_VIDEO_OPENGL_ES2 1)
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set(SDL_VIDEO_RENDER_OGL_ES2 1)
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set(HAVE_VIDEO_OPENGLES TRUE)
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endif()
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list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal")
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endif()
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endif()
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if(SDL_FRAMEWORK_QUARTZCORE)
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if(IOS)
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find_library(QUARTZCORE QuartzCore)
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list(APPEND EXTRA_LIBS ${QUARTZCORE})
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else()
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list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore")
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endif()
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endif()
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@ -84,6 +84,7 @@ HDRS = \
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SDL_log.h \
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SDL_main.h \
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SDL_messagebox.h \
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SDL_metal.h \
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SDL_mouse.h \
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SDL_mutex.h \
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SDL_name.h \
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@ -717,6 +717,7 @@
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F3E3C75B224138AE007D243C /* SDL_uikit_main.c in Sources */ = {isa = PBXBuildFile; fileRef = F3E3C657224069CE007D243C /* SDL_uikit_main.c */; };
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FA1DC2721C62BE65008F99A0 /* SDL_uikitclipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = FA1DC2701C62BE65008F99A0 /* SDL_uikitclipboard.h */; };
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FA1DC2731C62BE65008F99A0 /* SDL_uikitclipboard.m in Sources */ = {isa = PBXBuildFile; fileRef = FA1DC2711C62BE65008F99A0 /* SDL_uikitclipboard.m */; };
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FA24348D21D4201400B8918A /* SDL_metal.h in Headers */ = {isa = PBXBuildFile; fileRef = FA24348C21D4201400B8918A /* SDL_metal.h */; };
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FAB5981D1BB5C31500BE72C5 /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8912E23B8D00BA343D /* SDL_atomic.c */; };
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FAB5981E1BB5C31500BE72C5 /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */; };
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FAB5981F1BB5C31500BE72C5 /* SDL_coreaudio.m in Sources */ = {isa = PBXBuildFile; fileRef = 56EA86F913E9EC2B002E47EB /* SDL_coreaudio.m */; };
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@ -1064,6 +1065,7 @@
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F3E3C75F224138AE007D243C /* libSDLmain.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libSDLmain.a; sourceTree = BUILT_PRODUCTS_DIR; };
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FA1DC2701C62BE65008F99A0 /* SDL_uikitclipboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitclipboard.h; sourceTree = "<group>"; };
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FA1DC2711C62BE65008F99A0 /* SDL_uikitclipboard.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitclipboard.m; sourceTree = "<group>"; };
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FA24348C21D4201400B8918A /* SDL_metal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_metal.h; sourceTree = "<group>"; };
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FAB598141BB5C1B100BE72C5 /* libSDL2.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libSDL2.a; sourceTree = BUILT_PRODUCTS_DIR; };
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FAD4F7011BA3C4E8008346CE /* SDL_sysjoystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysjoystick_c.h; sourceTree = "<group>"; };
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FD0BBFEF0E3933DD00D833B1 /* SDL_uikitview.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitview.h; sourceTree = "<group>"; };
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@ -1576,15 +1578,14 @@
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children = (
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AA7558651595D55500BBD41B /* begin_code.h */,
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AA7558661595D55500BBD41B /* close_code.h */,
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AA7558971595D55500BBD41B /* SDL.h */,
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AA7558671595D55500BBD41B /* SDL_assert.h */,
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AA7558681595D55500BBD41B /* SDL_atomic.h */,
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AA7558691595D55500BBD41B /* SDL_audio.h */,
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AADA5B8E16CCAB7C00107CF7 /* SDL_bits.h */,
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AA75586A1595D55500BBD41B /* SDL_blendmode.h */,
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AA75586B1595D55500BBD41B /* SDL_clipboard.h */,
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AA75586D1595D55500BBD41B /* SDL_config.h */,
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AA75586C1595D55500BBD41B /* SDL_config_iphoneos.h */,
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AA75586D1595D55500BBD41B /* SDL_config.h */,
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AA75586E1595D55500BBD41B /* SDL_copying.h */,
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AA75586F1595D55500BBD41B /* SDL_cpuinfo.h */,
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AA7558701595D55500BBD41B /* SDL_endian.h */,
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@ -1602,6 +1603,7 @@
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AA75587B1595D55500BBD41B /* SDL_log.h */,
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AA75587C1595D55500BBD41B /* SDL_main.h */,
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AA9FF9501637C6E5000DF050 /* SDL_messagebox.h */,
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FA24348C21D4201400B8918A /* SDL_metal.h */,
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AA75587D1595D55500BBD41B /* SDL_mouse.h */,
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AA75587E1595D55500BBD41B /* SDL_mutex.h */,
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AA75587F1595D55500BBD41B /* SDL_name.h */,
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@ -1630,6 +1632,7 @@
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AA7558951595D55500BBD41B /* SDL_version.h */,
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AA7558961595D55500BBD41B /* SDL_video.h */,
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4D7516FE1EE1C5B400820EEA /* SDL_vulkan.h */,
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AA7558971595D55500BBD41B /* SDL.h */,
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);
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name = "Public Headers";
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path = ../../include;
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@ -2183,6 +2186,7 @@
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AA75589D1595D55500BBD41B /* SDL_blendmode.h in Headers */,
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F30D9C9E212CD0990047DF2E /* SDL_sensor_c.h in Headers */,
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AA75589E1595D55500BBD41B /* SDL_clipboard.h in Headers */,
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FA24348D21D4201400B8918A /* SDL_metal.h in Headers */,
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AA75589F1595D55500BBD41B /* SDL_config_iphoneos.h in Headers */,
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AA7558A01595D55500BBD41B /* SDL_config.h in Headers */,
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AA7558A11595D55500BBD41B /* SDL_copying.h in Headers */,
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@ -919,6 +919,7 @@
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F3950CD8212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3950CD9212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3950CDA212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
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FA24348B21D41FFB00B8918A /* SDL_metal.h in Headers */ = {isa = PBXBuildFile; fileRef = FA24348A21D41FFB00B8918A /* SDL_metal.h */; };
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FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
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FA73671E19A54140004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
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FA73671F19A54144004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
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@ -1252,6 +1253,7 @@
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F59C710300D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
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F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
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F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
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FA24348A21D41FFB00B8918A /* SDL_metal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_metal.h; sourceTree = "<group>"; };
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FA73671C19A540EF004122E4 /* CoreVideo.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreVideo.framework; path = System/Library/Frameworks/CoreVideo.framework; sourceTree = SDKROOT; };
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FABA34C61D8B5DB100915323 /* SDL_coreaudio.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_coreaudio.m; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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@ -1342,6 +1344,7 @@
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AA7557DD1595D4D800BBD41B /* SDL_log.h */,
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AA7557DE1595D4D800BBD41B /* SDL_main.h */,
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AA9FF9591637CBF9000DF050 /* SDL_messagebox.h */,
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FA24348A21D41FFB00B8918A /* SDL_metal.h */,
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AA7557DF1595D4D800BBD41B /* SDL_mouse.h */,
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AA7557E01595D4D800BBD41B /* SDL_mutex.h */,
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AA7557E11595D4D800BBD41B /* SDL_name.h */,
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@ -2029,6 +2032,7 @@
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AA75580E1595D4D800BBD41B /* SDL_cpuinfo.h in Headers */,
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AA7558101595D4D800BBD41B /* SDL_endian.h in Headers */,
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AA7558121595D4D800BBD41B /* SDL_error.h in Headers */,
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FA24348B21D41FFB00B8918A /* SDL_metal.h in Headers */,
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AA7558141595D4D800BBD41B /* SDL_events.h in Headers */,
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567E2F2117C44C35005F1892 /* SDL_filesystem.h in Headers */,
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A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */,
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23
configure
vendored
23
configure
vendored
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@ -869,6 +869,7 @@ enable_video_x11_xshape
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enable_video_x11_vm
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enable_video_vivante
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enable_video_cocoa
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enable_video_metal
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enable_render_metal
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enable_video_directfb
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enable_directfb_shared
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@ -1647,6 +1648,7 @@ Optional Features:
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--enable-video-x11-vm use X11 VM extension for fullscreen [[default=yes]]
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--enable-video-vivante use Vivante EGL video driver [[default=yes]]
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--enable-video-cocoa use Cocoa video driver [[default=yes]]
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--enable-video-metal include Metal support [[default=yes]]
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--enable-render-metal enable the Metal render driver [[default=yes]]
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--enable-video-directfb use DirectFB video driver [[default=no]]
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--enable-directfb-shared
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@ -21530,6 +21532,13 @@ $as_echo "#define SDL_VIDEO_DRIVER_COCOA 1" >>confdefs.h
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CheckMETAL()
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{
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# Check whether --enable-video-metal was given.
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if test "${enable_video_metal+set}" = set; then :
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enableval=$enable_video_metal;
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else
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enable_video_metal=yes
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fi
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# Check whether --enable-render-metal was given.
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if test "${enable_render_metal+set}" = set; then :
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enableval=$enable_render_metal;
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@ -21537,7 +21546,7 @@ else
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enable_render_metal=yes
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fi
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if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
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if test x$enable_video = xyes -a x$enable_video_metal = xyes; then
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save_CFLAGS="$CFLAGS"
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CFLAGS="$CFLAGS -x objective-c"
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{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for Metal framework" >&5
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@ -21574,11 +21583,17 @@ rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
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$as_echo "$have_metal" >&6; }
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if test x$have_metal = xyes; then
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$as_echo "#define SDL_VIDEO_METAL 1" >>confdefs.h
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if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
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$as_echo "#define SDL_VIDEO_RENDER_METAL 1" >>confdefs.h
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SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
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SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
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fi
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SUMMARY_video="${SUMMARY_video} metal"
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else
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enable_video_metal=no
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enable_render_metal=no
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fi
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fi
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@ -25064,7 +25079,7 @@ $as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
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if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
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if test x$enable_video_metal = xyes -o x$enable_video_vulkan = xyes; then
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Metal"
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fi
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;;
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@ -25158,7 +25173,7 @@ $as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
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if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
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if test x$enable_video_metal = xyes -o x$enable_video_vulkan = xyes; then
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,Metal"
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fi
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;;
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17
configure.ac
17
configure.ac
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@ -2048,10 +2048,13 @@ AS_HELP_STRING([--enable-video-cocoa], [use Cocoa video driver [[default=yes]]])
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CheckMETAL()
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{
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AC_ARG_ENABLE(video-metal,
|
||||
AC_HELP_STRING([--enable-video-metal], [include Metal support [[default=yes]]]),
|
||||
, enable_video_metal=yes)
|
||||
AC_ARG_ENABLE(render-metal,
|
||||
AS_HELP_STRING([--enable-render-metal], [enable the Metal render driver [[default=yes]]]),
|
||||
, enable_render_metal=yes)
|
||||
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
|
||||
if test x$enable_video = xyes -a x$enable_video_metal = xyes; then
|
||||
save_CFLAGS="$CFLAGS"
|
||||
dnl Work around that we don't have Objective-C support in autoconf
|
||||
CFLAGS="$CFLAGS -x objective-c"
|
||||
|
@ -2072,10 +2075,14 @@ AS_HELP_STRING([--enable-render-metal], [enable the Metal render driver [[defaul
|
|||
CFLAGS="$save_CFLAGS"
|
||||
AC_MSG_RESULT($have_metal)
|
||||
if test x$have_metal = xyes; then
|
||||
AC_DEFINE(SDL_VIDEO_RENDER_METAL, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
|
||||
AC_DEFINE(SDL_VIDEO_METAL, 1, [ ])
|
||||
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
|
||||
AC_DEFINE(SDL_VIDEO_RENDER_METAL, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
|
||||
fi
|
||||
SUMMARY_video="${SUMMARY_video} metal"
|
||||
else
|
||||
enable_video_metal=no
|
||||
enable_render_metal=no
|
||||
fi
|
||||
fi
|
||||
|
@ -3828,7 +3835,7 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
|||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
|
||||
|
||||
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
|
||||
if test x$enable_video_metal = xyes -o x$enable_video_vulkan = xyes; then
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Metal"
|
||||
fi
|
||||
;;
|
||||
|
@ -3910,7 +3917,7 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
|||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
|
||||
|
||||
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
|
||||
if test x$enable_video_metal = xyes -o x$enable_video_vulkan = xyes; then
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,Metal"
|
||||
fi
|
||||
;;
|
||||
|
|
|
@ -47,6 +47,7 @@
|
|||
#include "SDL_loadso.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_messagebox.h"
|
||||
#include "SDL_metal.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_power.h"
|
||||
#include "SDL_render.h"
|
||||
|
|
|
@ -388,6 +388,9 @@
|
|||
/* Enable Vulkan support */
|
||||
#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@
|
||||
|
||||
/* Enable Metal support */
|
||||
#cmakedefine SDL_VIDEO_METAL @SDL_VIDEO_METAL@
|
||||
|
||||
/* Enable system power support */
|
||||
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
|
||||
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
|
||||
|
|
|
@ -383,6 +383,9 @@
|
|||
/* Enable Vulkan support */
|
||||
#undef SDL_VIDEO_VULKAN
|
||||
|
||||
/* Enable Metal support */
|
||||
#undef SDL_VIDEO_METAL
|
||||
|
||||
/* Enable system power support */
|
||||
#undef SDL_POWER_LINUX
|
||||
#undef SDL_POWER_WINDOWS
|
||||
|
|
|
@ -181,6 +181,10 @@
|
|||
#define SDL_VIDEO_VULKAN 1
|
||||
#endif
|
||||
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_METAL 1
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_UIKIT 1
|
||||
|
||||
|
|
|
@ -193,9 +193,15 @@
|
|||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_METAL
|
||||
/* Metal only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 1
|
||||
#else
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 0
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_METAL
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
#else
|
||||
#define SDL_VIDEO_RENDER_METAL 0
|
||||
|
@ -219,13 +225,22 @@
|
|||
#define SDL_VIDEO_OPENGL_GLX 1
|
||||
#endif
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* Metal/Vulkan Portability only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
/* Enable Vulkan and Metal support */
|
||||
#ifndef SDL_VIDEO_VULKAN
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_METAL
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_METAL 1
|
||||
#else
|
||||
#define SDL_VIDEO_METAL 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
|
|
91
include/SDL_metal.h
Normal file
91
include/SDL_metal.h
Normal file
|
@ -0,0 +1,91 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_metal.h
|
||||
*
|
||||
* Header file for functions to creating Metal layers and views on SDL windows.
|
||||
*/
|
||||
|
||||
#ifndef SDL_metal_h_
|
||||
#define SDL_metal_h_
|
||||
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
|
||||
*
|
||||
* \note This can be cast directly to an NSView or UIView.
|
||||
*/
|
||||
typedef void *SDL_MetalView;
|
||||
|
||||
/**
|
||||
* \name Metal support functions
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/**
|
||||
* \brief Create a CAMetalLayer-backed NSView/UIView and attach it to the
|
||||
* specified window.
|
||||
*
|
||||
* On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on its
|
||||
* own. It is up to user code to do that.
|
||||
*
|
||||
* The returned handle can be casted directly to a NSView or UIView, and the
|
||||
* CAMetalLayer can be accessed from the view's 'layer' property.
|
||||
*
|
||||
* \code
|
||||
* SDL_MetalView metalview = SDL_Metal_CreateView(window);
|
||||
* UIView *uiview = (__bridge UIView *)metalview;
|
||||
* CAMetalLayer *metallayer = (CAMetalLayer *)uiview.layer;
|
||||
* // [...]
|
||||
* SDL_Metal_DestroyView(metalview);
|
||||
* \endcode
|
||||
*
|
||||
* \sa SDL_Metal_DestroyView
|
||||
*/
|
||||
extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
|
||||
|
||||
/**
|
||||
* \brief Destroy an existing SDL_MetalView object.
|
||||
*
|
||||
* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
|
||||
* called after SDL_CreateWindow.
|
||||
*
|
||||
* \sa SDL_Metal_CreateView
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
|
||||
|
||||
/* @} *//* Metal support functions */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_metal_h_ */
|
|
@ -724,3 +724,5 @@
|
|||
#define SDL_RWwrite SDL_RWwrite_REAL
|
||||
#define SDL_RWclose SDL_RWclose_REAL
|
||||
#define SDL_LoadFile SDL_LoadFile_REAL
|
||||
#define SDL_Metal_CreateView SDL_Metal_CreateView_REAL
|
||||
#define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL
|
||||
|
|
|
@ -780,3 +780,5 @@ SDL_DYNAPI_PROC(size_t,SDL_RWread,(SDL_RWops *a, void *b, size_t c, size_t d),(a
|
|||
SDL_DYNAPI_PROC(size_t,SDL_RWwrite,(SDL_RWops *a, const void *b, size_t c, size_t d),(a,b,c,d),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_RWclose,(SDL_RWops *a),(a),return)
|
||||
SDL_DYNAPI_PROC(void*,SDL_LoadFile,(const char *a, size_t *b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(SDL_MetalView,SDL_Metal_CreateView,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_Metal_DestroyView,(SDL_MetalView a),(a),)
|
||||
|
|
|
@ -26,17 +26,17 @@
|
|||
#include "SDL_log.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_syswm.h"
|
||||
#include "SDL_metal.h"
|
||||
#include "../SDL_sysrender.h"
|
||||
|
||||
#ifdef __MACOSX__
|
||||
#include "../../video/cocoa/SDL_cocoametalview.h"
|
||||
#else
|
||||
#include "../../video/uikit/SDL_uikitmetalview.h"
|
||||
#endif
|
||||
#include <Availability.h>
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
|
||||
#ifdef __MACOSX__
|
||||
#import <AppKit/NSView.h>
|
||||
#endif
|
||||
|
||||
/* Regenerate these with build-metal-shaders.sh */
|
||||
#ifdef __MACOSX__
|
||||
#include "SDL_shaders_metal_osx.h"
|
||||
|
@ -118,6 +118,7 @@ typedef struct METAL_ShaderPipelines
|
|||
@property (nonatomic, retain) id<MTLSamplerState> mtlsamplerlinear;
|
||||
@property (nonatomic, retain) id<MTLBuffer> mtlbufconstants;
|
||||
@property (nonatomic, retain) id<MTLBuffer> mtlbufquadindices;
|
||||
@property (nonatomic, assign) SDL_MetalView mtlview;
|
||||
@property (nonatomic, retain) CAMetalLayer *mtllayer;
|
||||
@property (nonatomic, retain) MTLRenderPassDescriptor *mtlpassdesc;
|
||||
@property (nonatomic, assign) METAL_ShaderPipelines *activepipelines;
|
||||
|
@ -1475,6 +1476,8 @@ METAL_DestroyRenderer(SDL_Renderer * renderer)
|
|||
}
|
||||
|
||||
DestroyAllPipelines(data.allpipelines, data.pipelinescount);
|
||||
|
||||
SDL_Metal_DestroyView(data.mtlview);
|
||||
}
|
||||
|
||||
SDL_free(renderer);
|
||||
|
@ -1501,6 +1504,8 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
SDL_Renderer *renderer = NULL;
|
||||
METAL_RenderData *data = NULL;
|
||||
id<MTLDevice> mtldevice = nil;
|
||||
SDL_MetalView view = NULL;
|
||||
CAMetalLayer *layer = nil;
|
||||
SDL_SysWMinfo syswm;
|
||||
|
||||
SDL_VERSION(&syswm.version);
|
||||
|
@ -1527,26 +1532,36 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
view = SDL_Metal_CreateView(window);
|
||||
|
||||
if (view == NULL) {
|
||||
SDL_free(renderer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// !!! FIXME: error checking on all of this.
|
||||
data = [[METAL_RenderData alloc] init];
|
||||
|
||||
if (data == nil) {
|
||||
SDL_Metal_DestroyView(view);
|
||||
SDL_free(renderer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
renderer->driverdata = (void*)CFBridgingRetain(data);
|
||||
renderer->window = window;
|
||||
|
||||
data.mtlview = view;
|
||||
|
||||
#ifdef __MACOSX__
|
||||
NSView *view = Cocoa_Mtl_AddMetalView(window);
|
||||
CAMetalLayer *layer = (CAMetalLayer *)[view layer];
|
||||
layer = (CAMetalLayer *)[(NSView *)view layer];
|
||||
#else
|
||||
layer = (CAMetalLayer *)[(__bridge UIView *)view layer];
|
||||
#endif
|
||||
|
||||
layer.device = mtldevice;
|
||||
|
||||
//layer.colorspace = nil;
|
||||
|
||||
#else
|
||||
UIView *view = UIKit_Mtl_AddMetalView(window);
|
||||
CAMetalLayer *layer = (CAMetalLayer *)[view layer];
|
||||
#endif
|
||||
|
||||
// Necessary for RenderReadPixels.
|
||||
/* Necessary for RenderReadPixels. */
|
||||
layer.framebufferOnly = NO;
|
||||
|
||||
data.mtldevice = layer.device;
|
||||
|
@ -1763,7 +1778,6 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
[mtlsamplerlinear release];
|
||||
[mtlbufconstants release];
|
||||
[mtlbufquadindices release];
|
||||
[view release];
|
||||
[data release];
|
||||
[mtldevice release];
|
||||
#endif
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
#include "SDL_messagebox.h"
|
||||
#include "SDL_shape.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_metal.h"
|
||||
|
||||
#include "SDL_vulkan_internal.h"
|
||||
|
||||
|
@ -274,6 +275,13 @@ struct SDL_VideoDevice
|
|||
SDL_bool (*Vulkan_CreateSurface) (_THIS, SDL_Window *window, VkInstance instance, VkSurfaceKHR *surface);
|
||||
void (*Vulkan_GetDrawableSize) (_THIS, SDL_Window * window, int *w, int *h);
|
||||
|
||||
/* * * */
|
||||
/*
|
||||
* Metal support
|
||||
*/
|
||||
SDL_MetalView (*Metal_CreateView) (_THIS, SDL_Window * window);
|
||||
void (*Metal_DestroyView) (_THIS, SDL_MetalView view);
|
||||
|
||||
/* * * */
|
||||
/*
|
||||
* Event manager functions
|
||||
|
|
|
@ -4183,4 +4183,25 @@ void SDL_Vulkan_GetDrawableSize(SDL_Window * window, int *w, int *h)
|
|||
}
|
||||
}
|
||||
|
||||
SDL_MetalView
|
||||
SDL_Metal_CreateView(SDL_Window * window)
|
||||
{
|
||||
CHECK_WINDOW_MAGIC(window, NULL);
|
||||
|
||||
if (_this->Metal_CreateView) {
|
||||
return _this->Metal_CreateView(_this, window);
|
||||
} else {
|
||||
SDL_SetError("Metal is not supported.");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Metal_DestroyView(SDL_MetalView view)
|
||||
{
|
||||
if (_this && view && _this->Metal_DestroyView) {
|
||||
_this->Metal_DestroyView(_this, view);
|
||||
}
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
#import "../SDL_sysvideo.h"
|
||||
#import "SDL_cocoawindow.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL)
|
||||
#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL)
|
||||
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#import <Metal/Metal.h>
|
||||
|
@ -51,11 +51,12 @@
|
|||
|
||||
@end
|
||||
|
||||
SDL_cocoametalview* Cocoa_Mtl_AddMetalView(SDL_Window* window);
|
||||
SDL_MetalView Cocoa_Metal_CreateView(_THIS, SDL_Window * window);
|
||||
void Cocoa_Metal_DestroyView(_THIS, SDL_MetalView view);
|
||||
|
||||
void Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h);
|
||||
void Cocoa_Metal_GetDrawableSize(SDL_Window * window, int * w, int * h);
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL) */
|
||||
#endif /* SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL) */
|
||||
|
||||
#endif /* SDL_cocoametalview_h_ */
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
#import "SDL_cocoametalview.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL)
|
||||
#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL)
|
||||
|
||||
#include "SDL_assert.h"
|
||||
|
||||
|
@ -100,22 +100,38 @@
|
|||
|
||||
@end
|
||||
|
||||
SDL_cocoametalview*
|
||||
Cocoa_Mtl_AddMetalView(SDL_Window* window)
|
||||
{
|
||||
SDL_MetalView
|
||||
Cocoa_Metal_CreateView(_THIS, SDL_Window * window)
|
||||
{ @autoreleasepool {
|
||||
SDL_WindowData* data = (__bridge SDL_WindowData *)window->driverdata;
|
||||
NSView *view = data->nswindow.contentView;
|
||||
BOOL highDPI = (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
|
||||
SDL_cocoametalview *metalview;
|
||||
SDL_cocoametalview *newview;
|
||||
SDL_MetalView metalview;
|
||||
|
||||
newview = [[SDL_cocoametalview alloc] initWithFrame:view.frame highDPI:highDPI];
|
||||
if (newview == nil) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
[view addSubview:newview];
|
||||
|
||||
metalview = (SDL_MetalView)CFBridgingRetain(newview);
|
||||
[newview release];
|
||||
|
||||
metalview = [[SDL_cocoametalview alloc] initWithFrame:view.frame highDPI:highDPI];
|
||||
[view addSubview:metalview];
|
||||
return metalview;
|
||||
}
|
||||
}}
|
||||
|
||||
void
|
||||
Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h)
|
||||
{
|
||||
Cocoa_Metal_DestroyView(_THIS, SDL_MetalView view)
|
||||
{ @autoreleasepool {
|
||||
SDL_cocoametalview *metalview = CFBridgingRelease(view);
|
||||
[metalview removeFromSuperview];
|
||||
}}
|
||||
|
||||
void
|
||||
Cocoa_Metal_GetDrawableSize(SDL_Window * window, int * w, int * h)
|
||||
{ @autoreleasepool {
|
||||
SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
|
||||
NSView *view = data->nswindow.contentView;
|
||||
SDL_cocoametalview* metalview = [view viewWithTag:METALVIEW_TAG];
|
||||
|
@ -131,8 +147,8 @@ Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h)
|
|||
} else {
|
||||
SDL_GetWindowSize(window, w, h);
|
||||
}
|
||||
}
|
||||
}}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL) */
|
||||
#endif /* SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL) */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include "SDL_cocoavideo.h"
|
||||
#include "SDL_cocoashape.h"
|
||||
#include "SDL_cocoavulkan.h"
|
||||
#include "SDL_cocoametalview.h"
|
||||
#include "SDL_assert.h"
|
||||
|
||||
/* Initialization/Query functions */
|
||||
|
@ -142,6 +143,11 @@ Cocoa_CreateDevice(int devindex)
|
|||
device->Vulkan_GetDrawableSize = Cocoa_Vulkan_GetDrawableSize;
|
||||
#endif
|
||||
|
||||
#if SDL_VIDEO_METAL
|
||||
device->Metal_CreateView = Cocoa_Metal_CreateView;
|
||||
device->Metal_DestroyView = Cocoa_Metal_DestroyView;
|
||||
#endif
|
||||
|
||||
device->StartTextInput = Cocoa_StartTextInput;
|
||||
device->StopTextInput = Cocoa_StopTextInput;
|
||||
device->SetTextInputRect = Cocoa_SetTextInputRect;
|
||||
|
|
|
@ -194,6 +194,7 @@ SDL_bool Cocoa_Vulkan_CreateSurface(_THIS,
|
|||
"vkCreateMacOSSurfaceMVK");
|
||||
VkMacOSSurfaceCreateInfoMVK createInfo = {};
|
||||
VkResult result;
|
||||
SDL_MetalView metalview;
|
||||
|
||||
if (!_this->vulkan_config.loader_handle) {
|
||||
SDL_SetError("Vulkan is not loaded");
|
||||
|
@ -205,23 +206,38 @@ SDL_bool Cocoa_Vulkan_CreateSurface(_THIS,
|
|||
" extension is not enabled in the Vulkan instance.");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
metalview = Cocoa_Metal_CreateView(_this, window);
|
||||
if (metalview == NULL) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
createInfo.pNext = NULL;
|
||||
createInfo.flags = 0;
|
||||
createInfo.pView = Cocoa_Mtl_AddMetalView(window);
|
||||
createInfo.pView = (const void *)metalview;
|
||||
result = vkCreateMacOSSurfaceMVK(instance, &createInfo,
|
||||
NULL, surface);
|
||||
if (result != VK_SUCCESS) {
|
||||
Cocoa_Metal_DestroyView(_this, metalview);
|
||||
SDL_SetError("vkCreateMacOSSurfaceMVK failed: %s",
|
||||
SDL_Vulkan_GetResultString(result));
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Unfortunately there's no SDL_Vulkan_DestroySurface function we can call
|
||||
* Metal_DestroyView from. Right now the metal view's ref count is +2 (one
|
||||
* from returning a new view object in CreateView, and one because it's
|
||||
* a subview of the window.) If we release the view here to make it +1, it
|
||||
* will be destroyed when the window is destroyed. */
|
||||
CFBridgingRelease(metalview);
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void Cocoa_Vulkan_GetDrawableSize(_THIS, SDL_Window *window, int *w, int *h)
|
||||
{
|
||||
Cocoa_Mtl_GetDrawableSize(window, w, h);
|
||||
Cocoa_Metal_GetDrawableSize(window, w, h);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -29,10 +29,10 @@
|
|||
#ifndef SDL_uikitmetalview_h_
|
||||
#define SDL_uikitmetalview_h_
|
||||
|
||||
#import "../SDL_sysvideo.h"
|
||||
#import "SDL_uikitwindow.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "SDL_uikitwindow.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_RENDER_METAL || SDL_VIDEO_VULKAN)
|
||||
#if SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL)
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <Metal/Metal.h>
|
||||
|
@ -47,11 +47,12 @@
|
|||
|
||||
@end
|
||||
|
||||
SDL_uikitmetalview* UIKit_Mtl_AddMetalView(SDL_Window* window);
|
||||
SDL_MetalView UIKit_Metal_CreateView(_THIS, SDL_Window * window);
|
||||
void UIKit_Metal_DestroyView(_THIS, SDL_MetalView view);
|
||||
|
||||
void UIKit_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h);
|
||||
void UIKit_Metal_GetDrawableSize(SDL_Window * window, int * w, int * h);
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_RENDER_METAL || SDL_VIDEO_VULKAN) */
|
||||
#endif /* SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL) */
|
||||
|
||||
#endif /* SDL_uikitmetalview_h_ */
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_RENDER_METAL || SDL_VIDEO_VULKAN)
|
||||
#if SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL)
|
||||
|
||||
#import "../SDL_sysvideo.h"
|
||||
#import "SDL_uikitwindow.h"
|
||||
|
@ -73,16 +73,12 @@
|
|||
|
||||
@end
|
||||
|
||||
SDL_uikitmetalview*
|
||||
UIKit_Mtl_AddMetalView(SDL_Window* window)
|
||||
{
|
||||
SDL_MetalView
|
||||
UIKit_Metal_CreateView(_THIS, SDL_Window * window)
|
||||
{ @autoreleasepool {
|
||||
SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
|
||||
SDL_uikitview *view = (SDL_uikitview*)data.uiwindow.rootViewController.view;
|
||||
CGFloat scale = 1.0;
|
||||
|
||||
if ([view isKindOfClass:[SDL_uikitmetalview class]]) {
|
||||
return (SDL_uikitmetalview *)view;
|
||||
}
|
||||
SDL_uikitmetalview *metalview;
|
||||
|
||||
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
|
||||
/* Set the scale to the natural scale factor of the screen - then
|
||||
|
@ -96,16 +92,26 @@ UIKit_Mtl_AddMetalView(SDL_Window* window)
|
|||
scale = data.uiwindow.screen.scale;
|
||||
}
|
||||
}
|
||||
SDL_uikitmetalview *metalview
|
||||
= [[SDL_uikitmetalview alloc] initWithFrame:view.frame
|
||||
scale:scale];
|
||||
|
||||
metalview = [[SDL_uikitmetalview alloc] initWithFrame:data.uiwindow.bounds
|
||||
scale:scale];
|
||||
[metalview setSDLWindow:window];
|
||||
|
||||
return metalview;
|
||||
}
|
||||
return (void*)CFBridgingRetain(metalview);
|
||||
}}
|
||||
|
||||
void
|
||||
UIKit_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h)
|
||||
UIKit_Metal_DestroyView(_THIS, SDL_MetalView view)
|
||||
{ @autoreleasepool {
|
||||
SDL_uikitmetalview *metalview = CFBridgingRelease(view);
|
||||
|
||||
if ([metalview isKindOfClass:[SDL_uikitmetalview class]]) {
|
||||
[metalview setSDLWindow:NULL];
|
||||
}
|
||||
}}
|
||||
|
||||
void
|
||||
UIKit_Metal_GetDrawableSize(SDL_Window * window, int * w, int * h)
|
||||
{
|
||||
@autoreleasepool {
|
||||
SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
|
||||
|
@ -126,4 +132,4 @@ UIKit_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h)
|
|||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_RENDER_METAL || SDL_VIDEO_VULKAN) */
|
||||
#endif /* SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL) */
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include "SDL_uikitopengles.h"
|
||||
#include "SDL_uikitclipboard.h"
|
||||
#include "SDL_uikitvulkan.h"
|
||||
#include "SDL_uikitmetalview.h"
|
||||
|
||||
#define UIKITVID_DRIVER_NAME "uikit"
|
||||
|
||||
|
@ -133,6 +134,11 @@ UIKit_CreateDevice(int devindex)
|
|||
device->Vulkan_GetDrawableSize = UIKit_Vulkan_GetDrawableSize;
|
||||
#endif
|
||||
|
||||
#if SDL_VIDEO_METAL
|
||||
device->Metal_CreateView = UIKit_Metal_CreateView;
|
||||
device->Metal_DestroyView = UIKit_Metal_DestroyView;
|
||||
#endif
|
||||
|
||||
device->gl_config.accelerated = 1;
|
||||
|
||||
return device;
|
||||
|
|
|
@ -200,6 +200,7 @@ SDL_bool UIKit_Vulkan_CreateSurface(_THIS,
|
|||
"vkCreateIOSSurfaceMVK");
|
||||
VkIOSSurfaceCreateInfoMVK createInfo = {};
|
||||
VkResult result;
|
||||
SDL_MetalView metalview;
|
||||
|
||||
if (!_this->vulkan_config.loader_handle) {
|
||||
SDL_SetError("Vulkan is not loaded");
|
||||
|
@ -212,24 +213,37 @@ SDL_bool UIKit_Vulkan_CreateSurface(_THIS,
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
metalview = UIKit_Metal_CreateView(_this, window);
|
||||
if (metalview == NULL) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK;
|
||||
createInfo.pNext = NULL;
|
||||
createInfo.flags = 0;
|
||||
createInfo.pView = (__bridge void *)UIKit_Mtl_AddMetalView(window);
|
||||
createInfo.pView = (const void *)metalview;
|
||||
result = vkCreateIOSSurfaceMVK(instance, &createInfo,
|
||||
NULL, surface);
|
||||
if (result != VK_SUCCESS) {
|
||||
UIKit_Metal_DestroyView(_this, metalview);
|
||||
SDL_SetError("vkCreateIOSSurfaceMVK failed: %s",
|
||||
SDL_Vulkan_GetResultString(result));
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Unfortunately there's no SDL_Vulkan_DestroySurface function we can call
|
||||
* Metal_DestroyView from. Right now the metal view's ref count is +2 (one
|
||||
* from returning a new view object in CreateView, and one because it's
|
||||
* a subview of the window.) If we release the view here to make it +1, it
|
||||
* will be destroyed when the window is destroyed. */
|
||||
CFBridgingRelease(metalview);
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void UIKit_Vulkan_GetDrawableSize(_THIS, SDL_Window *window, int *w, int *h)
|
||||
{
|
||||
UIKit_Mtl_GetDrawableSize(window, w, h);
|
||||
UIKit_Metal_GetDrawableSize(window, w, h);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue