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https://github.com/Ryujinx/SDL.git
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wayland: Remove XDG surface geometry calls
These were needed to fix some buggy behavior regarding committing old buffer sizes when entering fullscreen that has since been corrected. Remove them.
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@ -493,20 +493,15 @@ UpdateWindowFullscreen(SDL_Window *window, SDL_bool fullscreen)
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static void
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CommitWindowGeometry(SDL_Window *window)
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{
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SDL_WindowData *wind = (SDL_WindowData *) window->driverdata;
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SDL_VideoData *viddata = (SDL_VideoData *) wind->waylandData;
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#ifdef HAVE_LIBDECOR_H
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SDL_WindowData *wind = (SDL_WindowData *) window->driverdata;
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if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR && wind->shell_surface.libdecor.frame) {
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struct libdecor_state *state = libdecor_state_new(wind->window_width, wind->window_height);
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libdecor_frame_commit(wind->shell_surface.libdecor.frame, state, NULL);
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libdecor_state_free(state);
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} else
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#endif
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if (viddata->shell.xdg && wind->shell_surface.xdg.surface) {
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xdg_surface_set_window_geometry(wind->shell_surface.xdg.surface, 0, 0,
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wind->window_width, wind->window_height);
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}
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#endif
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}
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static const struct wl_callback_listener surface_damage_frame_listener;
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@ -2098,7 +2093,6 @@ static void
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Wayland_HandleResize(SDL_Window *window, int width, int height, float scale)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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SDL_VideoData *viddata = data->waylandData;
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const int old_w = window->w, old_h = window->h;
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const int old_drawable_width = data->drawable_width;
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const int old_drawable_height = data->drawable_height;
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@ -2121,21 +2115,6 @@ Wayland_HandleResize(SDL_Window *window, int width, int height, float scale)
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window->h = height;
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data->needs_resize_event = SDL_FALSE;
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}
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/* XXX: This workarounds issues with commiting buffers with old size after
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* already acknowledging the new size, which can cause protocol violations.
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* It doesn't fix the first frames after resize being glitched visually,
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* but at least lets us not be terminated by the compositor.
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* Can be removed once SDL's resize logic becomes compliant. */
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if (
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#ifdef HAVE_LIBDECOR_H
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data->shell_surface_type != WAYLAND_SURFACE_LIBDECOR &&
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#endif
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viddata->shell.xdg &&
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data->shell_surface.xdg.surface) {
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xdg_surface_set_window_geometry(data->shell_surface.xdg.surface, 0, 0,
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data->window_width, data->window_height);
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}
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}
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void
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