mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-24 13:15:40 +00:00
Move GetDisplayDPI to the end of the file.
This commit is contained in:
parent
dc2e9ba13b
commit
b0e145b3e1
|
@ -534,7 +534,6 @@ SDL_DYNAPI_PROC(const char*,SDL_GetCurrentVideoDriver,(void),(),return)
|
|||
SDL_DYNAPI_PROC(int,SDL_GetNumVideoDisplays,(void),(),return)
|
||||
SDL_DYNAPI_PROC(const char*,SDL_GetDisplayName,(int a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_GetDisplayBounds,(int a, SDL_Rect *b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_GetDisplayDPI,(int a, float *b, float *c, float *d),(a,b,c,d),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_GetNumDisplayModes,(int a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_GetDisplayMode,(int a, int b, SDL_DisplayMode *c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_GetDesktopDisplayMode,(int a, SDL_DisplayMode *b),(a,b),return)
|
||||
|
@ -628,3 +627,4 @@ SDL_DYNAPI_PROC(SDL_Window*,SDL_GetGrabbedWindow,(void),(),return)
|
|||
#ifdef __WIN32__
|
||||
SDL_DYNAPI_PROC(void,SDL_SetWindowsMessageHook,(SDL_WindowsMessageHook a, void *b),(a,b),)
|
||||
#endif
|
||||
SDL_DYNAPI_PROC(int,SDL_GetDisplayDPI,(int a, float *b, float *c, float *d),(a,b,c,d),return)
|
||||
|
|
Loading…
Reference in a new issue