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haiku: Rename BE_* entities to HAIKU_*
In favor Bugzilla #2349. Update copyright years to 2019. Partially fixes Bugzilla #4442.
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@ -3947,7 +3947,7 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
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#if SDL_VIDEO_DRIVER_HAIKU
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if (retval == -1 &&
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SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_HAIKU) &&
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BE_ShowMessageBox(messageboxdata, buttonid) == 0) {
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HAIKU_ShowMessageBox(messageboxdata, buttonid) == 0) {
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retval = 0;
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}
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#endif
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@ -1,7 +1,7 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 2018 EXL <exlmotodev@gmail.com>
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 2018-2019 EXL <exlmotodev@gmail.com>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -54,7 +54,7 @@ enum
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G_MAX_STRING_LENGTH_BYTES = 120
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};
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class BE_SDL_MessageBox : public BAlert
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class HAIKU_SDL_MessageBox : public BAlert
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{
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float fComputedMessageBoxWidth;
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@ -68,9 +68,9 @@ class BE_SDL_MessageBox : public BAlert
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rgb_color fTextColor;
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const char *fTitle;
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const char *BE_SDL_DefTitle;
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const char *BE_SDL_DefMessage;
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const char *BE_SDL_DefButton;
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const char *HAIKU_SDL_DefTitle;
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const char *HAIKU_SDL_DefMessage;
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const char *HAIKU_SDL_DefButton;
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std::vector<const SDL_MessageBoxButtonData *> fButtons;
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@ -133,15 +133,15 @@ class BE_SDL_MessageBox : public BAlert
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{
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if (aMessageBoxData == NULL)
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{
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SetTitle(BE_SDL_DefTitle);
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SetMessageText(BE_SDL_DefMessage);
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AddButton(BE_SDL_DefButton);
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SetTitle(HAIKU_SDL_DefTitle);
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SetMessageText(HAIKU_SDL_DefMessage);
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AddButton(HAIKU_SDL_DefButton);
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return;
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}
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if (aMessageBoxData->numbuttons <= 0)
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{
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AddButton(BE_SDL_DefButton);
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AddButton(HAIKU_SDL_DefButton);
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}
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else
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{
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@ -155,9 +155,9 @@ class BE_SDL_MessageBox : public BAlert
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}
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(aMessageBoxData->title != NULL) ?
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SetTitle(aMessageBoxData->title) : SetTitle(BE_SDL_DefTitle);
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SetTitle(aMessageBoxData->title) : SetTitle(HAIKU_SDL_DefTitle);
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(aMessageBoxData->message != NULL) ?
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SetMessageText(aMessageBoxData->message) : SetMessageText(BE_SDL_DefMessage);
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SetMessageText(aMessageBoxData->message) : SetMessageText(HAIKU_SDL_DefMessage);
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SetType(ConvertMessageBoxType(static_cast<SDL_MessageBoxFlags>(aMessageBoxData->flags)));
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}
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@ -274,7 +274,7 @@ class BE_SDL_MessageBox : public BAlert
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fButtons.push_back(&aButtons[i]);
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}
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std::sort(fButtons.begin(), fButtons.end(), &BE_SDL_MessageBox::SortButtonsPredicate);
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std::sort(fButtons.begin(), fButtons.end(), &HAIKU_SDL_MessageBox::SortButtonsPredicate);
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size_t countButtons = fButtons.size();
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for (size_t i = 0; i < countButtons; ++i)
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@ -304,14 +304,14 @@ class BE_SDL_MessageBox : public BAlert
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public:
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explicit
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BE_SDL_MessageBox(const SDL_MessageBoxData *aMessageBoxData)
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HAIKU_SDL_MessageBox(const SDL_MessageBoxData *aMessageBoxData)
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: BAlert(NULL, NULL, NULL, NULL, NULL, B_WIDTH_FROM_LABEL, B_WARNING_ALERT),
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fComputedMessageBoxWidth(0.0f),
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fCloseButton(G_CLOSE_BUTTON_ID), fDefaultButton(G_DEFAULT_BUTTON_ID),
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fCustomColorScheme(false), fThereIsLongLine(false),
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BE_SDL_DefTitle("SDL2 MessageBox"),
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BE_SDL_DefMessage("Some information has been lost."),
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BE_SDL_DefButton("OK")
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HAIKU_SDL_DefTitle("SDL2 MessageBox"),
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HAIKU_SDL_DefMessage("Some information has been lost."),
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HAIKU_SDL_DefButton("OK")
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{
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// MessageBox settings.
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// We need a title to display it.
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@ -333,7 +333,7 @@ public:
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}
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virtual
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~BE_SDL_MessageBox(void)
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~HAIKU_SDL_MessageBox(void)
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{
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fButtons.clear();
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}
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@ -365,7 +365,7 @@ extern "C" {
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#endif
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int
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BE_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
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HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
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{
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// Initialize button by closed or error value first.
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*buttonid = G_CLOSE_BUTTON_ID;
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@ -384,10 +384,10 @@ BE_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
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}
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}
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BE_SDL_MessageBox *SDL_MessageBox = new(std::nothrow) BE_SDL_MessageBox(messageboxdata);
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HAIKU_SDL_MessageBox *SDL_MessageBox = new(std::nothrow) HAIKU_SDL_MessageBox(messageboxdata);
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if (SDL_MessageBox == NULL)
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{
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return SDL_SetError("Cannot create the BE_SDL_MessageBox (BAlert inheritor) object. Lack of memory?");
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return SDL_SetError("Cannot create the HAIKU_SDL_MessageBox (BAlert inheritor) object. Lack of memory?");
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}
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const int closeButton = SDL_MessageBox->GetCloseButtonId();
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int pushedButton = SDL_MessageBox->Go();
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@ -1,7 +1,7 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 2018 EXL <exlmotodev@gmail.com>
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 2018-2019 EXL <exlmotodev@gmail.com>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -32,7 +32,7 @@ extern "C" {
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#endif
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extern int
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BE_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
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HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
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#ifdef __cplusplus
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}
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