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audio: Replaced some debug-printfs with debug-SDL_Logs. :)
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@ -431,7 +431,7 @@ static void SDLCALL
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SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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{
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#if DEBUG_CONVERT
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printf("Converting byte order\n");
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SDL_Log("SDL_AUDIO_CONVERT: Converting byte order\n");
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#endif
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switch (SDL_AUDIO_BITSIZE(format)) {
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@ -765,7 +765,7 @@ SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
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}
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#if DEBUG_CONVERT
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printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
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SDL_Log("SDL_AUDIO_CONVERT: Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
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src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
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#endif
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@ -1199,7 +1199,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in
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const int frames = workbuflen / framesize;
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resamplebuflen = ((int) SDL_ceil(frames * stream->rate_incr)) * framesize;
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: will resample %d bytes to %d (ratio=%.6f)\n", workbuflen, resamplebuflen, stream->rate_incr);
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SDL_Log("AUDIOSTREAM: will resample %d bytes to %d (ratio=%.6f)\n", workbuflen, resamplebuflen, stream->rate_incr);
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#endif
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workbuflen += resamplebuflen;
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}
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@ -1212,7 +1212,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in
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workbuflen += neededpaddingbytes;
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: Putting %d bytes of preconverted audio, need %d byte work buffer\n", buflen, workbuflen);
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SDL_Log("AUDIOSTREAM: Putting %d bytes of preconverted audio, need %d byte work buffer\n", buflen, workbuflen);
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#endif
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workbuf = EnsureStreamBufferSize(stream, workbuflen);
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@ -1233,7 +1233,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in
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buflen = stream->cvt_before_resampling.len_cvt;
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: After initial conversion we have %d bytes\n", buflen);
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SDL_Log("AUDIOSTREAM: After initial conversion we have %d bytes\n", buflen);
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#endif
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}
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@ -1260,7 +1260,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in
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}
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: After resampling we have %d bytes\n", buflen);
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SDL_Log("AUDIOSTREAM: After resampling we have %d bytes\n", buflen);
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#endif
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}
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@ -1273,12 +1273,12 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in
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buflen = stream->cvt_after_resampling.len_cvt;
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: After final conversion we have %d bytes\n", buflen);
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SDL_Log("AUDIOSTREAM: After final conversion we have %d bytes\n", buflen);
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#endif
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}
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: Final output is %d bytes\n", buflen);
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SDL_Log("AUDIOSTREAM: Final output is %d bytes\n", buflen);
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#endif
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if (maxputbytes) {
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@ -1304,7 +1304,7 @@ SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len)
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!!! FIXME: a few samples at the end and convert them separately. */
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: wants to put %d preconverted bytes\n", buflen);
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SDL_Log("AUDIOSTREAM: wants to put %d preconverted bytes\n", buflen);
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#endif
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if (!stream) {
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@ -1324,7 +1324,7 @@ SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len)
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(stream->dst_rate == stream->src_rate) &&
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!stream->cvt_after_resampling.needed) {
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: no conversion needed at all, queueing %d bytes.\n", len);
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SDL_Log("AUDIOSTREAM: no conversion needed at all, queueing %d bytes.\n", len);
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#endif
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return SDL_WriteToDataQueue(stream->queue, buf, len);
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}
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@ -1367,7 +1367,7 @@ int SDL_AudioStreamFlush(SDL_AudioStream *stream)
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}
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: flushing! staging_buffer_filled=%d bytes\n", stream->staging_buffer_filled);
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SDL_Log("AUDIOSTREAM: flushing! staging_buffer_filled=%d bytes\n", stream->staging_buffer_filled);
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#endif
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/* shouldn't use a staging buffer if we're not resampling. */
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@ -1388,7 +1388,7 @@ int SDL_AudioStreamFlush(SDL_AudioStream *stream)
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int flush_remaining = ((int) SDL_ceil(actual_input_frames * stream->rate_incr)) * stream->dst_sample_frame_size;
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: flushing with padding to get max %d bytes!\n", flush_remaining);
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SDL_Log("AUDIOSTREAM: flushing with padding to get max %d bytes!\n", flush_remaining);
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#endif
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SDL_memset(stream->staging_buffer + filled, '\0', stream->staging_buffer_size - filled);
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@ -1417,7 +1417,7 @@ int
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SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len)
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{
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#if DEBUG_AUDIOSTREAM
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printf("AUDIOSTREAM: want to get %d converted bytes\n", len);
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SDL_Log("AUDIOSTREAM: want to get %d converted bytes\n", len);
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#endif
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if (!stream) {
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