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https://github.com/Ryujinx/SDL.git
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Build without PIB support by default and add flag to enable it
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parent
a4442476df
commit
bbdd08e0b2
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@ -420,6 +420,10 @@ set(SDL_STATIC ${SDL_STATIC_ENABLED_BY_DEFAULT} CACHE BOOL "Build a static versi
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dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" OFF "SDL_STATIC" OFF)
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set_option(SDL_TEST "Build the test directory" OFF)
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if(VITA)
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set_option(VIDEO_VITA_PIB "Build with PSVita piglet gles2 support" OFF)
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endif()
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# General source files
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file(GLOB SOURCE_FILES
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${SDL2_SOURCE_DIR}/src/*.c
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@ -2142,16 +2146,22 @@ elseif(VITA)
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_VIDEO_SOURCES})
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set(HAVE_SDL_VIDEO TRUE)
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check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
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if(VIDEO_VITA_PIB)
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check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
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if(HAVE_PIGS_IN_BLANKET_H)
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set(SDL_VIDEO_OPENGL_ES2 1)
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list(APPEND EXTRA_LIBS
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pib
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)
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if(HAVE_PIGS_IN_BLANKET_H)
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set(SDL_VIDEO_OPENGL_ES2 1)
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list(APPEND EXTRA_LIBS
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pib
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)
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set(HAVE_VIDEO_VITA_PIB ON)
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set(SDL_VIDEO_VITA_PIB 1)
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else()
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set(HAVE_VIDEO_VITA_PIB OFF)
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endif()
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endif()
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set(SDL_VIDEO_RENDER_VITA_GXM 1)
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list(APPEND EXTRA_LIBS
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@ -473,6 +473,8 @@
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#cmakedefine SDL_IPHONE_KEYBOARD @SDL_IPHONE_KEYBOARD@
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#cmakedefine SDL_IPHONE_LAUNCHSCREEN @SDL_IPHONE_LAUNCHSCREEN@
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#cmakedefine SDL_VIDEO_VITA_PIB @SDL_VIDEO_VITA_PIB@
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#if !defined(__WIN32__) && !defined(__WINRT__)
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# if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
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typedef unsigned int size_t;
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@ -20,8 +20,7 @@
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_VITA && SDL_VIDEO_OPENGL_ES2
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#if SDL_VIDEO_DRIVER_VITA && SDL_VIDEO_VITA_PIB
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#include <stdlib.h>
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#include <string.h>
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@ -38,7 +38,7 @@
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#include "SDL_vitakeyboard.h"
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#include "SDL_vitamouse_c.h"
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#include "SDL_vitaframebuffer.h"
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#if SDL_VIDEO_OPENGL_ES2
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#if SDL_VIDEO_VITA_PIB
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#include "SDL_vitagl_c.h"
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#endif
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#include <psp2/ime_dialog.h>
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@ -62,7 +62,7 @@ VITA_Create()
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{
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SDL_VideoDevice *device;
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SDL_VideoData *phdata;
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#if SDL_VIDEO_OPENGL_ES2
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#if SDL_VIDEO_VITA_PIB
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SDL_GLDriverData *gldata;
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#endif
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/* Initialize SDL_VideoDevice structure */
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@ -79,7 +79,7 @@ VITA_Create()
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SDL_free(device);
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return NULL;
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}
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#if SDL_VIDEO_OPENGL_ES2
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#if SDL_VIDEO_VITA_PIB
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gldata = (SDL_GLDriverData *) SDL_calloc(1, sizeof(SDL_GLDriverData));
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if (gldata == NULL) {
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@ -130,7 +130,7 @@ VITA_Create()
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device->DestroyWindowFramebuffer = VITA_DestroyWindowFramebuffer;
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*/
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#if SDL_VIDEO_OPENGL_ES2
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#if SDL_VIDEO_VITA_PIB
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device->GL_LoadLibrary = VITA_GL_LoadLibrary;
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device->GL_GetProcAddress = VITA_GL_GetProcAddress;
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device->GL_UnloadLibrary = VITA_GL_UnloadLibrary;
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