Fixed hit-testing on Windows.

Needed to convert from screen to client coords.
This commit is contained in:
Ryan C. Gordon 2014-05-30 01:49:26 -04:00
parent bf03bec120
commit bcc2cc8722

View file

@ -870,10 +870,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{ {
SDL_Window *window = data->window; SDL_Window *window = data->window;
if (window->hit_test) { if (window->hit_test) {
const SDL_Point point = { (int) LOWORD(lParam), (int) HIWORD(lParam) }; POINT winpoint = { (int) LOWORD(lParam), (int) HIWORD(lParam) };
const SDL_HitTestResult rc = window->hit_test(window, &point, window->hit_test_data); if (ScreenToClient(data->hwnd, &winpoint)) {
if (rc == SDL_HITTEST_DRAGGABLE) { const SDL_Point point = { (int) winpoint.x, (int) winpoint.y };
return HTCAPTION; const SDL_HitTestResult rc = window->hit_test(window, &point, window->hit_test_data);
if (rc == SDL_HITTEST_DRAGGABLE) {
return HTCAPTION;
}
} }
// if we didn't return, this will call DefWindowProc below. // if we didn't return, this will call DefWindowProc below.
} }