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	use css size for touch normalisation
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			@ -374,12 +374,15 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
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{
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    SDL_WindowData *window_data = userData;
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    int i;
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    double client_w, client_h;
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    SDL_TouchID deviceId = 1;
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    if (SDL_AddTouch(deviceId, "") < 0) {
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         return 0;
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    }
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    emscripten_get_element_css_size(NULL, &client_w, &client_h);
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    for (i = 0; i < touchEvent->numTouches; i++) {
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        SDL_FingerID id;
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        float x, y;
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			@ -388,8 +391,8 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
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            continue;
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        id = touchEvent->touches[i].identifier;
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        x = touchEvent->touches[i].canvasX / (float)window_data->windowed_width;
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        y = touchEvent->touches[i].canvasY / (float)window_data->windowed_height;
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        x = touchEvent->touches[i].canvasX / client_w;
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        y = touchEvent->touches[i].canvasY / client_h;
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        if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
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            if (!window_data->finger_touching) {
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