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cmake: use check_symbol_exists to check dlopen + need for dl library
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@ -65,6 +65,7 @@ include(CheckCCompilerFlag)
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include(CheckCXXCompilerFlag)
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include(CheckStructHasMember)
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include(CMakeDependentOption)
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include(CMakePushCheckState)
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include(FindPkgConfig)
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include(GNUInstallDirs)
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set(CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake")
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@ -30,28 +30,19 @@ macro(FindLibraryAndSONAME _LIB)
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endmacro()
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macro(CheckDLOPEN)
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check_symbol_exists(dlopen "dlfcn.h" HAVE_DLOPEN)
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if(NOT HAVE_DLOPEN)
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check_library_exists(dl dlopen "" DLOPEN_LIB)
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if(DLOPEN_LIB)
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cmake_push_check_state(RESET)
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check_symbol_exists(dlopen "dlfcn.h" HAVE_DLOPEN_IN_LIBC)
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if(NOT HAVE_DLOPEN_IN_LIBC)
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set(CMAKE_REQUIRED_LIBRARIES dl)
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check_symbol_exists(dlopen "dlfcn.h" HAVE_DLOPEN_IN_LIBDL)
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if(HAVE_DLOPEN_IN_LIBDL)
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list(APPEND EXTRA_LIBS dl)
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set(_DLLIB dl)
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set(HAVE_DLOPEN TRUE)
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endif()
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endif()
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if(HAVE_DLOPEN)
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if(_DLLIB)
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set(CMAKE_REQUIRED_LIBRARIES ${_DLLIB})
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endif()
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check_c_source_compiles("
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#include <dlfcn.h>
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int main(int argc, char **argv) {
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void *handle = dlopen(\"\", RTLD_NOW);
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const char *loaderror = (char *) dlerror();
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return 0;
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}" HAVE_DLOPEN)
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set(CMAKE_REQUIRED_LIBRARIES)
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if(HAVE_DLOPEN_IN_LIBC OR HAVE_DLOPEN_IN_LIBDL)
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set(HAVE_DLOPEN TRUE)
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endif()
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cmake_pop_check_state()
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endmacro()
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macro(CheckO_CLOEXEC)
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