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winrt: Disabled Windows Phone 8.0 builds.
It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is still supported.
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@ -211,9 +211,11 @@ function Build-SDL-WinRT-Variant
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$DidAnyDLLBuildFail = $false
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$DidAnyDLLBuildFail = $false
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$DidAnyNugetBuildFail = $false
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$DidAnyNugetBuildFail = $false
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# Ryan disabled WP8.0, because it doesn't appear to have mmdeviceapi.h that SDL_wasapi needs.
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# My assumption is that no one will miss this, but send patches otherwise! --ryan.
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# Build for Windows Phone 8.0, via VC++ 2012:
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# Build for Windows Phone 8.0, via VC++ 2012:
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if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true }
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#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true }
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if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
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#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
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# Build for Windows Phone 8.1, via VC++ 2013:
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# Build for Windows Phone 8.1, via VC++ 2013:
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if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyDLLBuildFail = $true }
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if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyDLLBuildFail = $true }
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