Fixes #2271, Add KD detection under CMake by Scott Percival

This commit is contained in:
Gabriel Jacobo 2013-11-26 11:50:54 -03:00
parent 96fe749fc7
commit c343eab67a
2 changed files with 16 additions and 0 deletions

View file

@ -651,6 +651,17 @@ if(UNIX AND NOT APPLE)
#endif
int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS)
check_c_source_compiles("
#include <linux/kd.h>
#include <linux/keyboard.h>
int main(int argc, char **argv)
{
struct kbentry kbe;
kbe.kb_table = KG_CTRL;
ioctl(0, KDGKBENT, &kbe);
}" HAVE_INPUT_KD)
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/linux/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
@ -665,6 +676,10 @@ if(UNIX AND NOT APPLE)
set(HAVE_SDL_HAPTIC TRUE)
endif(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
if(HAVE_INPUT_KD)
set(SDL_INPUT_LINUXKD 1)
endif(HAVE_INPUT_KD)
check_include_file("libudev.h" HAVE_LIBUDEV_H)
# !!! FIXME: this needs pkg-config to find the include path, I think.

View file

@ -215,6 +215,7 @@
/* Enable various input drivers */
#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@
#cmakedefine SDL_INPUT_TSLIB @SDL_INPUT_TSLIB@
#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@
#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@