Fix automated video tests under X11/Wayland

Backports of f30a182 and f8e8dff
This commit is contained in:
Frank Praznik 2023-10-06 13:50:10 -04:00
parent 1d8dbb2896
commit c4a169a6fc

View file

@ -28,6 +28,7 @@ SDL_Window *_createVideoSuiteTestWindow(const char *title)
SDL_Window *window;
int x, y, w, h;
SDL_WindowFlags flags;
SDL_bool needs_renderer = SDL_FALSE;
/* Standard window */
x = SDLTest_RandomIntegerInRange(1, 100);
@ -40,6 +41,35 @@ SDL_Window *_createVideoSuiteTestWindow(const char *title)
SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,%d)", x, y, w, h, flags);
SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
/* Wayland and XWayland windows require that a frame be presented before they are fully mapped and visible onscreen.
* This is required for the mouse/keyboard grab tests to pass.
*/
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) {
needs_renderer = SDL_TRUE;
} else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
/* Try to detect if the x11 driver is running under XWayland */
const char *session_type = SDL_getenv("XDG_SESSION_TYPE");
if (session_type && SDL_strcasecmp(session_type, "wayland") == 0) {
needs_renderer = SDL_TRUE;
}
}
if (needs_renderer) {
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, 0);
if (renderer) {
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
/* Some desktops don't display the window immediately after presentation,
* so delay to give the window time to actually appear on the desktop.
*/
SDL_Delay(100);
} else {
SDLTest_Log("Unable to create a renderer, some tests may fail on Wayland/XWayland");
}
}
return window;
}
@ -822,6 +852,7 @@ int video_getSetWindowGrab(void *arg)
const char *title = "video_getSetWindowGrab Test Window";
SDL_Window *window;
SDL_bool originalMouseState, originalKeyboardState;
SDL_bool hasFocusGained = SDL_FALSE;
/* Call against new test window */
window = _createVideoSuiteTestWindow(title);
@ -829,6 +860,25 @@ int video_getSetWindowGrab(void *arg)
return TEST_ABORTED;
}
/* Need to raise the window to have and SDL_EVENT_WINDOW_FOCUS_GAINED,
* so that the window gets the flags SDL_WINDOW_INPUT_FOCUS,
* so that it can be "grabbed" */
SDL_RaiseWindow(window);
{
SDL_Event evt;
SDL_zero(evt);
while (SDL_PollEvent(&evt)) {
if (evt.type == SDL_WINDOWEVENT) {
if (evt.window.event == SDL_WINDOWEVENT_FOCUS_GAINED) {
hasFocusGained = SDL_TRUE;
}
}
}
}
SDLTest_AssertCheck(hasFocusGained == SDL_TRUE, "Expected window with focus");
/* Get state */
originalMouseState = SDL_GetWindowMouseGrab(window);
SDLTest_AssertPass("Call to SDL_GetWindowMouseGrab()");
@ -1961,6 +2011,7 @@ int video_setWindowCenteredOnDisplay(void *arg)
int currentDisplay;
int expectedDisplay;
SDL_Rect expectedDisplayRect;
SDL_bool video_driver_is_wayland = SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0;
/* xVariation is the display we start on */
expectedDisplay = xVariation % displayNum;
@ -1976,16 +2027,42 @@ int video_setWindowCenteredOnDisplay(void *arg)
SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h);
SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
/* Wayland windows require that a frame be presented before they are fully mapped and visible onscreen. */
if (video_driver_is_wayland) {
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, 0);
if (renderer) {
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
/* Some desktops don't display the window immediately after presentation,
* so delay to give the window time to actually appear on the desktop.
*/
SDL_Delay(100);
} else {
SDLTest_Log("Unable to create a renderer, tests may fail under Wayland");
}
}
/* Check the window is centered on the requested display */
currentDisplay = SDL_GetWindowDisplayIndex(window);
SDL_GetWindowSize(window, &currentW, &currentH);
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
} else {
SDLTest_Log("Skipping display index validation: Wayland driver does not support window positioning");
}
SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
} else {
SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning");
}
/* Enter fullscreen desktop */
result = SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
@ -1996,14 +2073,23 @@ int video_setWindowCenteredOnDisplay(void *arg)
SDL_GetWindowSize(window, &currentW, &currentH);
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
} else {
SDLTest_Log("Skipping display index validation: Wayland driver does not support window positioning");
}
SDLTest_AssertCheck(currentW == expectedDisplayRect.w, "Validate width (current: %d, expected: %d)", currentW, expectedDisplayRect.w);
SDLTest_AssertCheck(currentH == expectedDisplayRect.h, "Validate height (current: %d, expected: %d)", currentH, expectedDisplayRect.h);
SDLTest_AssertCheck(currentX == expectedDisplayRect.x, "Validate x (current: %d, expected: %d)", currentX, expectedDisplayRect.x);
SDLTest_AssertCheck(currentY == expectedDisplayRect.y, "Validate y (current: %d, expected: %d)", currentY, expectedDisplayRect.y);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentX == expectedDisplayRect.x, "Validate x (current: %d, expected: %d)", currentX, expectedDisplayRect.x);
SDLTest_AssertCheck(currentY == expectedDisplayRect.y, "Validate y (current: %d, expected: %d)", currentY, expectedDisplayRect.y);
} else {
SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning");
}
/* Leave fullscreen desktop */
result = SDL_SetWindowFullscreen(window, 0);
SDL_PumpEvents();
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* Check window was restored correctly */
@ -2011,11 +2097,19 @@ int video_setWindowCenteredOnDisplay(void *arg)
SDL_GetWindowSize(window, &currentW, &currentH);
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
} else {
SDLTest_Log("Skipping display index validation: Wayland driver does not support window positioning");
}
SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
} else {
SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning");
}
/* Center on display yVariation, and check window properties */
@ -2031,11 +2125,19 @@ int video_setWindowCenteredOnDisplay(void *arg)
SDL_GetWindowSize(window, &currentW, &currentH);
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
} else {
SDLTest_Log("Skipping display index validation: Wayland driver does not support window positioning");
}
SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
} else {
SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning");
}
/* Clean up */
_destroyVideoSuiteTestWindow(window);