Fix GDK OpenGL build error

This commit is contained in:
Caleb Cornett 2022-12-20 23:22:55 -05:00 committed by Ethan Lee
parent abffa1194a
commit c542aef600

View file

@ -276,7 +276,7 @@ static void WIN_GL_SetupPixelFormat(_THIS, PIXELFORMATDESCRIPTOR *pfd)
/* Choose the closest pixel format that meets or exceeds the target. /* Choose the closest pixel format that meets or exceeds the target.
FIXME: Should we weight any particular attribute over any other? FIXME: Should we weight any particular attribute over any other?
*/ */
static int WIN_GL_ChoosePixelFormat(HDC hdc, PIXELFORMATDESCRIPTOR *target) static int WIN_GL_ChoosePixelFormat(_THIS, HDC hdc, PIXELFORMATDESCRIPTOR *target)
{ {
PIXELFORMATDESCRIPTOR pfd; PIXELFORMATDESCRIPTOR pfd;
int count, index, best = 0; int count, index, best = 0;
@ -668,7 +668,7 @@ static int WIN_GL_SetupWindowInternal(_THIS, SDL_Window *window)
*iAccelAttr = WGL_FULL_ACCELERATION_ARB; /* if we try again. */ *iAccelAttr = WGL_FULL_ACCELERATION_ARB; /* if we try again. */
} }
if (!pixel_format) { if (!pixel_format) {
pixel_format = WIN_GL_ChoosePixelFormat(hdc, &pfd); pixel_format = WIN_GL_ChoosePixelFormat(_this, hdc, &pfd);
} }
if (!pixel_format) { if (!pixel_format) {
return SDL_SetError("No matching GL pixel format available"); return SDL_SetError("No matching GL pixel format available");