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Added support for the paddles on the Xbox One Elite Series 2 controller
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@ -34,6 +34,9 @@
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#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_XBOX_PROTOCOL*/
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#define USB_PACKET_LENGTH 64
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/* The amount of time to wait after hotplug to send controller init sequence */
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@ -100,8 +103,9 @@ static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init2, sizeof(xboxone_init2), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init3, sizeof(xboxone_init3), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init4, sizeof(xboxone_init4), { 0x00, 0x00 } },
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/* These next packets are required for third party controllers (PowerA, PDP, HORI),
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but are the wrong protocol for Microsoft Xbox controllers.
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but aren't the correct protocol for Microsoft Xbox controllers.
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*/
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{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init5, sizeof(xboxone_init5), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init6, sizeof(xboxone_init6), { 0x00, 0x00 } },
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@ -116,9 +120,29 @@ typedef struct {
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Uint8 last_state[USB_PACKET_LENGTH];
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SDL_bool rumble_synchronized;
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Uint32 rumble_expiration;
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SDL_bool has_paddles;
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} SDL_DriverXboxOne_Context;
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#ifdef DEBUG_XBOX_PROTOCOL
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static void
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DumpPacket(const char *prefix, Uint8 *data, int size)
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{
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int i;
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char buffer[5*USB_PACKET_LENGTH];
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SDL_snprintf(buffer, sizeof(buffer), prefix, size);
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for (i = 0; i < size; ++i) {
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if ((i % 8) == 0) {
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SDL_snprintf(&buffer[SDL_strlen(buffer)], sizeof(buffer) - SDL_strlen(buffer), "\n%.2d: ", i);
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}
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SDL_snprintf(&buffer[SDL_strlen(buffer)], sizeof(buffer) - SDL_strlen(buffer), " 0x%.2x", data[i]);
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}
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SDL_strlcat(buffer, "\n", sizeof(buffer));
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SDL_Log("%s", buffer);
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}
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#endif /* DEBUG_XBOX_PROTOCOL */
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static SDL_bool
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IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
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{
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@ -138,6 +162,21 @@ IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
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return SDL_FALSE;
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}
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static SDL_bool
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ControllerHasPaddles(Uint16 vendor_id, Uint16 product_id)
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{
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const Uint16 USB_VENDOR_MICROSOFT = 0x045e;
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const Uint16 USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 = 0x0b00;
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if (vendor_id == USB_VENDOR_MICROSOFT) {
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if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
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return SDL_TRUE;
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}
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/* The original Elite controller probably works here, but I don't have one to test... */
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}
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return SDL_FALSE;
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}
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static SDL_bool
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ControllerNeedsRumbleSequenceSynchronized(Uint16 vendor_id, Uint16 product_id)
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{
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@ -251,14 +290,7 @@ SendControllerInit(hid_device *dev, SDL_DriverXboxOne_Context *ctx)
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while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
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#ifdef DEBUG_XBOX_PROTOCOL
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SDL_Log("Xbox One INIT packet: size = %d\n"
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" 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n"
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" 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n"
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" 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n",
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size,
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data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7],
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data[8], data[9], data[10], data[11], data[12], data[13], data[14], data[15],
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data[16], data[17], data[18], data[19]);
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DumpPacket("Xbox One INIT packet: size = %d", data, size);
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#endif
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if (size >= 2 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
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got_response = SDL_TRUE;
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@ -339,9 +371,10 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
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ctx->product_id = device->product_id;
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ctx->start_time = SDL_GetTicks();
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ctx->sequence = 1;
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ctx->has_paddles = ControllerHasPaddles(ctx->vendor_id, ctx->product_id);
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/* Initialize the joystick capabilities */
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joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
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joystick->nbuttons = ctx->has_paddles ? SDL_CONTROLLER_BUTTON_MAX : (SDL_CONTROLLER_BUTTON_MAX + 4);
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joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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@ -401,6 +434,20 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->has_paddles && size >= 20) {
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/* data[19] is the paddle remapping mode, 0 = no remapping */
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if (data[19] != 0) {
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/* Respect that the paddles are being used for other controls and don't pass them on to the app */
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data[18] = 0;
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}
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if (ctx->last_state[18] != data[18]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+0, (data[18] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+1, (data[18] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+2, (data[18] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+3, (data[18] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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}
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}
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axis = ((int)*(Sint16*)(&data[6]) * 64) - 32768;
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if (axis == 32704) {
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axis = 32767;
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@ -464,14 +511,7 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
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while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
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#ifdef DEBUG_XBOX_PROTOCOL
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SDL_Log("Xbox One packet: size = %d\n"
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" 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n"
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" 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n"
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" 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n",
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size,
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data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7],
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data[8], data[9], data[10], data[11], data[12], data[13], data[14], data[15],
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data[16], data[17], data[18], data[19]);
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DumpPacket("Xbox One packet: size = %d", data, size);
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#endif
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switch (data[0]) {
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case 0x02:
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