mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 17:05:36 +00:00
metal: Implement SDL_LockTexture for YUV formats.
This commit is contained in:
parent
ce8c716ada
commit
c7db6ade7d
|
@ -789,16 +789,22 @@ METAL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
{ @autoreleasepool {
|
||||
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
|
||||
METAL_TextureData *texturedata = (__bridge METAL_TextureData *)texture->driverdata;
|
||||
int buffersize = 0;
|
||||
|
||||
if (texturedata.yuv || texturedata.nv12) {
|
||||
/* FIXME: write me */
|
||||
return SDL_Unsupported();
|
||||
if (rect->w <= 0 || rect->h <= 0) {
|
||||
return SDL_SetError("Invalid rectangle dimensions for LockTexture.");
|
||||
}
|
||||
|
||||
*pitch = SDL_BYTESPERPIXEL(texture->format) * rect->w;
|
||||
|
||||
if (texturedata.yuv || texturedata.nv12) {
|
||||
buffersize = ((*pitch) * rect->h) + (2 * (*pitch + 1) / 2) * ((rect->h + 1) / 2);
|
||||
} else {
|
||||
buffersize = (*pitch) * rect->h;
|
||||
}
|
||||
|
||||
texturedata.lockedrect = *rect;
|
||||
texturedata.lockedbuffer = [data.mtldevice newBufferWithLength:(*pitch)*rect->h options:MTLResourceStorageModeShared];
|
||||
texturedata.lockedbuffer = [data.mtldevice newBufferWithLength:buffersize options:MTLResourceStorageModeShared];
|
||||
if (texturedata.lockedbuffer == nil) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
@ -814,6 +820,8 @@ METAL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
|
||||
METAL_TextureData *texturedata = (__bridge METAL_TextureData *)texture->driverdata;
|
||||
SDL_Rect rect = texturedata.lockedrect;
|
||||
int pitch = SDL_BYTESPERPIXEL(texture->format) * rect.w;
|
||||
SDL_Rect UVrect = {rect.x / 2, rect.y / 2, (rect.w + 1) / 2, (rect.h + 1) / 2};
|
||||
|
||||
if (texturedata.lockedbuffer == nil) {
|
||||
return;
|
||||
|
@ -832,7 +840,7 @@ METAL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
|
||||
[blitcmd copyFromBuffer:texturedata.lockedbuffer
|
||||
sourceOffset:0
|
||||
sourceBytesPerRow:SDL_BYTESPERPIXEL(texture->format) * rect.w
|
||||
sourceBytesPerRow:pitch
|
||||
sourceBytesPerImage:0
|
||||
sourceSize:MTLSizeMake(rect.w, rect.h, 1)
|
||||
toTexture:texturedata.mtltexture
|
||||
|
@ -840,6 +848,46 @@ METAL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
destinationLevel:0
|
||||
destinationOrigin:MTLOriginMake(rect.x, rect.y, 0)];
|
||||
|
||||
if (texturedata.yuv) {
|
||||
int Uslice = texture->format == SDL_PIXELFORMAT_YV12 ? 1 : 0;
|
||||
int Vslice = texture->format == SDL_PIXELFORMAT_YV12 ? 0 : 1;
|
||||
int UVpitch = (pitch + 1) / 2;
|
||||
|
||||
[blitcmd copyFromBuffer:texturedata.lockedbuffer
|
||||
sourceOffset:rect.h * pitch
|
||||
sourceBytesPerRow:UVpitch
|
||||
sourceBytesPerImage:UVpitch * UVrect.h
|
||||
sourceSize:MTLSizeMake(UVrect.w, UVrect.h, 1)
|
||||
toTexture:texturedata.mtltexture_uv
|
||||
destinationSlice:Uslice
|
||||
destinationLevel:0
|
||||
destinationOrigin:MTLOriginMake(UVrect.x, UVrect.y, 0)];
|
||||
|
||||
[blitcmd copyFromBuffer:texturedata.lockedbuffer
|
||||
sourceOffset:(rect.h * pitch) + UVrect.h * UVpitch
|
||||
sourceBytesPerRow:UVpitch
|
||||
sourceBytesPerImage:UVpitch * UVrect.h
|
||||
sourceSize:MTLSizeMake(UVrect.w, UVrect.h, 1)
|
||||
toTexture:texturedata.mtltexture_uv
|
||||
destinationSlice:Vslice
|
||||
destinationLevel:0
|
||||
destinationOrigin:MTLOriginMake(UVrect.x, UVrect.y, 0)];
|
||||
}
|
||||
|
||||
if (texturedata.nv12) {
|
||||
int UVpitch = 2 * ((pitch + 1) / 2);
|
||||
|
||||
[blitcmd copyFromBuffer:texturedata.lockedbuffer
|
||||
sourceOffset:rect.h * pitch
|
||||
sourceBytesPerRow:UVpitch
|
||||
sourceBytesPerImage:0
|
||||
sourceSize:MTLSizeMake(UVrect.w, UVrect.h, 1)
|
||||
toTexture:texturedata.mtltexture_uv
|
||||
destinationSlice:0
|
||||
destinationLevel:0
|
||||
destinationOrigin:MTLOriginMake(UVrect.x, UVrect.y, 0)];
|
||||
}
|
||||
|
||||
[blitcmd endEncoding];
|
||||
|
||||
[data.mtlcmdbuffer commit];
|
||||
|
|
Loading…
Reference in a new issue