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https://github.com/Ryujinx/SDL.git
synced 2024-12-23 13:35:40 +00:00
wayland: Fix toggling fullscreen with fixed-size windows
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parent
0f4aba7bcd
commit
c7e29a9e95
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@ -43,12 +43,60 @@ static float get_window_scale_factor(SDL_Window *window) {
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return ((SDL_WindowData*)window->driverdata)->scale_factor;
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}
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static void
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CommitMinMaxDimensions(SDL_Window *window)
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{
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SDL_WindowData *wind = window->driverdata;
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SDL_VideoData *data = wind->waylandData;
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int min_width, min_height, max_width, max_height;
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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min_width = 0;
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min_height = 0;
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max_width = 0;
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max_height = 0;
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} else if (window->flags & SDL_WINDOW_RESIZABLE) {
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min_width = window->min_w;
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min_height = window->min_h;
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max_width = window->max_w;
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max_height = window->max_h;
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} else {
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min_width = window->w;
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min_height = window->h;
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max_width = window->w;
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max_height = window->h;
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}
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if (data->shell.xdg) {
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xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
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min_width,
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min_height);
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xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
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max_width,
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max_height);
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} else if (data->shell.zxdg) {
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zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
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min_width,
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min_height);
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zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
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max_width,
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max_height);
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}
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wl_surface_commit(wind->surface);
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}
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static void
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SetFullscreen(SDL_Window *window, struct wl_output *output)
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{
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SDL_WindowData *wind = window->driverdata;
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SDL_VideoData *viddata = wind->waylandData;
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/* The desktop may try to enforce min/max sizes here, so turn them off for
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* fullscreen and on (if applicable) for windowed
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*/
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CommitMinMaxDimensions(window);
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if (viddata->shell.xdg) {
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if (output) {
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xdg_toplevel_set_fullscreen(wind->shell_surface.xdg.roleobj.toplevel, output);
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@ -313,7 +361,7 @@ handle_configure_xdg_toplevel(void *data,
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if (*state == XDG_TOPLEVEL_STATE_FULLSCREEN) {
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fullscreen = SDL_TRUE;
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}
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}
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}
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if (!fullscreen) {
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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@ -634,40 +682,7 @@ Wayland_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
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void
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Wayland_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
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{
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int min_width, min_height, max_width, max_height;
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SDL_VideoData *data = _this->driverdata;
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SDL_WindowData *wind = window->driverdata;
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if (resizable) {
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/* FIXME: Is there a better way to get max window size from Wayland? -flibit */
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const int maxsize = 0x7FFFFFFF;
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min_width = window->min_w;
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min_height = window->min_h;
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max_width = (window->max_w == 0) ? maxsize : window->max_w;
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max_height = (window->max_h == 0) ? maxsize : window->max_h;
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} else {
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min_width = window->w;
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min_height = window->h;
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max_width = window->w;
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max_height = window->h;
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}
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/* Note that this is also handled by the xdg-shell/wl_shell callbacks! */
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if (data->shell.xdg) {
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xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
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min_width,
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min_height);
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xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
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max_width,
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max_height);
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} else if (data->shell.zxdg) {
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zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
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min_width,
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min_height);
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zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
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max_width,
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max_height);
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}
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CommitMinMaxDimensions(window);
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}
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void
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@ -786,28 +801,12 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
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data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
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xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
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xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
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if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
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xdg_toplevel_set_min_size(data->shell_surface.xdg.roleobj.toplevel,
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window->w,
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window->h);
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xdg_toplevel_set_max_size(data->shell_surface.xdg.roleobj.toplevel,
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window->w,
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window->h);
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}
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} else if (c->shell.zxdg) {
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data->shell_surface.zxdg.surface = zxdg_shell_v6_get_xdg_surface(c->shell.zxdg, data->surface);
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/* !!! FIXME: add popup role */
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data->shell_surface.zxdg.roleobj.toplevel = zxdg_surface_v6_get_toplevel(data->shell_surface.zxdg.surface);
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zxdg_toplevel_v6_add_listener(data->shell_surface.zxdg.roleobj.toplevel, &toplevel_listener_zxdg, data);
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zxdg_toplevel_v6_set_app_id(data->shell_surface.zxdg.roleobj.toplevel, c->classname);
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if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
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zxdg_toplevel_v6_set_min_size(data->shell_surface.zxdg.roleobj.toplevel,
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window->w,
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window->h);
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zxdg_toplevel_v6_set_max_size(data->shell_surface.zxdg.roleobj.toplevel,
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window->w,
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window->h);
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}
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} else {
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data->shell_surface.wl = wl_shell_get_shell_surface(c->shell.wl, data->surface);
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wl_shell_surface_set_class(data->shell_surface.wl, c->classname);
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@ -885,7 +884,8 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
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Wayland_input_lock_pointer(c->input);
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}
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wl_surface_commit(data->surface);
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/* This will call wl_surface_commit */
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CommitMinMaxDimensions(window);
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WAYLAND_wl_display_flush(c->display);
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/* we have to wait until the surface gets a "configure" event, or
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@ -954,39 +954,13 @@ Wayland_HandlePendingResize(SDL_Window *window)
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void
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Wayland_SetWindowMinimumSize(_THIS, SDL_Window * window)
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{
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SDL_VideoData *data = _this->driverdata;
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SDL_WindowData *wind = window->driverdata;
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if (window->flags & SDL_WINDOW_RESIZABLE) {
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if (data->shell.xdg) {
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xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
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window->min_w,
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window->min_h);
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} else if (data->shell.zxdg) {
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zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
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window->min_w,
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window->min_h);
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}
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}
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CommitMinMaxDimensions(window);
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}
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void
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Wayland_SetWindowMaximumSize(_THIS, SDL_Window * window)
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{
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SDL_VideoData *data = _this->driverdata;
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SDL_WindowData *wind = window->driverdata;
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if (window->flags & SDL_WINDOW_RESIZABLE) {
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if (data->shell.xdg) {
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xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
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window->max_w,
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window->max_h);
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} else if (data->shell.zxdg) {
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zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
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window->max_w,
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window->max_h);
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}
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}
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CommitMinMaxDimensions(window);
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}
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void Wayland_SetWindowSize(_THIS, SDL_Window * window)
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@ -995,24 +969,6 @@ void Wayland_SetWindowSize(_THIS, SDL_Window * window)
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SDL_WindowData *wind = window->driverdata;
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struct wl_region *region;
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if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
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if (data->shell.xdg) {
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xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
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window->w,
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window->h);
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xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
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window->w,
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window->h);
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} else if (data->shell.zxdg) {
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zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
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window->w,
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window->h);
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zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
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window->w,
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window->h);
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}
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}
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wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window));
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if (wind->egl_window) {
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