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Fixed ignoring first event in testshape program.
Found by Cppcheck.
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parent
456bc301d9
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cb591ee611
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@ -48,7 +48,6 @@ int main(int argc,char** argv)
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SDL_Renderer *renderer;
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SDL_Color black = {0,0,0,0xff};
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SDL_Event event;
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int event_pending = 0;
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int should_exit = 0;
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unsigned int current_picture;
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int button_down;
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@ -143,9 +142,7 @@ int main(int argc,char** argv)
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}
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}
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event_pending = 0;
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should_exit = 0;
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event_pending = SDL_PollEvent(&event);
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current_picture = 0;
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button_down = 0;
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texture_dimensions.h = 0;
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@ -157,8 +154,7 @@ int main(int argc,char** argv)
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SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
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SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
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while(should_exit == 0) {
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event_pending = SDL_PollEvent(&event);
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if(event_pending == 1) {
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if (SDL_PollEvent(&event)) {
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if(event.type == SDL_KEYDOWN) {
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button_down = 1;
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if(event.key.keysym.sym == SDLK_ESCAPE) {
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@ -178,7 +174,6 @@ int main(int argc,char** argv)
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}
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if(event.type == SDL_QUIT)
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should_exit = 1;
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event_pending = 0;
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}
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render(renderer,pictures[current_picture].texture,texture_dimensions);
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SDL_Delay(10);
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