mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 09:35:30 +00:00
Temporary hack to fix bug 3725 - Call made to glGetString before context creation
This breaks bugs 2570, 3145
This commit is contained in:
parent
56cab6d452
commit
cc5ceb1165
|
@ -2916,6 +2916,8 @@ SDL_GL_ExtensionSupported(const char *extension)
|
|||
void
|
||||
SDL_GL_DeduceMaxSupportedESProfile(int* major, int* minor)
|
||||
{
|
||||
/* This function breaks games because OpenGL functions are being called before a context is current - see bug 3725 */
|
||||
#if 0
|
||||
#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
|
||||
/* XXX This is fragile; it will break in the event of release of
|
||||
* new versions of OpenGL ES.
|
||||
|
@ -2934,6 +2936,10 @@ SDL_GL_DeduceMaxSupportedESProfile(int* major, int* minor)
|
|||
*minor = 0;
|
||||
}
|
||||
#endif
|
||||
#else
|
||||
*major = 2;
|
||||
*minor = 0;
|
||||
#endif /* 0 */
|
||||
}
|
||||
|
||||
void
|
||||
|
|
Loading…
Reference in a new issue