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tests: Fix whitespace
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@ -1145,8 +1145,8 @@ int video_getSetWindowPosition(void *arg)
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SDL_Rect display_bounds;
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if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) {
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SDLTest_Log("Skipping test: wayland does not support window positioning");
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return TEST_SKIPPED;
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SDLTest_Log("Skipping test: wayland does not support window positioning");
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return TEST_SKIPPED;
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}
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/* Call against new test window */
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@ -1156,26 +1156,26 @@ int video_getSetWindowPosition(void *arg)
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}
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if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
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/* The X11 server allows arbitrary window placement, but compositing
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/* The X11 server allows arbitrary window placement, but compositing
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* window managers such as GNOME and KDE force windows to be within
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* desktop bounds.
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*/
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maxxVariation = 2;
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maxyVariation = 2;
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*/
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maxxVariation = 2;
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maxyVariation = 2;
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SDL_GetDisplayUsableBounds(SDL_GetWindowDisplayIndex(window), &display_bounds);
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SDL_GetDisplayUsableBounds(SDL_GetWindowDisplayIndex(window), &display_bounds);
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} else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "cocoa") == 0) {
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/* Platform doesn't allow windows with negative Y desktop bounds */
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maxxVariation = 4;
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maxyVariation = 3;
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/* Platform doesn't allow windows with negative Y desktop bounds */
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maxxVariation = 4;
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maxyVariation = 3;
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SDL_GetDisplayUsableBounds(SDL_GetWindowDisplayIndex(window), &display_bounds);
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SDL_GetDisplayUsableBounds(SDL_GetWindowDisplayIndex(window), &display_bounds);
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} else {
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/* Platform allows windows to be placed out of bounds */
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maxxVariation = 4;
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maxyVariation = 4;
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/* Platform allows windows to be placed out of bounds */
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maxxVariation = 4;
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maxyVariation = 4;
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SDL_GetDisplayBounds(SDL_GetWindowDisplayIndex(window), &display_bounds);
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SDL_GetDisplayBounds(SDL_GetWindowDisplayIndex(window), &display_bounds);
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}
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for (xVariation = 0; xVariation < maxxVariation; xVariation++) {
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@ -1183,41 +1183,41 @@ int video_getSetWindowPosition(void *arg)
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switch (xVariation) {
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default:
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case 0:
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/* Zero X Position */
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desiredX = display_bounds.x > 0 ? display_bounds.x : 0;
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break;
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/* Zero X Position */
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desiredX = display_bounds.x > 0 ? display_bounds.x : 0;
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break;
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case 1:
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/* Random X position inside screen */
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desiredX = SDLTest_RandomIntegerInRange(display_bounds.x + 1, display_bounds.x + 100);
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break;
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/* Random X position inside screen */
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desiredX = SDLTest_RandomIntegerInRange(display_bounds.x + 1, display_bounds.x + 100);
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break;
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case 2:
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/* Random X position outside screen (positive) */
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desiredX = SDLTest_RandomIntegerInRange(10000, 11000);
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break;
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/* Random X position outside screen (positive) */
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desiredX = SDLTest_RandomIntegerInRange(10000, 11000);
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break;
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case 3:
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/* Random X position outside screen (negative) */
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desiredX = SDLTest_RandomIntegerInRange(-1000, -100);
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break;
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/* Random X position outside screen (negative) */
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desiredX = SDLTest_RandomIntegerInRange(-1000, -100);
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break;
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}
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switch (yVariation) {
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default:
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case 0:
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/* Zero Y Position */
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desiredY = display_bounds.y > 0 ? display_bounds.y : 0;
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break;
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/* Zero Y Position */
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desiredY = display_bounds.y > 0 ? display_bounds.y : 0;
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break;
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case 1:
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/* Random Y position inside screen */
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desiredY = SDLTest_RandomIntegerInRange(display_bounds.y + 1, display_bounds.y + 100);
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break;
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/* Random Y position inside screen */
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desiredY = SDLTest_RandomIntegerInRange(display_bounds.y + 1, display_bounds.y + 100);
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break;
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case 2:
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/* Random Y position outside screen (positive) */
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desiredY = SDLTest_RandomIntegerInRange(10000, 11000);
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break;
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/* Random Y position outside screen (positive) */
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desiredY = SDLTest_RandomIntegerInRange(10000, 11000);
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break;
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case 3:
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/* Random Y position outside screen (negative) */
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desiredY = SDLTest_RandomIntegerInRange(-1000, -100);
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break;
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/* Random Y position outside screen (negative) */
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desiredY = SDLTest_RandomIntegerInRange(-1000, -100);
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break;
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}
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/* Set position */
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@ -1352,13 +1352,13 @@ int video_getSetWindowSize(void *arg)
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if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "windows") == 0 ||
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SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
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/* Platform clips window size to screen size */
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maxwVariation = 4;
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maxhVariation = 4;
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/* Platform clips window size to screen size */
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maxwVariation = 4;
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maxhVariation = 4;
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} else {
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/* Platform allows window size >= screen size */
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maxwVariation = 5;
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maxhVariation = 5;
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/* Platform allows window size >= screen size */
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maxwVariation = 5;
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maxhVariation = 5;
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}
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for (wVariation = 0; wVariation < maxwVariation; wVariation++) {
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@ -1438,7 +1438,6 @@ int video_getSetWindowSize(void *arg)
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}
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}
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/* Get just width */
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currentW = desiredW + 1;
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SDL_GetWindowSize(window, ¤tW, NULL);
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