Fixed IOS_SupportedHIDDevice() returning SDL_FALSE before initialization

(cherry picked from commit 34392db9c38ef71b57825e8e5a7428a577e9870d)
This commit is contained in:
Sam Lantinga 2023-11-14 10:57:47 -08:00
parent 76cc24e34a
commit cc7c0a2dab

View file

@ -1684,7 +1684,7 @@ static SDL_bool IOS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMappi
#if defined(SDL_JOYSTICK_MFI) && defined(__MACOSX__) #if defined(SDL_JOYSTICK_MFI) && defined(__MACOSX__)
SDL_bool IOS_SupportedHIDDevice(IOHIDDeviceRef device) SDL_bool IOS_SupportedHIDDevice(IOHIDDeviceRef device)
{ {
if (!connectObserver) { if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_MFI, SDL_TRUE)) {
return SDL_FALSE; return SDL_FALSE;
} }