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fix dynapi after SDL_GDKSuspendComplete addition.
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@ -851,7 +851,6 @@
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++'_SDL_utf8strnlen'.'SDL2.dll'.'SDL_utf8strnlen'
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# ++'_SDL_GDKGetTaskQueue'.'SDL2.dll'.'SDL_GDKGetTaskQueue'
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# ++'_SDL_GDKRunApp'.'SDL2.dll'.'SDL_GDKRunApp'
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# ++'_SDL_GDKSuspendComplete'.'SDL2.dll'.'SDL_GDKSuspendComplete'
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++'_SDL_GetOriginalMemoryFunctions'.'SDL2.dll'.'SDL_GetOriginalMemoryFunctions'
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++'_SDL_ResetKeyboard'.'SDL2.dll'.'SDL_ResetKeyboard'
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++'_SDL_GetDefaultAudioInfo'.'SDL2.dll'.'SDL_GetDefaultAudioInfo'
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@ -868,3 +867,4 @@
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++'_SDL_SensorGetDataWithTimestamp'.'SDL2.dll'.'SDL_SensorGetDataWithTimestamp'
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++'_SDL_ResetHints'.'SDL2.dll'.'SDL_ResetHints'
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++'_SDL_strcasestr'.'SDL2.dll'.'SDL_strcasestr'
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# ++'_SDL_GDKSuspendComplete'.'SDL2.dll'.'SDL_GDKSuspendComplete'
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@ -877,7 +877,6 @@
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#define SDL_utf8strnlen SDL_utf8strnlen_REAL
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#define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_REAL
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#define SDL_GDKRunApp SDL_GDKRunApp_REAL
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#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
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#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL
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#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL
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#define SDL_GetDefaultAudioInfo SDL_GetDefaultAudioInfo_REAL
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@ -894,3 +893,4 @@
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#define SDL_SensorGetDataWithTimestamp SDL_SensorGetDataWithTimestamp_REAL
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#define SDL_ResetHints SDL_ResetHints_REAL
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#define SDL_strcasestr SDL_strcasestr_REAL
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#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
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@ -959,7 +959,6 @@ SDL_DYNAPI_PROC(size_t,SDL_utf8strnlen,(const char *a, size_t b),(a,b),return)
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#if defined(__GDK__)
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SDL_DYNAPI_PROC(int,SDL_GDKGetTaskQueue,(XTaskQueueHandle *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GDKRunApp,(SDL_main_func a, void *b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return)
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#endif
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SDL_DYNAPI_PROC(void,SDL_GetOriginalMemoryFunctions,(SDL_malloc_func *a, SDL_calloc_func *b, SDL_realloc_func *c, SDL_free_func *d),(a,b,c,d),)
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SDL_DYNAPI_PROC(void,SDL_ResetKeyboard,(void),(),)
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@ -977,3 +976,6 @@ SDL_DYNAPI_PROC(int,SDL_GameControllerGetSensorDataWithTimestamp,(SDL_GameContro
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SDL_DYNAPI_PROC(int,SDL_SensorGetDataWithTimestamp,(SDL_Sensor *a, Uint64 *b, float *c, int d),(a,b,c,d),return)
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SDL_DYNAPI_PROC(void,SDL_ResetHints,(void),(),)
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SDL_DYNAPI_PROC(char*,SDL_strcasestr,(const char *a, const char *b),(a,b),return)
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#if defined(__GDK__)
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SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return)
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#endif
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