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audio: Patched to compile with libsamplerate support.
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@ -37,8 +37,8 @@
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/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
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/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
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#ifdef HAVE_LIBSAMPLERATE_H
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#ifdef HAVE_LIBSAMPLERATE_H
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#include "samplerate.h"
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extern SDL_bool SRC_available;
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extern SDL_bool SRC_available;
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typedef struct SRC_STATE SRC_STATE;
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extern SRC_STATE* (*SRC_src_new)(int converter_type, int channels, int *error);
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extern SRC_STATE* (*SRC_src_new)(int converter_type, int channels, int *error);
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extern int (*SRC_src_process)(SRC_STATE *state, SRC_DATA *data);
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extern int (*SRC_src_process)(SRC_STATE *state, SRC_DATA *data);
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extern int (*SRC_src_reset)(SRC_STATE *state);
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extern int (*SRC_src_reset)(SRC_STATE *state);
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@ -29,11 +29,6 @@
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#include "SDL_assert.h"
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#include "SDL_assert.h"
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#include "../SDL_dataqueue.h"
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#include "../SDL_dataqueue.h"
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#if HAVE_LIBSAMPLERATE_H
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#include "samplerate.h"
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#endif
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/* Effectively mix right and left channels into a single channel */
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/* Effectively mix right and left channels into a single channel */
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static void SDLCALL
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static void SDLCALL
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SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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