video: sync Metal_CreateView with GL_CreateContext and Vulkan_CreateSurface

no need to check if _this->Metal_CreateView, since it is already checked in Re(create)Window
This commit is contained in:
pionere 2022-11-11 12:10:27 +01:00 committed by Sam Lantinga
parent b71d927429
commit d09edcbcac

View file

@ -4867,12 +4867,7 @@ SDL_Metal_CreateView(SDL_Window * window)
return NULL;
}
if (_this->Metal_CreateView) {
return _this->Metal_CreateView(_this, window);
} else {
SDL_SetError("Metal is not supported.");
return NULL;
}
return _this->Metal_CreateView(_this, window);
}
void