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WhatsNew.txt: Add line for Shield HIDAPI driver
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@ -32,6 +32,7 @@ General:
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* Added SDL_HasLSX() and SDL_HasLASX() to detect LoongArch SIMD support
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* Added SDL_GetOriginalMemoryFunctions()
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* Added SDL_GetDefaultAudioInfo() to get the name and format of the default audio device, currently implemented for PipeWire, PulseAudio, WASAPI, and DirectSound
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* Added HIDAPI driver for the NVIDIA SHIELD controller (2017 model) to enable support for battery status and rumble
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Windows:
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* Added a D3D12 renderer implementation and SDL_RenderGetD3D12Device() to retrieve the D3D12 device associated with it
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