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https://github.com/Ryujinx/SDL.git
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Fixed bug 3930 - Android, set thread priorities and names
SDLActivity thread priority is unchanged, by default -10 (THREAD_PRIORITY_VIDEO). SDLAudio thread priority was -4 (SDL_SetThreadPriority was ignored) and is now -16 (THREAD_PRIORITY_AUDIO). SDLThread thread priority was 0 (THREAD_PRIORITY_DEFAULT) and is -4 (THREAD_PRIORITY_DISPLAY).
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0e0e0272b8
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@ -193,6 +193,12 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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Log.v(TAG, "onCreate()");
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super.onCreate(savedInstanceState);
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try {
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Thread.currentThread().setName("SDLActivity");
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} catch (Exception e) {
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Log.v(TAG, "modify thread properties failed " + e.toString());
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}
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// Load shared libraries
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String errorMsgBrokenLib = "";
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try {
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@ -1494,7 +1500,14 @@ class SDLMain implements Runnable {
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String function = SDLActivity.mSingleton.getMainFunction();
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String[] arguments = SDLActivity.mSingleton.getArguments();
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try {
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android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_DISPLAY);
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} catch (Exception e) {
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Log.v("SDL", "modify thread properties failed " + e.toString());
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}
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Log.v("SDL", "Running main function " + function + " from library " + library);
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SDLActivity.nativeRunMain(library, function, arguments);
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Log.v("SDL", "Finished main function");
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@ -73,7 +73,7 @@ public class SDLAudioManager
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sampleSize = 2;
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break;
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}
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if (isCapture) {
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switch (desiredChannels) {
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case 1:
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@ -298,7 +298,7 @@ public class SDLAudioManager
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Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
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return;
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}
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for (int i = 0; i < buffer.length; ) {
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int result = mAudioTrack.write(buffer, i, buffer.length - i);
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if (result > 0) {
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@ -364,5 +364,24 @@ public class SDLAudioManager
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}
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}
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/** This method is called by SDL using JNI. */
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public static void audioSetThreadPriority(boolean iscapture, int device_id) {
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try {
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/* Set thread name */
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if (iscapture) {
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Thread.currentThread().setName("SDLAudioC" + device_id);
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} else {
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Thread.currentThread().setName("SDLAudioP" + device_id);
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}
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/* Set thread priority */
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android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_AUDIO);
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} catch (Exception e) {
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Log.v(TAG, "modify thread properties failed " + e.toString());
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}
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}
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public static native int nativeSetupJNI();
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}
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@ -695,8 +695,16 @@ SDL_RunAudio(void *devicep)
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SDL_assert(!device->iscapture);
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#if SDL_AUDIO_DRIVER_ANDROID
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{
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/* Set thread priority to THREAD_PRIORITY_AUDIO */
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extern void Android_JNI_AudioSetThreadPriority(int, int);
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Android_JNI_AudioSetThreadPriority(device->iscapture, device->id);
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}
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#else
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/* The audio mixing is always a high priority thread */
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_TIME_CRITICAL);
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#endif
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
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@ -792,8 +800,16 @@ SDL_CaptureAudio(void *devicep)
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SDL_assert(device->iscapture);
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#if SDL_AUDIO_DRIVER_ANDROID
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{
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/* Set thread priority to THREAD_PRIORITY_AUDIO */
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extern void Android_JNI_AudioSetThreadPriority(int, int);
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Android_JNI_AudioSetThreadPriority(device->iscapture, device->id);
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}
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#else
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/* The audio mixing is always a high priority thread */
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
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#endif
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
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@ -268,6 +268,7 @@ static jmethodID midCaptureReadByteBuffer;
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static jmethodID midCaptureReadShortBuffer;
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static jmethodID midCaptureReadFloatBuffer;
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static jmethodID midCaptureClose;
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static jmethodID midAudioSetThreadPriority;
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/* controller manager */
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static jclass mControllerManagerClass;
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@ -442,9 +443,11 @@ JNIEXPORT void JNICALL SDL_JAVA_AUDIO_INTERFACE(nativeSetupJNI)(JNIEnv *mEnv, jc
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"captureReadFloatBuffer", "([FZ)I");
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midCaptureClose = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
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"captureClose", "()V");
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midAudioSetThreadPriority = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
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"audioSetThreadPriority", "(ZI)V");
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if (!midAudioOpen || !midAudioWriteByteBuffer || !midAudioWriteShortBuffer || !midAudioWriteFloatBuffer || !midAudioClose ||
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!midCaptureOpen || !midCaptureReadByteBuffer || !midCaptureReadShortBuffer || !midCaptureReadFloatBuffer || !midCaptureClose) {
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!midCaptureOpen || !midCaptureReadByteBuffer || !midCaptureReadShortBuffer || !midCaptureReadFloatBuffer || !midCaptureClose || !midAudioSetThreadPriority) {
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__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLAudioManager.java?");
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}
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@ -1467,6 +1470,12 @@ void Android_JNI_CloseAudioDevice(const int iscapture)
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}
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}
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void Android_JNI_AudioSetThreadPriority(int iscapture, int device_id)
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{
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JNIEnv *env = Android_JNI_GetEnv();
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(*env)->CallStaticVoidMethod(env, mAudioManagerClass, midAudioSetThreadPriority, iscapture, device_id);
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}
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/* Test for an exception and call SDL_SetError with its detail if one occurs */
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/* If the parameter silent is truthy then SDL_SetError() will not be called. */
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static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
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@ -55,6 +55,7 @@ extern void Android_JNI_WriteAudioBuffer(void);
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extern int Android_JNI_CaptureAudioBuffer(void *buffer, int buflen);
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extern void Android_JNI_FlushCapturedAudio(void);
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extern void Android_JNI_CloseAudioDevice(const int iscapture);
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extern void Android_JNI_AudioSetThreadPriority(int iscapture, int device_id);
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/* Detecting device type */
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extern SDL_bool Android_IsDeXMode();
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