Revert "Check to make sure the Windows joystick device has buttons and axes"

This reverts commit 642504bc5993a6acd4d9c1d4c1314c6b1cf6e4e1.

We have SDL_HINT_JOYSTICK_ROG_CHAKRAM to ignore or allow the ROG Chakram X mouse to be used as a joystick.

Fixes https://github.com/libsdl-org/SDL/issues/8227

(cherry picked from commit e5a15f94e2f1a8fbbffb25ea9932cda9679a68fd)
This commit is contained in:
Sam Lantinga 2023-10-22 09:10:14 -07:00
parent 44d8721087
commit e3e41b69a1

View file

@ -453,7 +453,6 @@ static BOOL CALLBACK EnumJoystickDetectCallback(LPCDIDEVICEINSTANCE pDeviceInsta
char *hidPath = NULL;
char *name = NULL;
LPDIRECTINPUTDEVICE8 device = NULL;
DIDEVCAPS caps;
/* We are only supporting HID devices. */
CHECK(pDeviceInstance->dwDevType & DIDEVTYPE_HID);
@ -463,13 +462,6 @@ static BOOL CALLBACK EnumJoystickDetectCallback(LPCDIDEVICEINSTANCE pDeviceInsta
CHECK(QueryDevicePath(device, &hidPath));
CHECK(QueryDeviceInfo(device, &vendor, &product));
/* Check to make sure the device has buttons and axes.
* This fixes incorrectly detecting the ROG CHAKRAM X mouse as a game controller on Windows 10
*/
caps.dwSize = sizeof(caps);
CHECK(SUCCEEDED(IDirectInputDevice8_GetCapabilities(device, &caps)));
CHECK(caps.dwAxes > 0 && caps.dwButtons > 0);
CHECK(!SDL_IsXInputDevice(vendor, product, hidPath));
pNewJoystick = *(JoyStick_DeviceData **)pContext;