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Added functions to get the platform dependent name for a joystick or game controller
This commit is contained in:
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@ -7,6 +7,11 @@ This is a list of major changes in SDL's version history.
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General:
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* Added SDL_bsearch() to the stdlib routines
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* Added functions to get the platform dependent name for a joystick or game controller:
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* SDL_JoystickPathForIndex()
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* SDL_JoystickPath()
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* SDL_GameControllerPathForIndex()
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* SDL_GameControllerPath()
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* Added joystick event SDL_JOYBATTERYUPDATED for when battery status changes.
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---------------------------------------------------------------------------
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@ -289,6 +289,25 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
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*/
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extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index);
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/**
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* Get the implementation dependent path for the game controller.
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*
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* This function can be called before any controllers are opened.
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*
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* `joystick_index` is the same as the `device_index` passed to
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* SDL_JoystickOpen().
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*
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* \param joystick_index the device_index of a device, from zero to
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* SDL_NumJoysticks()-1
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* \returns the implementation-dependent path for the game controller, or NULL
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* if there is no path or the index is invalid.
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*
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* \since This function is available since SDL 2.0.24.
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*
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* \sa SDL_GameControllerPath
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*/
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extern DECLSPEC const char *SDLCALL SDL_GameControllerPathForIndex(int joystick_index);
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/**
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* Get the type of a game controller.
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*
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@ -386,6 +405,23 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromPlayerIndex(in
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*/
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extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
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/**
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* Get the implementation-dependent path for an opened game controller.
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*
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* This is the same path as returned by SDL_GameControllerNameForIndex(), but
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* it takes a controller identifier instead of the (unstable) device index.
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*
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* \param gamecontroller a game controller identifier previously returned by
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* SDL_GameControllerOpen()
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* \returns the implementation dependent path for the game controller, or NULL
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* if there is no path or the identifier passed is invalid.
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*
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* \since This function is available since SDL 2.0.24.
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*
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* \sa SDL_GameControllerPathForIndex
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*/
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extern DECLSPEC const char *SDLCALL SDL_GameControllerPath(SDL_GameController *gamecontroller);
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/**
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* Get the type of this currently opened controller
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*
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@ -153,6 +153,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void);
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_JoystickName
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* \sa SDL_JoystickPath
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* \sa SDL_JoystickOpen
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*/
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extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
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@ -174,6 +175,23 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
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*/
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extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
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/**
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* Get the implementation dependent path of a joystick.
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*
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* This can be called before any joysticks are opened.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system)
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* \returns the path of the selected joystick. If no path can be found, this
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* function returns NULL; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.24.
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*
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* \sa SDL_JoystickPath
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* \sa SDL_JoystickOpen
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*/
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extern DECLSPEC const char *SDLCALL SDL_JoystickPathForIndex(int device_index);
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/**
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* Get the player index of a joystick, or -1 if it's not available This can be
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* called before any joysticks are opened.
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@ -419,6 +437,19 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, in
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*/
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extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick *joystick);
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/**
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* Get the implementation dependent path of a joystick.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \returns the path of the selected joystick. If no path can be found, this
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* function returns NULL; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.24.
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*
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* \sa SDL_JoystickPathForIndex
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*/
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extern DECLSPEC const char *SDLCALL SDL_JoystickPath(SDL_Joystick *joystick);
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/**
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* Get the player index of an opened joystick.
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*
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@ -866,3 +866,7 @@
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#define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_REAL
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#define SDL_RenderGetWindow SDL_RenderGetWindow_REAL
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#define SDL_bsearch SDL_bsearch_REAL
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#define SDL_GameControllerPathForIndex SDL_GameControllerPathForIndex_REAL
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#define SDL_GameControllerPath SDL_GameControllerPath_REAL
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#define SDL_JoystickPathForIndex SDL_JoystickPathForIndex_REAL
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#define SDL_JoystickPath SDL_JoystickPath_REAL
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@ -937,3 +937,7 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_EncloseFPoints,(const SDL_FPoint *a, int b, const S
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SDL_DYNAPI_PROC(SDL_bool,SDL_IntersectFRectAndLine,(const SDL_FRect *a, float *b, float *c, float *d, float *e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(SDL_Window*,SDL_RenderGetWindow,(SDL_Renderer *a),(a),return)
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SDL_DYNAPI_PROC(void*,SDL_bsearch,(const void *a, const void *b, size_t c, size_t d, int (*e)(const void *, const void *)),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(const char*,SDL_GameControllerPathForIndex,(int a),(a),return)
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SDL_DYNAPI_PROC(const char*,SDL_GameControllerPath,(SDL_GameController *a),(a),return)
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SDL_DYNAPI_PROC(const char*,SDL_JoystickPathForIndex,(int a),(a),return)
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SDL_DYNAPI_PROC(const char*,SDL_JoystickPath,(SDL_Joystick *a),(a),return)
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@ -1732,6 +1732,20 @@ SDL_GameControllerNameForIndex(int device_index)
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}
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/*
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* Get the implementation dependent path of a controller
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*/
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const char *
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SDL_GameControllerPathForIndex(int device_index)
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{
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ControllerMapping_t *pSupportedController = SDL_PrivateGetControllerMapping(device_index);
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if (pSupportedController) {
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return SDL_JoystickPathForIndex(device_index);
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}
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return NULL;
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}
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/**
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* Get the type of a game controller.
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*/
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@ -2294,6 +2308,15 @@ SDL_GameControllerName(SDL_GameController *gamecontroller)
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}
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}
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const char *
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SDL_GameControllerPath(SDL_GameController *gamecontroller)
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{
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if (!gamecontroller)
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return NULL;
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return SDL_JoystickPath(SDL_GameControllerGetJoystick(gamecontroller));
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}
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SDL_GameControllerType
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SDL_GameControllerGetType(SDL_GameController *gamecontroller)
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{
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@ -320,6 +320,28 @@ SDL_JoystickNameForIndex(int device_index)
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return name;
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}
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/*
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* Get the implementation dependent path of a joystick
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*/
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const char *
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SDL_JoystickPathForIndex(int device_index)
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{
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SDL_JoystickDriver *driver;
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const char *path = NULL;
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SDL_LockJoysticks();
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if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
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path = driver->GetDevicePath(device_index);
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}
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SDL_UnlockJoysticks();
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/* FIXME: Really we should reference count this path so it doesn't go away after unlock */
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if (!path) {
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SDL_Unsupported();
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}
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return path;
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}
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/*
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* Get the player index of a joystick, or -1 if it's not available
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*/
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@ -386,6 +408,7 @@ SDL_JoystickOpen(int device_index)
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SDL_Joystick *joystick;
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SDL_Joystick *joysticklist;
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const char *joystickname = NULL;
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const char *joystickpath = NULL;
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SDL_JoystickPowerLevel initial_power_level;
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SDL_LockJoysticks();
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joystick->name = NULL;
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}
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joystickpath = driver->GetDevicePath(device_index);
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if (joystickpath) {
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joystick->path = SDL_strdup(joystickpath);
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} else {
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joystick->path = NULL;
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}
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joystick->guid = driver->GetDeviceGUID(device_index);
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if (joystick->naxes > 0) {
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return joystick->name;
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}
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/*
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* Get the implementation dependent path of this joystick
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*/
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const char *
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SDL_JoystickPath(SDL_Joystick *joystick)
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{
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if (!SDL_PrivateJoystickValid(joystick)) {
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return NULL;
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}
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if (!joystick->path) {
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SDL_Unsupported();
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return NULL;
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}
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return joystick->path;
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}
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/**
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* Get the player index of an opened joystick, or -1 if it's not available
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*/
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@ -1106,6 +1153,7 @@ SDL_JoystickClose(SDL_Joystick *joystick)
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}
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SDL_free(joystick->name);
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SDL_free(joystick->path);
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SDL_free(joystick->serial);
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/* Free the data associated with this joystick */
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@ -65,6 +65,7 @@ struct _SDL_Joystick
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{
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SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
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char *name; /* Joystick name - system dependent */
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char *path; /* Joystick path - system dependent */
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char *serial; /* Joystick serial */
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SDL_JoystickGUID guid; /* Joystick guid */
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/* Function to get the device-dependent name of a joystick */
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const char *(*GetDeviceName)(int device_index);
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/* Function to get the device-dependent path of a joystick */
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const char *(*GetDevicePath)(int device_index);
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/* Function to get the player index of a joystick */
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int (*GetDevicePlayerIndex)(int device_index);
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@ -558,6 +558,12 @@ ANDROID_JoystickGetDeviceName(int device_index)
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return JoystickByDevIndex(device_index)->name;
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}
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static const char *
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ANDROID_JoystickGetDevicePath(int device_index)
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{
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return NULL;
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}
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static int
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ANDROID_JoystickGetDevicePlayerIndex(int device_index)
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{
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ANDROID_JoystickGetCount,
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ANDROID_JoystickDetect,
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ANDROID_JoystickGetDeviceName,
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ANDROID_JoystickGetDevicePath,
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ANDROID_JoystickGetDevicePlayerIndex,
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ANDROID_JoystickSetDevicePlayerIndex,
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ANDROID_JoystickGetDeviceGUID,
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@ -268,9 +268,15 @@ static const char *
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BSD_JoystickGetDeviceName(int device_index)
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{
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if (joydevnames[device_index] != NULL) {
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return (joydevnames[device_index]);
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return joydevnames[device_index];
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}
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return (joynames[device_index]);
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return joynames[device_index];
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}
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static const char *
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BSD_JoystickGetDevicePath(int device_index)
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{
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return joynames[device_index];
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}
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static int
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@ -807,6 +813,7 @@ SDL_JoystickDriver SDL_BSD_JoystickDriver =
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BSD_JoystickGetCount,
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BSD_JoystickDetect,
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BSD_JoystickGetDeviceName,
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BSD_JoystickGetDevicePath,
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BSD_JoystickGetDevicePlayerIndex,
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BSD_JoystickSetDevicePlayerIndex,
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BSD_JoystickGetDeviceGUID,
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@ -744,7 +744,6 @@ DARWIN_JoystickDetect(void)
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}
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}
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/* Function to get the device-dependent name of a joystick */
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const char *
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DARWIN_JoystickGetDeviceName(int device_index)
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{
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@ -752,6 +751,12 @@ DARWIN_JoystickGetDeviceName(int device_index)
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return device ? device->product : "UNKNOWN";
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}
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const char *
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DARWIN_JoystickGetDevicePath(int device_index)
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{
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return NULL;
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}
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static int
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DARWIN_JoystickGetDevicePlayerIndex(int device_index)
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{
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DARWIN_JoystickGetCount,
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DARWIN_JoystickDetect,
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DARWIN_JoystickGetDeviceName,
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DARWIN_JoystickGetDevicePath,
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DARWIN_JoystickGetDevicePlayerIndex,
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DARWIN_JoystickSetDevicePlayerIndex,
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DARWIN_JoystickGetDeviceGUID,
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@ -52,6 +52,12 @@ DUMMY_JoystickGetDeviceName(int device_index)
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return NULL;
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}
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static const char *
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DUMMY_JoystickGetDevicePath(int device_index)
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{
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return NULL;
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}
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static int
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DUMMY_JoystickGetDevicePlayerIndex(int device_index)
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{
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DUMMY_JoystickGetCount,
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DUMMY_JoystickDetect,
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DUMMY_JoystickGetDeviceName,
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DUMMY_JoystickGetDevicePath,
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DUMMY_JoystickGetDevicePlayerIndex,
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DUMMY_JoystickSetDevicePlayerIndex,
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DUMMY_JoystickGetDeviceGUID,
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@ -280,6 +280,12 @@ EMSCRIPTEN_JoystickGetDeviceName(int device_index)
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return JoystickByDeviceIndex(device_index)->name;
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}
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static const char *
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EMSCRIPTEN_JoystickGetDevicePath(int device_index)
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{
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return NULL;
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}
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static int
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EMSCRIPTEN_JoystickGetDevicePlayerIndex(int device_index)
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{
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@ -444,6 +450,7 @@ SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver =
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EMSCRIPTEN_JoystickGetCount,
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EMSCRIPTEN_JoystickDetect,
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EMSCRIPTEN_JoystickGetDeviceName,
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EMSCRIPTEN_JoystickGetDevicePath,
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EMSCRIPTEN_JoystickGetDevicePlayerIndex,
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EMSCRIPTEN_JoystickSetDevicePlayerIndex,
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EMSCRIPTEN_JoystickGetDeviceGUID,
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@ -93,12 +93,16 @@ extern "C"
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{
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}
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/* Function to get the device-dependent name of a joystick */
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static const char *HAIKU_JoystickGetDeviceName(int device_index)
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{
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return SDL_joyname[device_index];
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}
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static const char *HAIKU_JoystickGetDevicePath(int device_index)
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{
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return SDL_joyport[device_index];
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}
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static int HAIKU_JoystickGetDevicePlayerIndex(int device_index)
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{
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return -1;
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@ -298,6 +302,7 @@ extern "C"
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HAIKU_JoystickGetCount,
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HAIKU_JoystickDetect,
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HAIKU_JoystickGetDeviceName,
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HAIKU_JoystickGetDevicePath,
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HAIKU_JoystickGetDevicePlayerIndex,
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HAIKU_JoystickSetDevicePlayerIndex,
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HAIKU_JoystickGetDeviceGUID,
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@ -783,6 +783,21 @@ HIDAPI_JoystickGetDeviceName(int device_index)
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return name;
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}
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static const char *
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HIDAPI_JoystickGetDevicePath(int device_index)
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{
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SDL_HIDAPI_Device *device;
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const char *path = NULL;
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device = HIDAPI_GetDeviceByIndex(device_index, NULL);
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if (device) {
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/* FIXME: The device could be freed after this path is returned... */
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path = device->path;
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}
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return path;
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}
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static int
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HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
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{
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@ -1030,6 +1045,7 @@ SDL_JoystickDriver SDL_HIDAPI_JoystickDriver =
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HIDAPI_JoystickGetCount,
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HIDAPI_JoystickDetect,
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HIDAPI_JoystickGetDeviceName,
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HIDAPI_JoystickGetDevicePath,
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HIDAPI_JoystickGetDevicePlayerIndex,
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HIDAPI_JoystickSetDevicePlayerIndex,
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HIDAPI_JoystickGetDeviceGUID,
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@ -651,6 +651,12 @@ IOS_JoystickGetDeviceName(int device_index)
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return device ? device->name : "Unknown";
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}
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static const char *
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IOS_JoystickGetDevicePath(int device_index)
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{
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return NULL;
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}
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static int
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IOS_JoystickGetDevicePlayerIndex(int device_index)
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{
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@ -1781,6 +1787,7 @@ SDL_JoystickDriver SDL_IOS_JoystickDriver =
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IOS_JoystickGetCount,
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IOS_JoystickDetect,
|
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IOS_JoystickGetDeviceName,
|
||||
IOS_JoystickGetDevicePath,
|
||||
IOS_JoystickGetDevicePlayerIndex,
|
||||
IOS_JoystickSetDevicePlayerIndex,
|
||||
IOS_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -854,13 +854,18 @@ JoystickByDevIndex(int device_index)
|
|||
return item;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
static const char *
|
||||
LINUX_JoystickGetDeviceName(int device_index)
|
||||
{
|
||||
return JoystickByDevIndex(device_index)->name;
|
||||
}
|
||||
|
||||
static const char *
|
||||
LINUX_JoystickGetDevicePath(int device_index)
|
||||
{
|
||||
return JoystickByDevIndex(device_index)->path;
|
||||
}
|
||||
|
||||
static int
|
||||
LINUX_JoystickGetDevicePlayerIndex(int device_index)
|
||||
{
|
||||
|
@ -1846,6 +1851,7 @@ SDL_JoystickDriver SDL_LINUX_JoystickDriver =
|
|||
LINUX_JoystickGetCount,
|
||||
LINUX_JoystickDetect,
|
||||
LINUX_JoystickGetDeviceName,
|
||||
LINUX_JoystickGetDevicePath,
|
||||
LINUX_JoystickGetDevicePlayerIndex,
|
||||
LINUX_JoystickSetDevicePlayerIndex,
|
||||
LINUX_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -377,15 +377,17 @@ static void OS2_JoystickDetect(void)
|
|||
{
|
||||
}
|
||||
|
||||
/***********************************************************/
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
/***********************************************************/
|
||||
static const char *OS2_JoystickGetDeviceName(int device_index)
|
||||
{
|
||||
/* No need to verify if device exists, already done in upper layer */
|
||||
return SYS_JoyData[device_index].szDeviceName;
|
||||
}
|
||||
|
||||
static const char *OS2_JoystickGetDevicePath(int device_index)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int OS2_JoystickGetDevicePlayerIndex(int device_index)
|
||||
{
|
||||
return -1;
|
||||
|
@ -779,6 +781,7 @@ SDL_JoystickDriver SDL_OS2_JoystickDriver =
|
|||
OS2_NumJoysticks,
|
||||
OS2_JoystickDetect,
|
||||
OS2_JoystickGetDeviceName,
|
||||
OS2_JoystickGetDevicePath,
|
||||
OS2_JoystickGetDevicePlayerIndex,
|
||||
OS2_JoystickSetDevicePlayerIndex,
|
||||
OS2_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -142,7 +142,6 @@ static void PSP_JoystickDetect(void)
|
|||
}
|
||||
|
||||
#if 0
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
static const char *PSP_JoystickName(int idx)
|
||||
{
|
||||
if (idx == 0) return "PSP controller";
|
||||
|
@ -151,12 +150,16 @@ static const char *PSP_JoystickName(int idx)
|
|||
}
|
||||
#endif
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
static const char *PSP_JoystickGetDeviceName(int device_index)
|
||||
{
|
||||
return "PSP builtin joypad";
|
||||
}
|
||||
|
||||
static const char *PSP_JoystickGetDevicePath(int device_index)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int PSP_JoystickGetDevicePlayerIndex(int device_index)
|
||||
{
|
||||
return -1;
|
||||
|
@ -304,6 +307,7 @@ SDL_JoystickDriver SDL_PSP_JoystickDriver =
|
|||
PSP_NumJoysticks,
|
||||
PSP_JoystickDetect,
|
||||
PSP_JoystickGetDeviceName,
|
||||
PSP_JoystickGetDevicePath,
|
||||
PSP_JoystickGetDevicePlayerIndex,
|
||||
PSP_JoystickSetDevicePlayerIndex,
|
||||
PSP_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -28,7 +28,6 @@
|
|||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
|
||||
|
||||
static joystick_hwdata * g_VJoys = NULL;
|
||||
|
||||
|
@ -275,6 +274,13 @@ VIRTUAL_JoystickGetDeviceName(int device_index)
|
|||
}
|
||||
|
||||
|
||||
static const char *
|
||||
VIRTUAL_JoystickGetDevicePath(int device_index)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
VIRTUAL_JoystickGetDevicePlayerIndex(int device_index)
|
||||
{
|
||||
|
@ -435,6 +441,7 @@ SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver =
|
|||
VIRTUAL_JoystickGetCount,
|
||||
VIRTUAL_JoystickDetect,
|
||||
VIRTUAL_JoystickGetDeviceName,
|
||||
VIRTUAL_JoystickGetDevicePath,
|
||||
VIRTUAL_JoystickGetDevicePlayerIndex,
|
||||
VIRTUAL_JoystickSetDevicePlayerIndex,
|
||||
VIRTUAL_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -179,7 +179,6 @@ SDL_JoystickID VITA_JoystickGetDeviceInstanceID(int device_index)
|
|||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *VITA_JoystickGetDeviceName(int index)
|
||||
{
|
||||
if (index == 0)
|
||||
|
@ -195,7 +194,12 @@ const char *VITA_JoystickGetDeviceName(int index)
|
|||
return "PSVita Controller";
|
||||
|
||||
SDL_SetError("No joystick available with that index");
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char *VITA_JoystickGetDevicePath(int index)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int
|
||||
|
@ -400,6 +404,7 @@ SDL_JoystickDriver SDL_VITA_JoystickDriver =
|
|||
VITA_JoystickGetCount,
|
||||
VITA_JoystickDetect,
|
||||
VITA_JoystickGetDeviceName,
|
||||
VITA_JoystickGetDevicePath,
|
||||
VITA_JoystickGetDevicePlayerIndex,
|
||||
VITA_JoystickSetDevicePlayerIndex,
|
||||
VITA_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -456,7 +456,7 @@ EnumJoystickDetectCallback(LPCDIDEVICEINSTANCE pDeviceInstance, LPVOID pContext)
|
|||
pNewJoystick = *(JoyStick_DeviceData**)pContext;
|
||||
while (pNewJoystick) {
|
||||
/* update GUIDs of joysticks with matching paths, in case they're not open yet */
|
||||
if (SDL_strcmp(pNewJoystick->hidPath, hidPath) == 0) {
|
||||
if (SDL_strcmp(pNewJoystick->path, hidPath) == 0) {
|
||||
/* if we are replacing the front of the list then update it */
|
||||
if (pNewJoystick == *(JoyStick_DeviceData**)pContext) {
|
||||
*(JoyStick_DeviceData**)pContext = pNewJoystick->pNext;
|
||||
|
@ -483,7 +483,7 @@ EnumJoystickDetectCallback(LPCDIDEVICEINSTANCE pDeviceInstance, LPVOID pContext)
|
|||
CHECK(pNewJoystick);
|
||||
|
||||
SDL_zerop(pNewJoystick);
|
||||
SDL_strlcpy(pNewJoystick->hidPath, hidPath, SDL_arraysize(pNewJoystick->hidPath));
|
||||
SDL_strlcpy(pNewJoystick->path, hidPath, SDL_arraysize(pNewJoystick->path));
|
||||
SDL_memcpy(&pNewJoystick->dxdevice, pDeviceInstance, sizeof(DIDEVICEINSTANCE));
|
||||
SDL_memset(pNewJoystick->guid.data, 0, sizeof(pNewJoystick->guid.data));
|
||||
|
||||
|
|
|
@ -105,6 +105,7 @@ typedef struct _SDL_RAWINPUT_Device
|
|||
{
|
||||
SDL_atomic_t refcount;
|
||||
char *name;
|
||||
char *path;
|
||||
Uint16 vendor_id;
|
||||
Uint16 product_id;
|
||||
Uint16 version;
|
||||
|
@ -691,6 +692,7 @@ RAWINPUT_ReleaseDevice(SDL_RAWINPUT_Device *device)
|
|||
if (SDL_AtomicDecRef(&device->refcount)) {
|
||||
SDL_free(device->preparsed_data);
|
||||
SDL_free(device->name);
|
||||
SDL_free(device->path);
|
||||
SDL_free(device);
|
||||
}
|
||||
}
|
||||
|
@ -796,6 +798,7 @@ RAWINPUT_AddDevice(HANDLE hDevice)
|
|||
SDL_free(product_string);
|
||||
}
|
||||
}
|
||||
device->path = SDL_strdup(dev_name);
|
||||
|
||||
CloseHandle(hFile);
|
||||
hFile = INVALID_HANDLE_VALUE;
|
||||
|
@ -828,8 +831,12 @@ err:
|
|||
CloseHandle(hFile);
|
||||
}
|
||||
if (device) {
|
||||
if (device->name)
|
||||
if (device->name) {
|
||||
SDL_free(device->name);
|
||||
}
|
||||
if (device->path) {
|
||||
SDL_free(device->path);
|
||||
}
|
||||
SDL_free(device);
|
||||
}
|
||||
#undef CHECK
|
||||
|
@ -1032,6 +1039,12 @@ RAWINPUT_JoystickGetDeviceName(int device_index)
|
|||
return RAWINPUT_GetDeviceByIndex(device_index)->name;
|
||||
}
|
||||
|
||||
static const char *
|
||||
RAWINPUT_JoystickGetDevicePath(int device_index)
|
||||
{
|
||||
return RAWINPUT_GetDeviceByIndex(device_index)->path;
|
||||
}
|
||||
|
||||
static int
|
||||
RAWINPUT_JoystickGetDevicePlayerIndex(int device_index)
|
||||
{
|
||||
|
@ -2009,6 +2022,7 @@ SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver =
|
|||
RAWINPUT_JoystickGetCount,
|
||||
RAWINPUT_JoystickDetect,
|
||||
RAWINPUT_JoystickGetDeviceName,
|
||||
RAWINPUT_JoystickGetDevicePath,
|
||||
RAWINPUT_JoystickGetDevicePlayerIndex,
|
||||
RAWINPUT_JoystickSetDevicePlayerIndex,
|
||||
RAWINPUT_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -586,6 +586,12 @@ WGI_JoystickGetDeviceName(int device_index)
|
|||
return wgi.controllers[device_index].name;
|
||||
}
|
||||
|
||||
static const char *
|
||||
WGI_JoystickGetDevicePath(int device_index)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int
|
||||
WGI_JoystickGetDevicePlayerIndex(int device_index)
|
||||
{
|
||||
|
@ -893,6 +899,7 @@ SDL_JoystickDriver SDL_WGI_JoystickDriver =
|
|||
WGI_JoystickGetCount,
|
||||
WGI_JoystickDetect,
|
||||
WGI_JoystickGetDeviceName,
|
||||
WGI_JoystickGetDevicePath,
|
||||
WGI_JoystickGetDevicePlayerIndex,
|
||||
WGI_JoystickSetDevicePlayerIndex,
|
||||
WGI_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -555,7 +555,6 @@ WINDOWS_JoystickDetect(void)
|
|||
}
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
static const char *
|
||||
WINDOWS_JoystickGetDeviceName(int device_index)
|
||||
{
|
||||
|
@ -568,6 +567,18 @@ WINDOWS_JoystickGetDeviceName(int device_index)
|
|||
return device->joystickname;
|
||||
}
|
||||
|
||||
static const char *
|
||||
WINDOWS_JoystickGetDevicePath(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--)
|
||||
device = device->pNext;
|
||||
|
||||
return device->path;
|
||||
}
|
||||
|
||||
static int
|
||||
WINDOWS_JoystickGetDevicePlayerIndex(int device_index)
|
||||
{
|
||||
|
@ -755,6 +766,7 @@ SDL_JoystickDriver SDL_WINDOWS_JoystickDriver =
|
|||
WINDOWS_JoystickGetCount,
|
||||
WINDOWS_JoystickDetect,
|
||||
WINDOWS_JoystickGetDeviceName,
|
||||
WINDOWS_JoystickGetDevicePath,
|
||||
WINDOWS_JoystickGetDevicePlayerIndex,
|
||||
WINDOWS_JoystickSetDevicePlayerIndex,
|
||||
WINDOWS_JoystickGetDeviceGUID,
|
||||
|
|
|
@ -37,7 +37,7 @@ typedef struct JoyStick_DeviceData
|
|||
BYTE SubType;
|
||||
Uint8 XInputUserId;
|
||||
DIDEVICEINSTANCE dxdevice;
|
||||
char hidPath[MAX_PATH];
|
||||
char path[MAX_PATH];
|
||||
struct JoyStick_DeviceData *pNext;
|
||||
} JoyStick_DeviceData;
|
||||
|
||||
|
|
|
@ -297,6 +297,7 @@ AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
|
|||
SDL_free(pNewJoystick);
|
||||
return; /* better luck next time? */
|
||||
}
|
||||
SDL_snprintf(pNewJoystick->path, sizeof(pNewJoystick->path), "XInput#%d", userid);
|
||||
|
||||
if (SDL_ShouldIgnoreJoystick(pNewJoystick->joystickname, pNewJoystick->guid)) {
|
||||
SDL_free(pNewJoystick);
|
||||
|
|
|
@ -151,7 +151,8 @@ static void AddController(int device_index, SDL_bool verbose)
|
|||
|
||||
if (verbose) {
|
||||
const char *name = SDL_GameControllerName(gamecontroller);
|
||||
SDL_Log("Opened game controller %s\n", name);
|
||||
const char *path = SDL_GameControllerPath(gamecontroller);
|
||||
SDL_Log("Opened game controller %s%s%s\n", name, path ? ", " : "", path ? path : "");
|
||||
}
|
||||
|
||||
if (SDL_GameControllerHasSensor(gamecontroller, SDL_SENSOR_ACCEL)) {
|
||||
|
@ -560,6 +561,7 @@ main(int argc, char *argv[])
|
|||
/* Print information about the controller */
|
||||
for (i = 0; i < SDL_NumJoysticks(); ++i) {
|
||||
const char *name;
|
||||
const char *path;
|
||||
const char *description;
|
||||
|
||||
SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(i),
|
||||
|
@ -568,6 +570,7 @@ main(int argc, char *argv[])
|
|||
if (SDL_IsGameController(i)) {
|
||||
controller_count++;
|
||||
name = SDL_GameControllerNameForIndex(i);
|
||||
path = SDL_GameControllerPathForIndex(i);
|
||||
switch (SDL_GameControllerTypeForIndex(i)) {
|
||||
case SDL_CONTROLLER_TYPE_AMAZON_LUNA:
|
||||
description = "Amazon Luna Controller";
|
||||
|
@ -603,10 +606,11 @@ main(int argc, char *argv[])
|
|||
AddController(i, SDL_FALSE);
|
||||
} else {
|
||||
name = SDL_JoystickNameForIndex(i);
|
||||
path = SDL_JoystickPathForIndex(i);
|
||||
description = "Joystick";
|
||||
}
|
||||
SDL_Log("%s %d: %s (guid %s, VID 0x%.4x, PID 0x%.4x, player index = %d)\n",
|
||||
description, i, name ? name : "Unknown", guid,
|
||||
SDL_Log("%s %d: %s%s%s (guid %s, VID 0x%.4x, PID 0x%.4x, player index = %d)\n",
|
||||
description, i, name ? name : "Unknown", path ? ", " : "", path ? path : "", guid,
|
||||
SDL_JoystickGetDeviceVendor(i), SDL_JoystickGetDeviceProduct(i), SDL_JoystickGetDevicePlayerIndex(i));
|
||||
}
|
||||
SDL_Log("There are %d game controller(s) attached (%d joystick(s))\n", controller_count, SDL_NumJoysticks());
|
||||
|
|
Loading…
Reference in a new issue