mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-22 18:55:42 +00:00
N3DS: Backport semaphore fixes from #6776.
This commit is contained in:
parent
b79732b967
commit
e580e087ff
|
@ -25,3 +25,4 @@ cmake --install build
|
||||||
- SDL2main should be used to ensure ROMFS is enabled.
|
- SDL2main should be used to ensure ROMFS is enabled.
|
||||||
- By default, the extra L2 cache and higher clock speeds of the New 2/3DS lineup are enabled. If you wish to turn it off, use `osSetSpeedupEnable(false)` in your main function.
|
- By default, the extra L2 cache and higher clock speeds of the New 2/3DS lineup are enabled. If you wish to turn it off, use `osSetSpeedupEnable(false)` in your main function.
|
||||||
- `SDL_GetBasePath` returns the romfs root instead of the executable's directory.
|
- `SDL_GetBasePath` returns the romfs root instead of the executable's directory.
|
||||||
|
- The Nintendo 3DS uses a cooperative threading model on a single core, meaning a thread will never yield unless done manually through the `SDL_Delay` functions, or blocking waits (`SDL_LockMutex`, `SDL_SemWait`, `SDL_CondWait`, `SDL_WaitThread`). To avoid starving other threads, `SDL_SemTryWait` and `SDL_SemWaitTimeout` will yield if they fail to acquire the semaphore, see https://github.com/libsdl-org/SDL/pull/6776 for more information.
|
||||||
|
|
|
@ -27,14 +27,16 @@
|
||||||
#include <3ds.h>
|
#include <3ds.h>
|
||||||
|
|
||||||
#include "SDL_thread.h"
|
#include "SDL_thread.h"
|
||||||
|
#include "SDL_timer.h"
|
||||||
|
|
||||||
|
int WaitOnSemaphoreFor(SDL_sem *sem, Uint32 timeout);
|
||||||
|
|
||||||
struct SDL_semaphore
|
struct SDL_semaphore
|
||||||
{
|
{
|
||||||
LightSemaphore semaphore;
|
LightSemaphore semaphore;
|
||||||
};
|
};
|
||||||
|
|
||||||
SDL_sem *
|
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
|
||||||
SDL_CreateSemaphore(Uint32 initial_value)
|
|
||||||
{
|
{
|
||||||
SDL_sem *sem;
|
SDL_sem *sem;
|
||||||
|
|
||||||
|
@ -59,9 +61,7 @@ SDL_CreateSemaphore(Uint32 initial_value)
|
||||||
*/
|
*/
|
||||||
void SDL_DestroySemaphore(SDL_sem *sem)
|
void SDL_DestroySemaphore(SDL_sem *sem)
|
||||||
{
|
{
|
||||||
if (sem) {
|
SDL_free(sem);
|
||||||
SDL_free(sem);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int SDL_SemTryWait(SDL_sem *sem)
|
int SDL_SemTryWait(SDL_sem *sem)
|
||||||
|
@ -70,35 +70,49 @@ int SDL_SemTryWait(SDL_sem *sem)
|
||||||
return SDL_InvalidParamError("sem");
|
return SDL_InvalidParamError("sem");
|
||||||
}
|
}
|
||||||
|
|
||||||
return SDL_SemWaitTimeout(sem, 0);
|
if (LightSemaphore_TryAcquire(&sem->semaphore, 1) != 0) {
|
||||||
|
/* If we failed, yield to avoid starvation on busy waits */
|
||||||
|
svcSleepThread(1);
|
||||||
|
return SDL_MUTEX_TIMEDOUT;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
|
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
|
||||||
{
|
{
|
||||||
int retval;
|
|
||||||
|
|
||||||
if (sem == NULL) {
|
if (sem == NULL) {
|
||||||
return SDL_InvalidParamError("sem");
|
return SDL_InvalidParamError("sem");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (timeout == SDL_MUTEX_MAXWAIT) {
|
if (timeout == SDL_MUTEX_MAXWAIT) {
|
||||||
LightSemaphore_Acquire(&sem->semaphore, 1);
|
LightSemaphore_Acquire(&sem->semaphore, 1);
|
||||||
retval = 0;
|
return 0;
|
||||||
} else {
|
|
||||||
int return_code = LightSemaphore_TryAcquire(&sem->semaphore, 1);
|
|
||||||
if (return_code != 0) {
|
|
||||||
for (u32 i = 0; i < timeout; i++) {
|
|
||||||
svcSleepThread(1000000LL);
|
|
||||||
return_code = LightSemaphore_TryAcquire(&sem->semaphore, 1);
|
|
||||||
if (return_code == 0) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
retval = return_code != 0 ? SDL_MUTEX_TIMEDOUT : 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return retval;
|
if (LightSemaphore_TryAcquire(&sem->semaphore, 1) != 0) {
|
||||||
|
return WaitOnSemaphoreFor(sem, timeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int WaitOnSemaphoreFor(SDL_sem *sem, Uint32 timeout)
|
||||||
|
{
|
||||||
|
Uint64 stop_time = SDL_GetTicks64() + timeout;
|
||||||
|
Uint64 current_time = SDL_GetTicks64();
|
||||||
|
while (current_time < stop_time) {
|
||||||
|
if (LightSemaphore_TryAcquire(&sem->semaphore, 1) == 0) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
/* 100 microseconds seems to be the sweet spot */
|
||||||
|
svcSleepThread(100000LL);
|
||||||
|
current_time = SDL_GetTicks64();
|
||||||
|
}
|
||||||
|
|
||||||
|
/* If we failed, yield to avoid starvation on busy waits */
|
||||||
|
svcSleepThread(1);
|
||||||
|
return SDL_MUTEX_TIMEDOUT;
|
||||||
}
|
}
|
||||||
|
|
||||||
int SDL_SemWait(SDL_sem *sem)
|
int SDL_SemWait(SDL_sem *sem)
|
||||||
|
@ -106,8 +120,7 @@ int SDL_SemWait(SDL_sem *sem)
|
||||||
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
|
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
Uint32
|
Uint32 SDL_SemValue(SDL_sem *sem)
|
||||||
SDL_SemValue(SDL_sem *sem)
|
|
||||||
{
|
{
|
||||||
if (sem == NULL) {
|
if (sem == NULL) {
|
||||||
SDL_InvalidParamError("sem");
|
SDL_InvalidParamError("sem");
|
||||||
|
|
|
@ -49,8 +49,9 @@ static void ThreadEntry(void *arg)
|
||||||
|
|
||||||
int SDL_SYS_CreateThread(SDL_Thread *thread)
|
int SDL_SYS_CreateThread(SDL_Thread *thread)
|
||||||
{
|
{
|
||||||
s32 priority = N3DS_THREAD_PRIORITY_MEDIUM;
|
s32 priority;
|
||||||
size_t stack_size = GetStackSize(thread->stacksize);
|
size_t stack_size = GetStackSize(thread->stacksize);
|
||||||
|
svcGetThreadPriority(&priority, CUR_THREAD_HANDLE);
|
||||||
|
|
||||||
thread->handle = threadCreate(ThreadEntry,
|
thread->handle = threadCreate(ThreadEntry,
|
||||||
thread,
|
thread,
|
||||||
|
|
|
@ -210,6 +210,8 @@ TestOverheadContended(SDL_bool try_wait)
|
||||||
}
|
}
|
||||||
/* Make sure threads consumed everything */
|
/* Make sure threads consumed everything */
|
||||||
while (SDL_SemValue(sem)) {
|
while (SDL_SemValue(sem)) {
|
||||||
|
/* Friendlier with cooperative threading models */
|
||||||
|
SDL_Delay(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
end_ticks = SDL_GetTicks();
|
end_ticks = SDL_GetTicks();
|
||||||
|
|
Loading…
Reference in a new issue