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https://github.com/Ryujinx/SDL.git
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CMake support
This commit is contained in:
parent
47c105161b
commit
e928b92f1a
175
CMakeLists.txt
175
CMakeLists.txt
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@ -204,7 +204,7 @@ if(APPLE OR ARCH_64)
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set(OPT_DEF_SSEMATH ON)
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endif()
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endif()
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if(UNIX OR MINGW OR MSYS OR USE_CLANG)
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if(UNIX OR MINGW OR MSYS OR USE_CLANG OR VITA)
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set(OPT_DEF_LIBC ON)
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endif()
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@ -299,6 +299,12 @@ if(EMSCRIPTEN)
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set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF)
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endif()
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if(VITA)
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set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
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set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
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set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF)
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endif()
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# When defined, respect CMake's BUILD_SHARED_LIBS setting:
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set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
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if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT)
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@ -855,7 +861,9 @@ if(LIBC)
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check_symbol_exists("${_FN}" "math.h" ${_HAVEVAR})
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endforeach()
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set(CMAKE_REQUIRED_LIBRARIES)
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list(APPEND EXTRA_LIBS m)
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if(NOT VITA)
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list(APPEND EXTRA_LIBS m)
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endif()
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endif()
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check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
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@ -2006,6 +2014,133 @@ elseif(RISCOS)
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if(SDL_AUDIO)
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CheckOSS()
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endif()
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elseif(VITA)
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# SDL_spinlock.c Needs to be compiled in ARM mode.
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check_c_compiler_flag(-marm HAVE_ARM_MODE)
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if(HAVE_ARM_MODE)
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set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm)
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endif()
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if(SDL_AUDIO)
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set(SDL_AUDIO_DRIVER_VITA 1)
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file(GLOB VITA_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/vita/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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if(SDL_FILESYSTEM)
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set(SDL_FILESYSTEM_VITA 1)
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file(GLOB VITA_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/vita/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_FILESYSTEM_SOURCES})
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set(HAVE_SDL_FILESYSTEM TRUE)
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endif()
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if(SDL_JOYSTICK)
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set(SDL_JOYSTICK_VITA 1)
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file(GLOB VITA_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/vita/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_JOYSTICK_SOURCES})
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set(HAVE_SDL_JOYSTICK TRUE)
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endif()
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if(SDL_POWER)
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set(SDL_POWER_VITA 1)
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file(GLOB VITA_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/vita/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_POWER_SOURCES})
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set(HAVE_SDL_POWER TRUE)
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endif()
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if(SDL_THREADS)
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set(SDL_THREAD_VITA 1)
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set(SOURCE_FILES ${SOURCE_FILES}
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${SDL2_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c
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${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syssem.c
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${SDL2_SOURCE_DIR}/src/thread/vita/SDL_systhread.c
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${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syscond.c
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${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
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set(HAVE_SDL_THREADS TRUE)
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endif()
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if(SDL_TIMERS)
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set(SDL_TIMER_VITA 1)
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file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/vita/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
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set(HAVE_SDL_TIMERS TRUE)
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endif()
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if(SDL_SENSOR)
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set(SDL_SENSOR_VITA 1)
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set(HAVE_SDL_SENSORS TRUE)
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file(GLOB VITA_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/vita/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_SENSOR_SOURCES})
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endif()
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if(SDL_VIDEO)
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set(SDL_VIDEO_DRIVER_VITA 1)
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file(GLOB VITA_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/vita/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_VIDEO_SOURCES})
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set(HAVE_SDL_VIDEO TRUE)
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if(DOLCESDK)
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add_definitions("-DDOLCEVITA")
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set(SDL_VIDEO_OPENGL_ES2 1)
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set(SDL_VIDEO_RENDER_VITA_GLES2 1)
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else()
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add_definitions("-DSCE_OK=0")
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endif()
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set(SDL_VIDEO_RENDER_VITA_GXM 1)
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if(DOLCESDK)
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list(APPEND EXTRA_LIBS
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pib
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SceGxm_stub
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SceGxmInternalForVsh_stub
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SceDisplay_stub
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SceCtrl_stub
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SceAppMgr_stub
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SceAppMgrUser_stub
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SceAudio_stub
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SceSysmodule_stub
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SceSharedFb_stub
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SceDisplay_stub
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SceDisplayUser_stub
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SceCtrl_stub
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SceIofilemgr_stub
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SceCommonDialog_stub
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SceTouch_stub
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SceHid_stub
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SceMotion_stub
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m
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)
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else()
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list(APPEND EXTRA_LIBS
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SceGxm_stub
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SceDisplay_stub
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SceCtrl_stub
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SceAppMgr_stub
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SceAudio_stub
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SceSysmodule_stub
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SceDisplay_stub
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SceCtrl_stub
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SceIofilemgr_stub
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SceCommonDialog_stub
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SceTouch_stub
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SceHid_stub
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SceMotion_stub
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m
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)
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endif()
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endif()
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set(HAVE_ARMSIMD TRUE)
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set(SDL_ARM_SIMD_BLITTERS 1)
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file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S)
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set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES})
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set(HAVE_ARMNEON TRUE)
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set(SDL_ARM_NEON_BLITTERS 1)
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file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S)
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set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES})
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set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd-asm.S PROPERTY LANGUAGE C)
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set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon-asm.S PROPERTY LANGUAGE C)
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add_definitions("-D__VITA__")
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CheckPTHREAD()
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endif()
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if(VIDEO_VULKAN)
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@ -2105,7 +2240,17 @@ if(NOT CMAKE_HOST_WIN32)
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WORKING_DIRECTORY ${SDL2_BINARY_DIR})
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endif()
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if(NOT WINDOWS OR CYGWIN)
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set(prefix ${CMAKE_INSTALL_PREFIX})
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if(VITA)
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if(DOLCESDK)
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set(prefix "\${DOLCESDK}/arm-dolce-eabi")
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else()
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set(prefix "\${VITASDK}/arm-vita-eabi")
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endif()
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else()
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set(prefix ${CMAKE_INSTALL_PREFIX})
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endif()
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set(exec_prefix "\${prefix}")
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set(libdir "\${exec_prefix}/lib${LIB_SUFFIX}")
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set(bindir "\${exec_prefix}/bin")
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@ -2129,13 +2274,23 @@ Libs.private:")
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endif()
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# Clean up the different lists
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listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
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set(SDL_STATIC_LIBS ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
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list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
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listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
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set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
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listtostr(SDL_LIBS _SDL_LIBS)
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set(SDL_LIBS ${_SDL_LIBS})
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if (VITA)
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listtostrrev(EXTRA_LIBS _EXTRA_LIBS "-l")
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set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
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list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
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listtostrrev(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
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set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
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listtostrrev(SDL_LIBS _SDL_LIBS)
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set(SDL_LIBS ${_SDL_LIBS})
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else()
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listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
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set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
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list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
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listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
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set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
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listtostr(SDL_LIBS _SDL_LIBS)
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set(SDL_LIBS ${_SDL_LIBS})
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endif()
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# MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}")
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# MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}")
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@ -295,6 +295,7 @@
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#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
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#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
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#cmakedefine SDL_AUDIO_DRIVER_OS2 @SDL_AUDIO_DRIVER_OS2@
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#cmakedefine SDL_AUDIO_DRIVER_VITA @SDL_AUDIO_DRIVER_VITA@
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/* Enable various input drivers */
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#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
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@ -314,6 +315,7 @@
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#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@
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#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
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#cmakedefine SDL_JOYSTICK_VIRTUAL @SDL_JOYSTICK_VIRTUAL@
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#cmakedefine SDL_JOYSTICK_VITA @SDL_JOYSTICK_VITA@
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#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
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#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
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#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
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@ -327,6 +329,7 @@
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#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@
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#cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@
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#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
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#cmakedefine SDL_SENSOR_VITA @SDL_SENSOR_VITA@
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/* Enable various shared object loading systems */
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#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
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@ -342,6 +345,7 @@
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#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
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#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
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#cmakedefine SDL_THREAD_OS2 @SDL_THREAD_OS2@
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#cmakedefine SDL_THREAD_VITA @SDL_THREAD_VITA@
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/* Enable various timer systems */
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#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@
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@ -349,6 +353,7 @@
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#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
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#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
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#cmakedefine SDL_TIMER_OS2 @SDL_TIMER_OS2@
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#cmakedefine SDL_TIMER_VITA @SDL_TIMER_VITA@
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/* Enable various video drivers */
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#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
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@ -400,6 +405,7 @@
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#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@
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#cmakedefine SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY @SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY@
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#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM@
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#cmakedefine SDL_VIDEO_DRIVER_VITA @SDL_VIDEO_DRIVER_VITA@
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#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@
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#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@
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@ -408,6 +414,8 @@
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#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@
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#cmakedefine SDL_VIDEO_RENDER_DIRECTFB @SDL_VIDEO_RENDER_DIRECTFB@
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#cmakedefine SDL_VIDEO_RENDER_METAL @SDL_VIDEO_RENDER_METAL@
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#cmakedefine SDL_VIDEO_RENDER_VITA_GLES2 @SDL_VIDEO_RENDER_VITA_GLES2@
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#cmakedefine SDL_VIDEO_RENDER_VITA_GXM @SDL_VIDEO_RENDER_VITA_GXM@
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/* Enable OpenGL support */
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#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
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@ -437,6 +445,7 @@
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#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
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#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
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#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
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#cmakedefine SDL_POWER_VITA @SDL_POWER_VITA@
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/* Enable system filesystem support */
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#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@
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@ -447,6 +456,7 @@
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#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
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#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
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#cmakedefine SDL_FILESYSTEM_OS2 @SDL_FILESYSTEM_OS2@
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#cmakedefine SDL_FILESYSTEM_VITA @SDL_FILESYSTEM_VITA@
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/* Enable assembly routines */
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#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
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