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Windows: Support unicode arguments for console applications (thanks, Jorgen!).
Fixes Bugzilla #2864.
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@ -109,13 +109,16 @@ OutOfMemory(void)
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}
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#if defined(_MSC_VER)
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/* The VC++ compiler needs main defined */
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#define console_main main
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/* The VC++ compiler needs main/wmain defined */
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# define console_utf8_main main
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# if UNICODE
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# define console_wmain wmain
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# endif
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#endif
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/* This is where execution begins [console apps] */
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/* This is where execution begins [console apps, ansi] */
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int
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console_main(int argc, char *argv[])
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console_utf8_main(int argc, char *argv[])
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{
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SDL_SetMainReady();
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@ -123,6 +126,22 @@ console_main(int argc, char *argv[])
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return SDL_main(argc, argv);
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}
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#if UNICODE
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/* This is where execution begins [console apps, unicode] */
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int
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console_wmain(int argc, wchar_t *wargv[], wchar_t *wenvp)
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{
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char **argv = SDL_stack_alloc(char*, argc);
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int i;
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for (i = 0; i < argc; ++i) {
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argv[i] = WIN_StringToUTF8(wargv[i]);
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}
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return console_utf8_main(argc, argv);
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}
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#endif
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/* This is where execution begins [windowed apps] */
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int WINAPI
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WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
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@ -151,7 +170,7 @@ WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
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ParseCommandLine(cmdline, argv);
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/* Run the main program */
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console_main(argc, argv);
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console_utf8_main(argc, argv);
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SDL_stack_free(argv);
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