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https://github.com/Ryujinx/SDL.git
synced 2024-12-23 17:25:27 +00:00
Fix bug 4053: Blit issues on Big Endian CPU
This commit is contained in:
parent
ea4c4cfc28
commit
e9a7b6973a
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@ -2155,7 +2155,13 @@ get_permutation(SDL_PixelFormat *srcfmt, SDL_PixelFormat *dstfmt,
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int *_p0 , int *_p1, int *_p2, int *_p3, int *_alpha_channel)
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{
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int alpha_channel = 0, p0, p1, p2, p3;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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int Pixel = 0x04030201; /* identity permutation */
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#else
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int Pixel = 0x01020304; /* identity permutation */
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int srcbpp = srcfmt->BytesPerPixel;
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int dstbpp = dstfmt->BytesPerPixel;
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#endif
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if (srcfmt->Amask) {
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RGBA_FROM_PIXEL(Pixel, srcfmt, p0, p1, p2, p3);
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@ -2174,10 +2180,17 @@ get_permutation(SDL_PixelFormat *srcfmt, SDL_PixelFormat *dstfmt,
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PIXEL_FROM_RGB(Pixel, dstfmt, p0, p1, p2);
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}
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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p0 = Pixel & 0xFF;
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p1 = (Pixel >> 8) & 0xFF;
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p2 = (Pixel >> 16) & 0xFF;
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p3 = (Pixel >> 24) & 0xFF;
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#else
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p3 = Pixel & 0xFF;
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p2 = (Pixel >> 8) & 0xFF;
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p1 = (Pixel >> 16) & 0xFF;
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p0 = (Pixel >> 24) & 0xFF;
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#endif
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if (p0 == 0) {
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p0 = 1;
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@ -2193,6 +2206,19 @@ get_permutation(SDL_PixelFormat *srcfmt, SDL_PixelFormat *dstfmt,
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alpha_channel = 3;
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}
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#else
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if (srcbpp == 3 && dstbpp == 4) {
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if (p0 != 1) p0--;
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if (p1 != 1) p1--;
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if (p2 != 1) p2--;
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if (p3 != 1) p3--;
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} else if (srcbpp == 4 && dstbpp == 3) {
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p0 = p1;
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p1 = p2;
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p2 = p3;
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}
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#endif
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*_p0 = p0 - 1;
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*_p1 = p1 - 1;
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*_p2 = p2 - 1;
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@ -2597,9 +2623,15 @@ BlitNtoNKey(SDL_BlitInfo * info)
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if ((sfmt == SDL_PIXELFORMAT_RGB24 && dfmt == SDL_PIXELFORMAT_RGB24) ||
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(sfmt == SDL_PIXELFORMAT_BGR24 && dfmt == SDL_PIXELFORMAT_BGR24)) {
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Uint8 k0 = ckey & 0x000000FF;
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Uint8 k1 = (ckey & 0x0000FF00) >> 8;
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Uint8 k2 = (ckey & 0x00FF0000) >> 16;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 k0 = ckey & 0xFF;
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Uint8 k1 = (ckey >> 8) & 0xFF;
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Uint8 k2 = (ckey >> 16) & 0xFF;
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#else
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Uint8 k0 = (ckey >> 16) & 0xFF;
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Uint8 k1 = (ckey >> 8) & 0xFF;
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Uint8 k2 = ckey & 0xFF;
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#endif
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while (height--) {
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/* *INDENT-OFF* */
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@ -2629,9 +2661,15 @@ BlitNtoNKey(SDL_BlitInfo * info)
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if ((sfmt == SDL_PIXELFORMAT_RGB24 && dfmt == SDL_PIXELFORMAT_BGR24) ||
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(sfmt == SDL_PIXELFORMAT_BGR24 && dfmt == SDL_PIXELFORMAT_RGB24)) {
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 k0 = ckey & 0xFF;
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Uint8 k1 = (ckey >> 8) & 0xFF;
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Uint8 k2 = (ckey >> 16) & 0xFF;
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#else
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Uint8 k0 = (ckey >> 16) & 0xFF;
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Uint8 k1 = (ckey >> 8) & 0xFF;
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Uint8 k2 = ckey & 0xFF;
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#endif
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while (height--) {
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/* *INDENT-OFF* */
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@ -2693,9 +2731,15 @@ BlitNtoNKey(SDL_BlitInfo * info)
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Uint32 *dst32 = (Uint32*)dst;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 k0 = ckey & 0xFF;
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Uint8 k1 = (ckey >> 8) & 0xFF;
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Uint8 k2 = (ckey >> 16) & 0xFF;
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#else
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Uint8 k0 = (ckey >> 16) & 0xFF;
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Uint8 k1 = (ckey >> 8) & 0xFF;
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Uint8 k2 = ckey & 0xFF;
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#endif
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/* Find the appropriate permutation */
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int alpha_channel, p0, p1, p2, p3;
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@ -2939,6 +2983,13 @@ Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo * info)
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/* SET_ALPHA */
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Uint32 mask = info->a << dstfmt->Ashift;
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int last_line = 0;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#else
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int i0 = srcbpp - 1 - 0;
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int i1 = srcbpp - 1 - 1;
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int i2 = srcbpp - 1 - 2;
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#endif
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if (srcbpp == 3 && height) {
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height -= 1;
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last_line = 1;
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@ -2949,8 +3000,15 @@ Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo * info)
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DUFFS_LOOP(
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{
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Uint32 *dst32 = (Uint32*)dst;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint32 *src32 = (Uint32*)src;
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*dst32 = *src32 | mask;
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#else
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Uint8 s0 = src[i0];
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Uint8 s1 = src[i1];
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Uint8 s2 = src[i2];
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*dst32 = (s0) | (s1 << 8) | (s2 << 16) | mask;
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#endif
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dst += 4;
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src += srcbpp;
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}, width);
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@ -2962,9 +3020,15 @@ Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo * info)
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if (last_line) {
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while (width--) {
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Uint32 *dst32 = (Uint32*)dst;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 s0 = src[0];
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Uint8 s1 = src[1];
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Uint8 s2 = src[2];
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#else
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Uint8 s0 = src[i0];
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Uint8 s1 = src[i1];
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Uint8 s2 = src[i2];
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#endif
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*dst32 = (s0) | (s1 << 8) | (s2 << 16) | mask;
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dst += 4;
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src += srcbpp;
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@ -2972,8 +3036,28 @@ Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo * info)
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}
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} else {
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/* NO_ALPHA */
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int mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
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int last_line = 0;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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int mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
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#else
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int i0 = srcbpp - 1 - 0;
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int i1 = srcbpp - 1 - 1;
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int i2 = srcbpp - 1 - 2;
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int j0 = dstbpp - 1 - 0;
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int j1 = dstbpp - 1 - 1;
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int j2 = dstbpp - 1 - 2;
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int shift0, shift1, shift2;
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if (dstbpp == 4) {
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shift2 = 16;
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shift1 = 8;
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shift0 = 0;
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} else { /* dstbpp 3 */
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shift2 = 24;
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shift1 = 16;
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shift0 = 8;
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}
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#endif
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if ((dstbpp == 3 || srcbpp == 3) && height) {
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height -= 1;
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last_line = 1;
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@ -2984,8 +3068,15 @@ Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo * info)
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DUFFS_LOOP(
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{
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Uint32 *dst32 = (Uint32*)dst;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint32 *src32 = (Uint32*)src;
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*dst32 = *src32 & mask;
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#else
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Uint8 s0 = src[i0];
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Uint8 s1 = src[i1];
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Uint8 s2 = src[i2];
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*dst32 = (s0 << shift0) | (s1 << shift1) | (s2 << shift2);
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#endif
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dst += dstbpp;
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src += srcbpp;
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}, width);
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@ -2996,12 +3087,21 @@ Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo * info)
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if (last_line) {
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while (width--) {
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 s0 = src[0];
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Uint8 s1 = src[1];
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Uint8 s2 = src[2];
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dst[0] = s0;
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dst[1] = s1;
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dst[2] = s2;
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#else
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Uint8 s0 = src[i0];
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Uint8 s1 = src[i1];
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Uint8 s2 = src[i2];
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dst[j0] = s0;
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dst[j1] = s1;
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dst[j2] = s2;
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#endif
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dst += dstbpp;
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src += srcbpp;
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}
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@ -3034,10 +3134,17 @@ Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo * info)
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DUFFS_LOOP(
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{
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Uint32 *dst32 = (Uint32*)dst;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 s0 = src[0];
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Uint8 s1 = src[1];
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Uint8 s2 = src[2];
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Uint32 alphashift = src[3] << dstfmt->Ashift;
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#else
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Uint8 s0 = src[3];
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Uint8 s1 = src[2];
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Uint8 s2 = src[1];
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Uint32 alphashift = src[0] << dstfmt->Ashift;
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#endif
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/* inversed, compared to Blit_3or4_to_3or4__same_rgb */
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*dst32 = (s0 << 16) | (s1 << 8) | (s2) | alphashift;
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dst += dstbpp;
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@ -3050,14 +3157,27 @@ Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo * info)
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} else {
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/* SET_ALPHA */
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Uint32 mask = info->a << dstfmt->Ashift;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#else
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int i0 = srcbpp - 1 - 0;
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int i1 = srcbpp - 1 - 1;
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int i2 = srcbpp - 1 - 2;
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#endif
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while (height--) {
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/* *INDENT-OFF* */
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DUFFS_LOOP(
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{
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Uint32 *dst32 = (Uint32*)dst;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 s0 = src[0];
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Uint8 s1 = src[1];
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Uint8 s2 = src[2];
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#else
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Uint8 s0 = src[i0];
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Uint8 s1 = src[i1];
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Uint8 s2 = src[i2];
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#endif
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/* inversed, compared to Blit_3or4_to_3or4__same_rgb */
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*dst32 = (s0 << 16) | (s1 << 8) | (s2) | mask;
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dst += dstbpp;
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@ -3071,6 +3191,23 @@ Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo * info)
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} else {
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/* NO_ALPHA */
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int last_line = 0;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#else
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int i0 = srcbpp - 1 - 0;
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int i1 = srcbpp - 1 - 1;
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int i2 = srcbpp - 1 - 2;
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int shift0, shift1, shift2;
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if (dstbpp == 4) {
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shift0 = 16;
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shift1 = 8;
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shift2 = 0;
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} else { /* dstbpp 3 */
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shift0 = 24;
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shift1 = 16;
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shift2 = 8;
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}
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#endif
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if (dstbpp == 3 && height) {
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height -= 1;
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last_line = 1;
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@ -3081,11 +3218,18 @@ Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo * info)
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DUFFS_LOOP(
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{
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Uint32 *dst32 = (Uint32*)dst;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 s0 = src[0];
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Uint8 s1 = src[1];
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Uint8 s2 = src[2];
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/* inversed, compared to Blit_3or4_to_3or4__same_rgb */
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*dst32 = (s0 << 16) | (s1 << 8) | (s2);
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#else
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Uint8 s0 = src[i0];
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Uint8 s1 = src[i1];
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Uint8 s2 = src[i2];
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*dst32 = (s0 << shift0) | (s1 << shift1) | (s2 << shift2);
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#endif
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dst += dstbpp;
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src += srcbpp;
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}, width);
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@ -3096,6 +3240,7 @@ Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo * info)
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if (last_line) {
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while (width--) {
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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Uint8 s0 = src[0];
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Uint8 s1 = src[1];
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Uint8 s2 = src[2];
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@ -3103,6 +3248,15 @@ Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo * info)
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dst[0] = s2;
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dst[1] = s1;
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dst[2] = s0;
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#else
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Uint8 s0 = src[i0];
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Uint8 s1 = src[i1];
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Uint8 s2 = src[i2];
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/* inversed, compared to Blit_3or4_to_3or4__same_rgb */
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dst[0] = s0;
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dst[1] = s1;
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dst[2] = s2;
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#endif
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dst += dstbpp;
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src += srcbpp;
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}
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@ -3151,7 +3305,6 @@ static const struct blit_table normal_blit_2[] = {
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};
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static const struct blit_table normal_blit_3[] = {
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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/* 3->4 with same rgb triplet */
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{0x000000FF, 0x0000FF00, 0x00FF0000, 4, 0x000000FF, 0x0000FF00, 0x00FF0000,
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0, Blit_3or4_to_3or4__same_rgb, NO_ALPHA | SET_ALPHA},
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@ -3167,7 +3320,6 @@ static const struct blit_table normal_blit_3[] = {
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0, Blit_3or4_to_3or4__inversed_rgb, NO_ALPHA },
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{0x00FF0000, 0x0000FF00, 0x000000FF, 3, 0x000000FF, 0x0000FF00, 0x00FF0000,
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0, Blit_3or4_to_3or4__inversed_rgb, NO_ALPHA },
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#endif
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/* Default for 24-bit RGB source, never optimized */
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{0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
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};
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@ -3184,7 +3336,6 @@ static const struct blit_table normal_blit_4[] = {
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{0x00000000, 0x00000000, 0x00000000, 2, 0x0000F800, 0x000007E0, 0x0000001F,
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2, Blit_RGB888_RGB565Altivec, NO_ALPHA},
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#endif
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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/* 4->3 with same rgb triplet */
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{0x000000FF, 0x0000FF00, 0x00FF0000, 3, 0x000000FF, 0x0000FF00, 0x00FF0000,
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0, Blit_3or4_to_3or4__same_rgb, NO_ALPHA | SET_ALPHA},
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@ -3195,7 +3346,6 @@ static const struct blit_table normal_blit_4[] = {
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0, Blit_3or4_to_3or4__inversed_rgb, NO_ALPHA | SET_ALPHA},
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{0x00FF0000, 0x0000FF00, 0x000000FF, 3, 0x000000FF, 0x0000FF00, 0x00FF0000,
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0, Blit_3or4_to_3or4__inversed_rgb, NO_ALPHA | SET_ALPHA},
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#endif
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/* 4->4 with inversed rgb triplet, and COPY_ALPHA to switch ABGR8888 <-> ARGB8888 */
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{0x000000FF, 0x0000FF00, 0x00FF0000, 4, 0x00FF0000, 0x0000FF00, 0x000000FF,
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0, Blit_3or4_to_3or4__inversed_rgb, NO_ALPHA | SET_ALPHA | COPY_ALPHA},
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