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Don't corrupt XInput device state during SDL_SYS_JoystickClose().
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@ -1552,21 +1552,7 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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void
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SDL_SYS_JoystickClose(SDL_Joystick * joystick)
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{
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if ( joystick->hwdata->bXInputDevice )
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{
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JoyStick_DeviceData *joysticklist = SYS_Joystick;
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/* scan the opened joysticks and clear the userid for this instance */
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for( ; joysticklist; joysticklist = joysticklist->pNext)
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{
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if ( joysticklist->bXInputDevice && joysticklist->nInstanceID == joystick->instance_id )
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{
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joysticklist->XInputUserId = INVALID_XINPUT_USERID;
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}
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}
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}
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else
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{
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if (!joystick->hwdata->bXInputDevice) {
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IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
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IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
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}
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