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Update SDL_vitagles_pvr.c
This was broken unintentionally during #6545.(cherry picked from commit 9211c0b639ad32865efa4980d07fc24f3f4a1577)
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@ -42,30 +42,31 @@ int VITA_GLES_LoadLibrary(_THIS, const char *path)
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char *default_path = "app0:module";
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char target_path[MAX_PATH];
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if (skip_init == NULL) // we don't care about actual value {
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if (skip_init == NULL) { // we don't care about actual value
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if (override != NULL) {
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default_path = override;
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}
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sceKernelLoadStartModule("vs0:sys/external/libfios2.suprx", 0, NULL, 0, NULL, NULL);
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sceKernelLoadStartModule("vs0:sys/external/libc.suprx", 0, NULL, 0, NULL, NULL);
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sceKernelLoadStartModule("vs0:sys/external/libfios2.suprx", 0, NULL, 0, NULL, NULL);
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sceKernelLoadStartModule("vs0:sys/external/libc.suprx", 0, NULL, 0, NULL, NULL);
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SDL_snprintf(target_path, MAX_PATH, "%s/%s", default_path, "libgpu_es4_ext.suprx");
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sceKernelLoadStartModule(target_path, 0, NULL, 0, NULL, NULL);
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SDL_snprintf(target_path, MAX_PATH, "%s/%s", default_path, "libgpu_es4_ext.suprx");
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sceKernelLoadStartModule(target_path, 0, NULL, 0, NULL, NULL);
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SDL_snprintf(target_path, MAX_PATH, "%s/%s", default_path, "libIMGEGL.suprx");
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sceKernelLoadStartModule(target_path, 0, NULL, 0, NULL, NULL);
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SDL_snprintf(target_path, MAX_PATH, "%s/%s", default_path, "libIMGEGL.suprx");
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sceKernelLoadStartModule(target_path, 0, NULL, 0, NULL, NULL);
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PVRSRVInitializeAppHint(&hint);
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PVRSRVInitializeAppHint(&hint);
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SDL_snprintf(hint.szGLES1, MAX_PATH, "%s/%s", default_path, "libGLESv1_CM.suprx");
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SDL_snprintf(hint.szGLES2, MAX_PATH, "%s/%s", default_path, "libGLESv2.suprx");
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SDL_snprintf(hint.szWindowSystem, MAX_PATH, "%s/%s", default_path, "libpvrPSP2_WSEGL.suprx");
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SDL_snprintf(hint.szGLES1, MAX_PATH, "%s/%s", default_path, "libGLESv1_CM.suprx");
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SDL_snprintf(hint.szGLES2, MAX_PATH, "%s/%s", default_path, "libGLESv2.suprx");
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SDL_snprintf(hint.szWindowSystem, MAX_PATH, "%s/%s", default_path, "libpvrPSP2_WSEGL.suprx");
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PVRSRVCreateVirtualAppHint(&hint);
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}
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PVRSRVCreateVirtualAppHint(&hint);
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}
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return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType)0, 0);
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return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType)0, 0);
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}
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SDL_GLContext
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