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https://github.com/Ryujinx/SDL.git
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dynapi: Deal with failure cases better, other fixes.
Fixes Bugzilla #4803.
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fe20c35be8
commit
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27
src/SDL.c
27
src/SDL.c
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@ -45,6 +45,33 @@ extern int SDL_HelperWindowDestroy(void);
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#endif
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/* This is not declared in any header, although it is shared between some
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parts of SDL, because we don't want anything calling it without an
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extremely good reason. */
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SDL_NORETURN void SDL_ExitProcess(const int exitcode)
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{
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#ifdef __WIN32__
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/* "if you do not know the state of all threads in your process, it is
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better to call TerminateProcess than ExitProcess"
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https://msdn.microsoft.com/en-us/library/windows/desktop/ms682658(v=vs.85).aspx */
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TerminateProcess(GetCurrentProcess(), exitcode);
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/* MingW doesn't have TerminateProcess marked as noreturn, so add an
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ExitProcess here that will never be reached but make MingW happy. */
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ExitProcess(exitcode);
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#elif defined(__EMSCRIPTEN__)
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emscripten_cancel_main_loop(); /* this should "kill" the app. */
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emscripten_force_exit(exitcode); /* this should "kill" the app. */
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exit(exitcode);
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#elif defined(__HAIKU__) /* Haiku has _Exit, but it's not marked noreturn. */
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_exit(exitcode);
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#elif defined(HAVE__EXIT) /* Upper case _Exit() */
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_Exit(exitcode);
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#else
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_exit(exitcode);
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#endif
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}
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/* The initialized subsystems */
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#ifdef SDL_MAIN_NEEDED
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static SDL_bool SDL_MainIsReady = SDL_FALSE;
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@ -120,32 +120,14 @@ static void SDL_GenerateAssertionReport(void)
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}
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/* This is not declared in any header, although it is shared between some
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parts of SDL, because we don't want anything calling it without an
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extremely good reason. */
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#if defined(__WATCOMC__)
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static void SDL_ExitProcess (int);
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void SDL_ExitProcess(const int exitcode);
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#pragma aux SDL_ExitProcess aborts;
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#endif
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static SDL_NORETURN void SDL_ExitProcess(int exitcode)
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{
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#ifdef __WIN32__
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/* "if you do not know the state of all threads in your process, it is
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better to call TerminateProcess than ExitProcess"
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https://msdn.microsoft.com/en-us/library/windows/desktop/ms682658(v=vs.85).aspx */
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TerminateProcess(GetCurrentProcess(), exitcode);
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/* MingW doesn't have TerminateProcess marked as noreturn, so add an
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ExitProcess here that will never be reached but make MingW happy. */
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ExitProcess(exitcode);
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#elif defined(__EMSCRIPTEN__)
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emscripten_cancel_main_loop(); /* this should "kill" the app. */
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emscripten_force_exit(exitcode); /* this should "kill" the app. */
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exit(exitcode);
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#elif defined(__HAIKU__) /* Haiku has _Exit, but it's not marked noreturn. */
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_exit(exitcode);
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#elif defined(HAVE__EXIT) /* Upper case _Exit() */
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_Exit(exitcode);
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#else
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_exit(exitcode);
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#endif
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}
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SDL_NORETURN void SDL_ExitProcess(const int exitcode);
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#if defined(__WATCOMC__)
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@ -264,29 +264,58 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
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#endif
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static void dynapi_warn(const char *msg)
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{
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const char *caption = "SDL Dynamic API Failure!";
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/* SDL_ShowSimpleMessageBox() is a too heavy for here. */
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#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
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MessageBoxA(NULL, msg, caption, MB_OK | MB_ICONERROR);
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#else
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fprintf(stderr, "\n\n%s\n%s\n\n", caption, msg);
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fflush(stderr);
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#endif
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}
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/* This is not declared in any header, although it is shared between some
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parts of SDL, because we don't want anything calling it without an
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extremely good reason. */
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#if defined(__WATCOMC__)
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void SDL_ExitProcess(const int exitcode);
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#pragma aux SDL_ExitProcess aborts;
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#endif
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SDL_NORETURN void SDL_ExitProcess(const int exitcode);
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static void
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SDL_InitDynamicAPILocked(void)
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{
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const char *libname = SDL_getenv_REAL("SDL_DYNAMIC_API");
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SDL_DYNAPI_ENTRYFN entry = NULL; /* funcs from here by default. */
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SDL_bool use_internal = SDL_TRUE;
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if (libname) {
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entry = (SDL_DYNAPI_ENTRYFN) get_sdlapi_entry(libname, "SDL_DYNAPI_entry");
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if (!entry) {
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/* !!! FIXME: fail to startup here instead? */
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/* !!! FIXME: definitely warn user. */
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/* Just fill in the function pointers from this library. */
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dynapi_warn("Couldn't load overriding SDL library. Please fix or remove the SDL_DYNAMIC_API environment variable. Using the default SDL.");
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/* Just fill in the function pointers from this library, later. */
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}
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}
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if (!entry || (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0)) {
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/* !!! FIXME: fail to startup here instead? */
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/* !!! FIXME: definitely warn user. */
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/* Just fill in the function pointers from this library. */
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if (!entry) {
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if (!initialize_jumptable(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
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/* !!! FIXME: now we're screwed. Should definitely abort now. */
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}
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if (entry) {
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if (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0) {
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dynapi_warn("Couldn't override SDL library. Using a newer SDL build might help. Please fix or remove the SDL_DYNAMIC_API environment variable. Using the default SDL.");
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/* Just fill in the function pointers from this library, later. */
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} else {
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use_internal = SDL_FALSE; /* We overrode SDL! Don't use the internal version! */
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}
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}
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/* Just fill in the function pointers from this library. */
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if (use_internal) {
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if (initialize_jumptable(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0) {
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/* Now we're screwed. Should definitely abort now. */
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dynapi_warn("Failed to initialize internal SDL dynapi. As this would otherwise crash, we have to abort now.");
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SDL_ExitProcess(86);
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}
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}
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