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updated dynapi after SDL_GDKGetDefaultUser addition
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@ -870,3 +870,4 @@
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# ++'_SDL_GDKSuspendComplete'.'SDL2.dll'.'SDL_GDKSuspendComplete'
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++'_SDL_HasWindowSurface'.'SDL2.dll'.'SDL_HasWindowSurface'
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++'_SDL_DestroyWindowSurface'.'SDL2.dll'.'SDL_DestroyWindowSurface'
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# ++'_SDL_GDKGetDefaultUser'.'SDL2.dll'.'SDL_GDKGetDefaultUser'
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@ -896,3 +896,4 @@
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#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
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#define SDL_HasWindowSurface SDL_HasWindowSurface_REAL
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#define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL
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#define SDL_GDKGetDefaultUser SDL_GDKGetDefaultUser_REAL
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@ -981,3 +981,6 @@ SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),)
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#endif
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasWindowSurface,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_DestroyWindowSurface,(SDL_Window *a),(a),return)
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#if defined(__GDK__)
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SDL_DYNAPI_PROC(int,SDL_GDKGetDefaultUser,(XUserHandle *a),(a),return)
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#endif
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