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	Clarified the documentation for SDL_FlushEvents() so people know it only affects currently queued events.
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				|  | @ -584,6 +584,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType); | |||
| 
 | ||||
| /**
 | ||||
|  *  This function clears events from the event queue | ||||
|  *  This function only affects currently queued events. If you want to make | ||||
|  *  sure that all pending OS events are flushed, you can call SDL_PumpEvents() | ||||
|  *  on the main thread immediately before the flush call. | ||||
|  */ | ||||
| extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type); | ||||
| extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType); | ||||
|  |  | |||
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