mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-01-03 17:45:33 +00:00
Extend blitting support for all <8bpp formats
This commit is contained in:
parent
67eb03400a
commit
f33ab44f84
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@ -27,8 +27,11 @@
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/* Functions to blit from bitmaps to other surfaces */
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static void BlitBto1(SDL_BlitInfo *info)
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SDL_FORCE_INLINE void BlitBto1(SDL_BlitInfo *info, const Uint32 srcbpp)
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{
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const Uint32 mask = (1 << srcbpp) - 1;
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const Uint32 align = (8 / srcbpp) - 1;
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int c;
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int width, height;
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Uint8 *src, *map, *dst;
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@ -42,22 +45,28 @@ static void BlitBto1(SDL_BlitInfo *info)
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dst = info->dst;
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dstskip = info->dst_skip;
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map = info->table;
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if (srcbpp == 4)
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srcskip += width - (width + 1) / 2;
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else if (srcbpp == 2)
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srcskip += width - (width + 3) / 4;
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else if (srcbpp == 1)
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srcskip += width - (width + 7) / 8;
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if (map) {
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if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x01);
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bit = (byte & mask);
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if (1) {
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*dst = map[bit];
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}
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dst++;
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byte >>= 1;
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byte >>= srcbpp;
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}
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src += srcskip;
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dst += dstskip;
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@ -66,34 +75,34 @@ static void BlitBto1(SDL_BlitInfo *info)
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x80) >> 7;
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bit = (byte >> (8 - srcbpp)) & mask;
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if (1) {
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*dst = map[bit];
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}
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dst++;
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byte <<= 1;
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byte <<= srcbpp;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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} else {
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if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x01);
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bit = (byte & mask);
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if (1) {
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*dst = bit;
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}
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dst++;
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byte >>= 1;
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byte >>= srcbpp;
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}
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src += srcskip;
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dst += dstskip;
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@ -102,15 +111,15 @@ static void BlitBto1(SDL_BlitInfo *info)
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x80) >> 7;
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bit = (byte >> (8 - srcbpp)) & mask;
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if (1) {
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*dst = bit;
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}
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dst++;
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byte <<= 1;
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byte <<= srcbpp;
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}
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src += srcskip;
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dst += dstskip;
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@ -119,8 +128,11 @@ static void BlitBto1(SDL_BlitInfo *info)
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}
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}
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static void BlitBto2(SDL_BlitInfo *info)
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SDL_FORCE_INLINE void BlitBto2(SDL_BlitInfo *info, const Uint32 srcbpp)
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{
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const Uint32 mask = (1 << srcbpp) - 1;
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const Uint32 align = (8 / srcbpp) - 1;
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int c;
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int width, height;
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Uint8 *src;
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@ -135,20 +147,26 @@ static void BlitBto2(SDL_BlitInfo *info)
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dst = (Uint16 *)info->dst;
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dstskip = info->dst_skip / 2;
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map = (Uint16 *)info->table;
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if (srcbpp == 4)
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srcskip += width - (width + 1) / 2;
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else if (srcbpp == 2)
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srcskip += width - (width + 3) / 4;
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else if (srcbpp == 1)
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srcskip += width - (width + 7) / 8;
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if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x01);
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bit = (byte & mask);
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if (1) {
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*dst = map[bit];
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}
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byte >>= 1;
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byte >>= srcbpp;
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dst++;
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}
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src += srcskip;
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@ -158,14 +176,14 @@ static void BlitBto2(SDL_BlitInfo *info)
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x80) >> 7;
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bit = (byte >> (8 - srcbpp)) & mask;
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if (1) {
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*dst = map[bit];
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}
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byte <<= 1;
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byte <<= srcbpp;
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dst++;
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}
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src += srcskip;
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@ -174,8 +192,11 @@ static void BlitBto2(SDL_BlitInfo *info)
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}
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}
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static void BlitBto3(SDL_BlitInfo *info)
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SDL_FORCE_INLINE void BlitBto3(SDL_BlitInfo *info, const Uint32 srcbpp)
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{
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const Uint32 mask = (1 << srcbpp) - 1;
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const Uint32 align = (8 / srcbpp) - 1;
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int c, o;
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int width, height;
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Uint8 *src, *map, *dst;
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@ -189,23 +210,29 @@ static void BlitBto3(SDL_BlitInfo *info)
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dst = info->dst;
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dstskip = info->dst_skip;
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map = info->table;
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if (srcbpp == 4)
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srcskip += width - (width + 1) / 2;
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else if (srcbpp == 2)
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srcskip += width - (width + 3) / 4;
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else if (srcbpp == 1)
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srcskip += width - (width + 7) / 8;
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if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x01);
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bit = (byte & mask);
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if (1) {
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o = bit * 4;
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dst[0] = map[o++];
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dst[1] = map[o++];
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dst[2] = map[o++];
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}
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byte >>= 1;
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byte >>= srcbpp;
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dst += 3;
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}
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src += srcskip;
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@ -215,17 +242,17 @@ static void BlitBto3(SDL_BlitInfo *info)
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x80) >> 7;
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bit = (byte >> (8 - srcbpp)) & mask;
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if (1) {
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o = bit * 4;
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dst[0] = map[o++];
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dst[1] = map[o++];
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dst[2] = map[o++];
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}
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byte <<= 1;
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byte <<= srcbpp;
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dst += 3;
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}
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src += srcskip;
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@ -234,8 +261,11 @@ static void BlitBto3(SDL_BlitInfo *info)
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}
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}
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static void BlitBto4(SDL_BlitInfo *info)
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SDL_FORCE_INLINE void BlitBto4(SDL_BlitInfo *info, const Uint32 srcbpp)
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{
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const Uint32 mask = (1 << srcbpp) - 1;
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const Uint32 align = (8 / srcbpp) - 1;
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int width, height;
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Uint8 *src;
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Uint32 *map, *dst;
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@ -250,20 +280,26 @@ static void BlitBto4(SDL_BlitInfo *info)
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dst = (Uint32 *)info->dst;
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dstskip = info->dst_skip / 4;
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map = (Uint32 *)info->table;
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if (srcbpp == 4)
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srcskip += width - (width + 1) / 2;
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else if (srcbpp == 2)
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srcskip += width - (width + 3) / 4;
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else if (srcbpp == 1)
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srcskip += width - (width + 7) / 8;
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if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x01);
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bit = (byte & mask);
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if (1) {
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*dst = map[bit];
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}
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byte >>= 1;
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byte >>= srcbpp;
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dst++;
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}
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src += srcskip;
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@ -273,14 +309,14 @@ static void BlitBto4(SDL_BlitInfo *info)
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x80) >> 7;
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bit = (byte >> (8 - srcbpp)) & mask;
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if (1) {
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*dst = map[bit];
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}
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byte <<= 1;
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byte <<= srcbpp;
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dst++;
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}
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src += srcskip;
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@ -289,8 +325,11 @@ static void BlitBto4(SDL_BlitInfo *info)
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}
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}
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static void BlitBto1Key(SDL_BlitInfo *info)
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SDL_FORCE_INLINE void BlitBto1Key(SDL_BlitInfo *info, const Uint32 srcbpp)
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{
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const Uint32 mask = (1 << srcbpp) - 1;
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const Uint32 align = (8 / srcbpp) - 1;
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int width = info->dst_w;
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int height = info->dst_h;
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Uint8 *src = info->src;
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@ -302,22 +341,27 @@ static void BlitBto1Key(SDL_BlitInfo *info)
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int c;
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/* Set up some basic variables */
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if (srcbpp == 4)
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srcskip += width - (width + 1) / 2;
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else if (srcbpp == 2)
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srcskip += width - (width + 3) / 4;
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else if (srcbpp == 1)
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srcskip += width - (width + 7) / 8;
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if (palmap) {
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if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x01);
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bit = (byte & mask);
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if (bit != ckey) {
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*dst = palmap[bit];
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}
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dst++;
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byte >>= 1;
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byte >>= srcbpp;
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}
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src += srcskip;
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dst += dstskip;
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@ -326,34 +370,34 @@ static void BlitBto1Key(SDL_BlitInfo *info)
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x80) >> 7;
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bit = (byte >> (8 - srcbpp)) & mask;
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if (bit != ckey) {
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*dst = palmap[bit];
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}
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dst++;
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byte <<= 1;
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byte <<= srcbpp;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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} else {
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if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x01);
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bit = (byte & mask);
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if (bit != ckey) {
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*dst = bit;
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}
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dst++;
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byte >>= 1;
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byte >>= srcbpp;
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}
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src += srcskip;
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dst += dstskip;
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@ -362,15 +406,15 @@ static void BlitBto1Key(SDL_BlitInfo *info)
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x80) >> 7;
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bit = (byte >> (8 - srcbpp)) & mask;
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if (bit != ckey) {
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*dst = bit;
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}
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dst++;
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byte <<= 1;
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byte <<= srcbpp;
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}
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src += srcskip;
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dst += dstskip;
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@ -379,8 +423,11 @@ static void BlitBto1Key(SDL_BlitInfo *info)
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}
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}
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static void BlitBto2Key(SDL_BlitInfo *info)
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SDL_FORCE_INLINE void BlitBto2Key(SDL_BlitInfo *info, const Uint32 srcbpp)
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{
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const Uint32 mask = (1 << srcbpp) - 1;
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const Uint32 align = (8 / srcbpp) - 1;
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int width = info->dst_w;
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int height = info->dst_h;
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Uint8 *src = info->src;
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@ -392,21 +439,26 @@ static void BlitBto2Key(SDL_BlitInfo *info)
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int c;
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/* Set up some basic variables */
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if (srcbpp == 4)
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srcskip += width - (width + 1) / 2;
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else if (srcbpp == 2)
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srcskip += width - (width + 3) / 4;
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else if (srcbpp == 1)
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srcskip += width - (width + 7) / 8;
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dstskip /= 2;
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if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x01);
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bit = (byte & mask);
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if (bit != ckey) {
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*dstp = ((Uint16 *)palmap)[bit];
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}
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byte >>= 1;
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byte >>= srcbpp;
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dstp++;
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}
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src += srcskip;
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@ -416,14 +468,14 @@ static void BlitBto2Key(SDL_BlitInfo *info)
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while (height--) {
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Uint8 byte = 0, bit;
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for (c = 0; c < width; ++c) {
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if (!(c & 7)) {
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if (!(c & align)) {
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byte = *src++;
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}
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bit = (byte & 0x80) >> 7;
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bit = (byte >> (8 - srcbpp)) & mask;
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if (bit != ckey) {
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*dstp = ((Uint16 *)palmap)[bit];
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}
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byte <<= 1;
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byte <<= srcbpp;
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dstp++;
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}
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src += srcskip;
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@ -432,8 +484,11 @@ static void BlitBto2Key(SDL_BlitInfo *info)
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}
|
||||
}
|
||||
|
||||
static void BlitBto3Key(SDL_BlitInfo *info)
|
||||
SDL_FORCE_INLINE void BlitBto3Key(SDL_BlitInfo *info, const Uint32 srcbpp)
|
||||
{
|
||||
const Uint32 mask = (1 << srcbpp) - 1;
|
||||
const Uint32 align = (8 / srcbpp) - 1;
|
||||
|
||||
int width = info->dst_w;
|
||||
int height = info->dst_h;
|
||||
Uint8 *src = info->src;
|
||||
|
@ -445,20 +500,25 @@ static void BlitBto3Key(SDL_BlitInfo *info)
|
|||
int c;
|
||||
|
||||
/* Set up some basic variables */
|
||||
if (srcbpp == 4)
|
||||
srcskip += width - (width + 1) / 2;
|
||||
else if (srcbpp == 2)
|
||||
srcskip += width - (width + 3) / 4;
|
||||
else if (srcbpp == 1)
|
||||
srcskip += width - (width + 7) / 8;
|
||||
|
||||
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
|
||||
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
|
||||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 7)) {
|
||||
if (!(c & align)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0x01);
|
||||
bit = (byte & mask);
|
||||
if (bit != ckey) {
|
||||
SDL_memcpy(dst, &palmap[bit * 4], 3);
|
||||
}
|
||||
byte >>= 1;
|
||||
byte >>= srcbpp;
|
||||
dst += 3;
|
||||
}
|
||||
src += srcskip;
|
||||
|
@ -468,14 +528,14 @@ static void BlitBto3Key(SDL_BlitInfo *info)
|
|||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 7)) {
|
||||
if (!(c & align)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0x80) >> 7;
|
||||
bit = (byte >> (8 - srcbpp)) & mask;
|
||||
if (bit != ckey) {
|
||||
SDL_memcpy(dst, &palmap[bit * 4], 3);
|
||||
}
|
||||
byte <<= 1;
|
||||
byte <<= srcbpp;
|
||||
dst += 3;
|
||||
}
|
||||
src += srcskip;
|
||||
|
@ -484,8 +544,11 @@ static void BlitBto3Key(SDL_BlitInfo *info)
|
|||
}
|
||||
}
|
||||
|
||||
static void BlitBto4Key(SDL_BlitInfo *info)
|
||||
SDL_FORCE_INLINE void BlitBto4Key(SDL_BlitInfo *info, const Uint32 srcbpp)
|
||||
{
|
||||
const Uint32 mask = (1 << srcbpp) - 1;
|
||||
const Uint32 align = (8 / srcbpp) - 1;
|
||||
|
||||
int width = info->dst_w;
|
||||
int height = info->dst_h;
|
||||
Uint8 *src = info->src;
|
||||
|
@ -497,21 +560,26 @@ static void BlitBto4Key(SDL_BlitInfo *info)
|
|||
int c;
|
||||
|
||||
/* Set up some basic variables */
|
||||
if (srcbpp == 4)
|
||||
srcskip += width - (width + 1) / 2;
|
||||
else if (srcbpp == 2)
|
||||
srcskip += width - (width + 3) / 4;
|
||||
else if (srcbpp == 1)
|
||||
srcskip += width - (width + 7) / 8;
|
||||
dstskip /= 4;
|
||||
|
||||
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
|
||||
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
|
||||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 7)) {
|
||||
if (!(c & align)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0x01);
|
||||
bit = (byte & mask);
|
||||
if (bit != ckey) {
|
||||
*dstp = ((Uint32 *)palmap)[bit];
|
||||
}
|
||||
byte >>= 1;
|
||||
byte >>= srcbpp;
|
||||
dstp++;
|
||||
}
|
||||
src += srcskip;
|
||||
|
@ -521,14 +589,14 @@ static void BlitBto4Key(SDL_BlitInfo *info)
|
|||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 7)) {
|
||||
if (!(c & align)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0x80) >> 7;
|
||||
bit = (byte >> (8 - srcbpp)) & mask;
|
||||
if (bit != ckey) {
|
||||
*dstp = ((Uint32 *)palmap)[bit];
|
||||
}
|
||||
byte <<= 1;
|
||||
byte <<= srcbpp;
|
||||
dstp++;
|
||||
}
|
||||
src += srcskip;
|
||||
|
@ -537,8 +605,11 @@ static void BlitBto4Key(SDL_BlitInfo *info)
|
|||
}
|
||||
}
|
||||
|
||||
static void BlitBtoNAlpha(SDL_BlitInfo *info)
|
||||
SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp)
|
||||
{
|
||||
const Uint32 mask = (1 << srcbpp) - 1;
|
||||
const Uint32 align = (8 / srcbpp) - 1;
|
||||
|
||||
int width = info->dst_w;
|
||||
int height = info->dst_h;
|
||||
Uint8 *src = info->src;
|
||||
|
@ -556,16 +627,21 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
|
|||
|
||||
/* Set up some basic variables */
|
||||
dstbpp = dstfmt->BytesPerPixel;
|
||||
if (srcbpp == 4)
|
||||
srcskip += width - (width + 1) / 2;
|
||||
else if (srcbpp == 2)
|
||||
srcskip += width - (width + 3) / 4;
|
||||
else if (srcbpp == 1)
|
||||
srcskip += width - (width + 7) / 8;
|
||||
|
||||
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
|
||||
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
|
||||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 7)) {
|
||||
if (!(c & align)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0x01);
|
||||
bit = (byte & mask);
|
||||
if (1) {
|
||||
sR = srcpal[bit].r;
|
||||
sG = srcpal[bit].g;
|
||||
|
@ -574,7 +650,7 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
|
|||
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
|
||||
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
|
||||
}
|
||||
byte >>= 1;
|
||||
byte >>= srcbpp;
|
||||
dst += dstbpp;
|
||||
}
|
||||
src += srcskip;
|
||||
|
@ -584,10 +660,10 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
|
|||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 7)) {
|
||||
if (!(c & align)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0x80) >> 7;
|
||||
bit = (byte >> (8 - srcbpp)) & mask;
|
||||
if (1) {
|
||||
sR = srcpal[bit].r;
|
||||
sG = srcpal[bit].g;
|
||||
|
@ -596,7 +672,7 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
|
|||
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
|
||||
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
|
||||
}
|
||||
byte <<= 1;
|
||||
byte <<= srcbpp;
|
||||
dst += dstbpp;
|
||||
}
|
||||
src += srcskip;
|
||||
|
@ -605,8 +681,11 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
|
|||
}
|
||||
}
|
||||
|
||||
static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
|
||||
SDL_FORCE_INLINE void BlitBtoNAlphaKey(SDL_BlitInfo *info, const Uint32 srcbpp)
|
||||
{
|
||||
const Uint32 mask = (1 << srcbpp) - 1;
|
||||
const Uint32 align = (8 / srcbpp) - 1;
|
||||
|
||||
int width = info->dst_w;
|
||||
int height = info->dst_h;
|
||||
Uint8 *src = info->src;
|
||||
|
@ -626,16 +705,21 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
|
|||
|
||||
/* Set up some basic variables */
|
||||
dstbpp = dstfmt->BytesPerPixel;
|
||||
if (srcbpp == 4)
|
||||
srcskip += width - (width + 1) / 2;
|
||||
else if (srcbpp == 2)
|
||||
srcskip += width - (width + 3) / 4;
|
||||
else if (srcbpp == 1)
|
||||
srcskip += width - (width + 7) / 8;
|
||||
|
||||
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
|
||||
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
|
||||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 7)) {
|
||||
if (!(c & align)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0x01);
|
||||
bit = (byte & mask);
|
||||
if (bit != ckey) {
|
||||
sR = srcpal[bit].r;
|
||||
sG = srcpal[bit].g;
|
||||
|
@ -644,7 +728,7 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
|
|||
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
|
||||
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
|
||||
}
|
||||
byte >>= 1;
|
||||
byte >>= srcbpp;
|
||||
dst += dstbpp;
|
||||
}
|
||||
src += srcskip;
|
||||
|
@ -654,10 +738,10 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
|
|||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 7)) {
|
||||
if (!(c & align)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0x80) >> 7;
|
||||
bit = (byte >> (8 - srcbpp)) & mask;
|
||||
if (bit != ckey) {
|
||||
sR = srcpal[bit].r;
|
||||
sG = srcpal[bit].g;
|
||||
|
@ -666,7 +750,7 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
|
|||
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
|
||||
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
|
||||
}
|
||||
byte <<= 1;
|
||||
byte <<= srcbpp;
|
||||
dst += dstbpp;
|
||||
}
|
||||
src += srcskip;
|
||||
|
@ -675,121 +759,226 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
|
|||
}
|
||||
}
|
||||
|
||||
static const SDL_BlitFunc bitmap_blit[] = {
|
||||
(SDL_BlitFunc)NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
|
||||
|
||||
|
||||
static void Blit1bto1(SDL_BlitInfo *info) {
|
||||
BlitBto1(info, 1);
|
||||
}
|
||||
|
||||
static void Blit1bto2(SDL_BlitInfo *info) {
|
||||
BlitBto2(info, 1);
|
||||
}
|
||||
|
||||
static void Blit1bto3(SDL_BlitInfo *info) {
|
||||
BlitBto3(info, 1);
|
||||
}
|
||||
|
||||
static void Blit1bto4(SDL_BlitInfo *info) {
|
||||
BlitBto4(info, 1);
|
||||
}
|
||||
|
||||
static const SDL_BlitFunc bitmap_blit_1b[] = {
|
||||
(SDL_BlitFunc)NULL, Blit1bto1, Blit1bto2, Blit1bto3, Blit1bto4
|
||||
};
|
||||
|
||||
static const SDL_BlitFunc colorkey_blit[] = {
|
||||
(SDL_BlitFunc)NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
|
||||
static void Blit1bto1Key(SDL_BlitInfo *info) {
|
||||
BlitBto1Key(info, 1);
|
||||
}
|
||||
|
||||
static void Blit1bto2Key(SDL_BlitInfo *info) {
|
||||
BlitBto2Key(info, 1);
|
||||
}
|
||||
|
||||
static void Blit1bto3Key(SDL_BlitInfo *info) {
|
||||
BlitBto3Key(info, 1);
|
||||
}
|
||||
|
||||
static void Blit1bto4Key(SDL_BlitInfo *info) {
|
||||
BlitBto4Key(info, 1);
|
||||
}
|
||||
|
||||
static const SDL_BlitFunc colorkey_blit_1b[] = {
|
||||
(SDL_BlitFunc)NULL, Blit1bto1Key, Blit1bto2Key, Blit1bto3Key, Blit1bto4Key
|
||||
};
|
||||
|
||||
static void Blit4bto4(SDL_BlitInfo *info)
|
||||
static void Blit1btoNAlpha(SDL_BlitInfo *info)
|
||||
{
|
||||
int width = info->dst_w;
|
||||
int height = info->dst_h;
|
||||
Uint8 *src = info->src;
|
||||
Uint32 *dst = (Uint32 *)info->dst;
|
||||
int srcskip = info->src_skip;
|
||||
int dstskip = info->dst_skip;
|
||||
Uint32 *map = (Uint32 *)info->table;
|
||||
int c;
|
||||
|
||||
/* Set up some basic variables */
|
||||
srcskip += width - (width + 1) / 2;
|
||||
|
||||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 0x1)) {
|
||||
byte = *src++;
|
||||
}
|
||||
bit = (byte & 0xF0) >> 4;
|
||||
if (1) {
|
||||
*dst = map[bit];
|
||||
}
|
||||
byte <<= 4;
|
||||
dst++;
|
||||
}
|
||||
src += srcskip;
|
||||
dst = (Uint32 *)((Uint8 *)dst + dstskip);
|
||||
}
|
||||
BlitBtoNAlpha(info, 1);
|
||||
}
|
||||
|
||||
static void Blit4bto4Key(SDL_BlitInfo *info)
|
||||
static void Blit1btoNAlphaKey(SDL_BlitInfo *info)
|
||||
{
|
||||
int width = info->dst_w;
|
||||
int height = info->dst_h;
|
||||
Uint8 *src = info->src;
|
||||
Uint32 *dst = (Uint32 *)info->dst;
|
||||
int srcskip = info->src_skip;
|
||||
int dstskip = info->dst_skip;
|
||||
Uint32 ckey = info->colorkey;
|
||||
Uint32 *map = (Uint32 *)info->table;
|
||||
int c;
|
||||
BlitBtoNAlphaKey(info, 1);
|
||||
}
|
||||
|
||||
/* Set up some basic variables */
|
||||
srcskip += width - (width + 1) / 2;
|
||||
|
||||
while (height--) {
|
||||
Uint8 byte = 0, bit;
|
||||
for (c = 0; c < width; ++c) {
|
||||
if (!(c & 0x1)) {
|
||||
byte = *src++;
|
||||
|
||||
static void Blit2bto1(SDL_BlitInfo *info) {
|
||||
BlitBto1(info, 2);
|
||||
}
|
||||
bit = (byte & 0xF0) >> 4;
|
||||
if (bit != ckey) {
|
||||
*dst = map[bit];
|
||||
|
||||
static void Blit2bto2(SDL_BlitInfo *info) {
|
||||
BlitBto2(info, 2);
|
||||
}
|
||||
byte <<= 4;
|
||||
dst++;
|
||||
|
||||
static void Blit2bto3(SDL_BlitInfo *info) {
|
||||
BlitBto3(info, 2);
|
||||
}
|
||||
src += srcskip;
|
||||
dst = (Uint32 *)((Uint8 *)dst + dstskip);
|
||||
|
||||
static void Blit2bto4(SDL_BlitInfo *info) {
|
||||
BlitBto4(info, 2);
|
||||
}
|
||||
|
||||
static const SDL_BlitFunc bitmap_blit_2b[] = {
|
||||
(SDL_BlitFunc)NULL, Blit2bto1, Blit2bto2, Blit2bto3, Blit2bto4
|
||||
};
|
||||
|
||||
static void Blit2bto1Key(SDL_BlitInfo *info) {
|
||||
BlitBto1Key(info, 2);
|
||||
}
|
||||
|
||||
static void Blit2bto2Key(SDL_BlitInfo *info) {
|
||||
BlitBto2Key(info, 2);
|
||||
}
|
||||
|
||||
static void Blit2bto3Key(SDL_BlitInfo *info) {
|
||||
BlitBto3Key(info, 2);
|
||||
}
|
||||
|
||||
static void Blit2bto4Key(SDL_BlitInfo *info) {
|
||||
BlitBto4Key(info, 2);
|
||||
}
|
||||
|
||||
static const SDL_BlitFunc colorkey_blit_2b[] = {
|
||||
(SDL_BlitFunc)NULL, Blit2bto1Key, Blit2bto2Key, Blit2bto3Key, Blit2bto4Key
|
||||
};
|
||||
|
||||
static void Blit2btoNAlpha(SDL_BlitInfo *info)
|
||||
{
|
||||
BlitBtoNAlpha(info, 2);
|
||||
}
|
||||
|
||||
static void Blit2btoNAlphaKey(SDL_BlitInfo *info)
|
||||
{
|
||||
BlitBtoNAlphaKey(info, 2);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Blit4bto1(SDL_BlitInfo *info) {
|
||||
BlitBto1(info, 4);
|
||||
}
|
||||
|
||||
static void Blit4bto2(SDL_BlitInfo *info) {
|
||||
BlitBto2(info, 4);
|
||||
}
|
||||
|
||||
static void Blit4bto3(SDL_BlitInfo *info) {
|
||||
BlitBto3(info, 4);
|
||||
}
|
||||
|
||||
static void Blit4bto4(SDL_BlitInfo *info) {
|
||||
BlitBto4(info, 4);
|
||||
}
|
||||
|
||||
static const SDL_BlitFunc bitmap_blit_4b[] = {
|
||||
(SDL_BlitFunc)NULL, Blit4bto1, Blit4bto2, Blit4bto3, Blit4bto4
|
||||
};
|
||||
|
||||
static void Blit4bto1Key(SDL_BlitInfo *info) {
|
||||
BlitBto1Key(info, 4);
|
||||
}
|
||||
|
||||
static void Blit4bto2Key(SDL_BlitInfo *info) {
|
||||
BlitBto2Key(info, 4);
|
||||
}
|
||||
|
||||
static void Blit4bto3Key(SDL_BlitInfo *info) {
|
||||
BlitBto3Key(info, 4);
|
||||
}
|
||||
|
||||
static void Blit4bto4Key(SDL_BlitInfo *info) {
|
||||
BlitBto4Key(info, 4);
|
||||
}
|
||||
|
||||
static const SDL_BlitFunc colorkey_blit_4b[] = {
|
||||
(SDL_BlitFunc)NULL, Blit4bto1Key, Blit4bto2Key, Blit4bto3Key, Blit4bto4Key
|
||||
};
|
||||
|
||||
static void Blit4btoNAlpha(SDL_BlitInfo *info)
|
||||
{
|
||||
BlitBtoNAlpha(info, 4);
|
||||
}
|
||||
|
||||
static void Blit4btoNAlphaKey(SDL_BlitInfo *info)
|
||||
{
|
||||
BlitBtoNAlphaKey(info, 4);
|
||||
}
|
||||
|
||||
|
||||
|
||||
SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface)
|
||||
{
|
||||
int which;
|
||||
|
||||
/* 4bits to 32bits */
|
||||
if (surface->format->BitsPerPixel == 4) {
|
||||
if (surface->map->dst->format->BytesPerPixel == 4) {
|
||||
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
|
||||
case 0:
|
||||
return Blit4bto4;
|
||||
|
||||
case SDL_COPY_COLORKEY:
|
||||
return Blit4bto4Key;
|
||||
}
|
||||
}
|
||||
/* We don't fully support 4-bit packed pixel modes */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (surface->format->BitsPerPixel != 1) {
|
||||
/* We don't support sub 8-bit packed pixel modes */
|
||||
return (SDL_BlitFunc) NULL;
|
||||
}
|
||||
if (surface->map->dst->format->BitsPerPixel < 8) {
|
||||
which = 0;
|
||||
} else {
|
||||
which = surface->map->dst->format->BytesPerPixel;
|
||||
}
|
||||
|
||||
if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX1) {
|
||||
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
|
||||
case 0:
|
||||
return bitmap_blit[which];
|
||||
return bitmap_blit_1b[which];
|
||||
|
||||
case SDL_COPY_COLORKEY:
|
||||
return colorkey_blit[which];
|
||||
return colorkey_blit_1b[which];
|
||||
|
||||
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
|
||||
return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc) NULL;
|
||||
return which >= 2 ? Blit1btoNAlpha : (SDL_BlitFunc)NULL;
|
||||
|
||||
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
|
||||
return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc) NULL;
|
||||
return which >= 2 ? Blit1btoNAlphaKey : (SDL_BlitFunc)NULL;
|
||||
}
|
||||
return (SDL_BlitFunc) NULL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX2) {
|
||||
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
|
||||
case 0:
|
||||
return bitmap_blit_2b[which];
|
||||
|
||||
case SDL_COPY_COLORKEY:
|
||||
return colorkey_blit_2b[which];
|
||||
|
||||
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
|
||||
return which >= 2 ? Blit2btoNAlpha : (SDL_BlitFunc)NULL;
|
||||
|
||||
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
|
||||
return which >= 2 ? Blit2btoNAlphaKey : (SDL_BlitFunc)NULL;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX4) {
|
||||
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
|
||||
case 0:
|
||||
return bitmap_blit_4b[which];
|
||||
|
||||
case SDL_COPY_COLORKEY:
|
||||
return colorkey_blit_4b[which];
|
||||
|
||||
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
|
||||
return which >= 2 ? Blit4btoNAlpha : (SDL_BlitFunc)NULL;
|
||||
|
||||
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
|
||||
return which >= 2 ? Blit4btoNAlphaKey : (SDL_BlitFunc)NULL;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif /* SDL_HAVE_BLIT_0 */
|
||||
|
|
Loading…
Reference in a new issue