WinRT: more renaming of "windowsrt" to "winrt"

This commit is contained in:
David Ludwig 2013-09-04 19:55:45 -04:00
parent 8fc04cc76e
commit f3bd9175a9
7 changed files with 10 additions and 10 deletions

View file

@ -150,7 +150,7 @@
<ClInclude Include="..\..\include\SDL_clipboard.h" /> <ClInclude Include="..\..\include\SDL_clipboard.h" />
<ClInclude Include="..\..\include\SDL_config.h" /> <ClInclude Include="..\..\include\SDL_config.h" />
<ClInclude Include="..\..\include\SDL_config_minimal.h" /> <ClInclude Include="..\..\include\SDL_config_minimal.h" />
<ClInclude Include="..\..\include\SDL_config_windowsrt.h" /> <ClInclude Include="..\..\include\SDL_config_winrt.h" />
<ClInclude Include="..\..\include\SDL_copying.h" /> <ClInclude Include="..\..\include\SDL_copying.h" />
<ClInclude Include="..\..\include\SDL_cpuinfo.h" /> <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
<ClInclude Include="..\..\include\SDL_endian.h" /> <ClInclude Include="..\..\include\SDL_endian.h" />

View file

@ -42,9 +42,6 @@
<ClInclude Include="..\..\include\SDL_config_minimal.h"> <ClInclude Include="..\..\include\SDL_config_minimal.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\SDL_config_windowsrt.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SDL_copying.h"> <ClInclude Include="..\..\include\SDL_copying.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
@ -339,6 +336,9 @@
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h"> <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\SDL_config_winrt.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\..\src\atomic\SDL_atomic.c"> <ClCompile Include="..\..\src\atomic\SDL_atomic.c">

View file

@ -204,7 +204,7 @@
<ClInclude Include="..\..\include\SDL_clipboard.h" /> <ClInclude Include="..\..\include\SDL_clipboard.h" />
<ClInclude Include="..\..\include\SDL_config.h" /> <ClInclude Include="..\..\include\SDL_config.h" />
<ClInclude Include="..\..\include\SDL_config_minimal.h" /> <ClInclude Include="..\..\include\SDL_config_minimal.h" />
<ClInclude Include="..\..\include\SDL_config_windowsrt.h" /> <ClInclude Include="..\..\include\SDL_config_winrt.h" />
<ClInclude Include="..\..\include\SDL_copying.h" /> <ClInclude Include="..\..\include\SDL_copying.h" />
<ClInclude Include="..\..\include\SDL_cpuinfo.h" /> <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
<ClInclude Include="..\..\include\SDL_endian.h" /> <ClInclude Include="..\..\include\SDL_endian.h" />

View file

@ -410,9 +410,6 @@
<ClInclude Include="..\..\include\SDL_config_minimal.h"> <ClInclude Include="..\..\include\SDL_config_minimal.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\SDL_config_windowsrt.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SDL_copying.h"> <ClInclude Include="..\..\include\SDL_copying.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
@ -608,6 +605,9 @@
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h"> <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\SDL_config_winrt.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Filter Include="Header Files"> <Filter Include="Header Files">

View file

@ -32,7 +32,7 @@
#if defined(__WIN32__) #if defined(__WIN32__)
#include "SDL_config_windows.h" #include "SDL_config_windows.h"
#elif defined(__WINRT__) #elif defined(__WINRT__)
#include "SDL_config_windowsrt.h" #include "SDL_config_winrt.h"
#elif defined(__MACOSX__) #elif defined(__MACOSX__)
#include "SDL_config_macosx.h" #include "SDL_config_macosx.h"
#elif defined(__IPHONEOS__) #elif defined(__IPHONEOS__)

View file

@ -44,7 +44,7 @@
creating an instance of IFrameworkView in the process. creating an instance of IFrameworkView in the process.
Please note that #include'ing SDL_main.h is not enough to get a main() Please note that #include'ing SDL_main.h is not enough to get a main()
function working. The file, src/main/windowsrt/SDL_WinRT_main.cpp, or a copy function working. The file, src/main/winrt/SDL_WinRT_main.cpp, or a copy
of it, must be compiled into the app itself. of it, must be compiled into the app itself.
*/ */
#define SDL_MAIN_NEEDED #define SDL_MAIN_NEEDED