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n3ds: fix exported libraries of n3ds
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parent
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commit
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16
.github/cmake/CMakeLists.txt
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16
.github/cmake/CMakeLists.txt
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@ -0,0 +1,16 @@
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cmake_minimum_required(VERSION 3.0)
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project(ci_utils C CXX)
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set(txt "CC=${CMAKE_C_COMPILER}
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CXX=${CMAKE_CXX_COMPILER}
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CFLAGS=${CMAKE_C_FLAGS}
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CXXFLAGS=${CMAKE_CXX_FLAGS}
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LDFLAGS=${CMAKE_EXE_LINKER_FLAGS} ${CMAKE_C_STANDARD_LIBRARIES}
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")
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message("${txt}")
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set(VAR_PATH "/tmp/env.txt" CACHE PATH "Where to write environment file")
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message(STATUS "Writing CC/CXX/CFLAGS/CXXFLAGS/LDFLAGS environment to ${VAR_PATH}")
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file(WRITE "${VAR_PATH}" "${txt}")
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21
.github/workflows/n3ds.yml
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21
.github/workflows/n3ds.yml
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@ -38,5 +38,22 @@ jobs:
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-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
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-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
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-DCMAKE_BUILD_TYPE=Release
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-DCMAKE_BUILD_TYPE=Release
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cmake --build cmake_config_build --verbose
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cmake --build cmake_config_build --verbose
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# Not running test_pkgconfig.sh and test_sdlconfig.sh
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- name: Extract CC/CXX/CFLAGS/CXXFLAGS from CMake toolchain
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# as invoking the compiler manually is not supported
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run: |
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cmake -S .github/cmake -B /tmp/cmake_extract \
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-DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DVAR_PATH=/tmp/n3ds_env.txt
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cat /tmp/n3ds_env.txt >> $GITHUB_ENV
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- name: Verify sdl2-config
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run: |
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export EXTRA_CFLAGS="$CFLAGS"
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export EXTRA_LDFLAGS="$LDFLAGS"
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export PATH=${{ env.SDL2_DIR }}/bin:$PATH
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cmake/test/test_sdlconfig.sh
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- name: Verify sdl2.pc
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run: |
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export EXTRA_CFLAGS="$CFLAGS"
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export EXTRA_LDFLAGS="$LDFLAGS"
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export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
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cmake/test/test_pkgconfig.sh
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@ -2643,7 +2643,7 @@ elseif(PSP)
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)
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)
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if(NOT SDL2_DISABLE_SDL2MAIN)
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if(NOT SDL2_DISABLE_SDL2MAIN)
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list(INSERT SDL_LIBS 0 "-lSDL2main")
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list(INSERT SDL_LIBS 0 "-lSDL2main")
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endif(NOT SDL2_DISABLE_SDL2MAIN)
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endif()
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elseif(PS2)
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elseif(PS2)
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list(APPEND EXTRA_CFLAGS "-DPS2" "-D__PS2__" "-I$ENV{PS2SDK}/ports/include" "-I$ENV{PS2DEV}/gsKit/include")
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list(APPEND EXTRA_CFLAGS "-DPS2" "-D__PS2__" "-I$ENV{PS2SDK}/ports/include" "-I$ENV{PS2DEV}/gsKit/include")
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@ -2841,6 +2841,17 @@ elseif(N3DS)
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else()
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else()
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message_error("SDL_FILE must be enabled to build on N3DS")
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message_error("SDL_FILE must be enabled to build on N3DS")
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endif()
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endif()
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if(NOT SDL2_DISABLE_SDL2MAIN)
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list(INSERT SDL_LIBS 0 "-lSDL2main")
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endif()
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foreach(lib ${CMAKE_C_STANDARD_LIBRARIES})
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if(lib MATCHES "^-l")
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string(SUBSTRING "${lib}" 2 -1 lib)
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endif()
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list(APPEND EXTRA_LIBS ${lib})
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endforeach()
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endif()
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endif()
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if(HAVE_VULKAN AND NOT SDL_LOADSO)
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if(HAVE_VULKAN AND NOT SDL_LOADSO)
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