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Fixed bug 2502 - Memory leak inside SDL_x11events.c -> X11_DispatchEvent(_THIS)
bojko_1000 Code @566: if (data->xwindow) { Atom _net_frame_extents = X11_XInternAtom(display, "_NET_FRAME_EXTENTS", 0); Atom type = None; int format; unsigned long nitems = 0, bytes_after; unsigned char *property; X11_XGetWindowProperty(display, data->xwindow, _net_frame_extents, 0, 16, 0, XA_CARDINAL, &type, &format, &nitems, &bytes_after, &property); if (type != None && nitems == 4) { border_left = ((long*)property)[0]; border_right = ((long*)property)[1]; border_top = ((long*)property)[2]; border_bottom = ((long*)property)[3]; } } Code after _the fix_: if (data->xwindow) { Atom _net_frame_extents = X11_XInternAtom(display, "_NET_FRAME_EXTENTS", 0); Atom type = None; int format; unsigned long nitems = 0, bytes_after; unsigned char *property; X11_XGetWindowProperty(display, data->xwindow, _net_frame_extents, 0, 16, 0, XA_CARDINAL, &type, &format, &nitems, &bytes_after, &property); if (type != None && nitems == 4) { border_left = ((long*)property)[0]; border_right = ((long*)property)[1]; border_top = ((long*)property)[2]; border_bottom = ((long*)property)[3]; } X11_XFree(property); } I have found that leak with valgrind.
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@ -563,19 +563,20 @@ X11_DispatchEvent(_THIS)
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long border_top = 0;
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if (data->xwindow) {
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Atom _net_frame_extents = X11_XInternAtom(display, "_NET_FRAME_EXTENTS", 0);
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Atom type = None;
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Atom type;
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int format;
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unsigned long nitems = 0, bytes_after;
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unsigned long nitems, bytes_after;
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unsigned char *property;
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X11_XGetWindowProperty(display, data->xwindow,
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_net_frame_extents, 0, 16, 0,
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XA_CARDINAL, &type, &format,
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&nitems, &bytes_after, &property);
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if (type != None && nitems == 4)
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{
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border_left = ((long*)property)[0];
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border_top = ((long*)property)[2];
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if (X11_XGetWindowProperty(display, data->xwindow,
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_net_frame_extents, 0, 16, 0,
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XA_CARDINAL, &type, &format,
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&nitems, &bytes_after, &property) == Success) {
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if (type != None && nitems == 4)
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{
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border_left = ((long*)property)[0];
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border_top = ((long*)property)[2];
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}
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X11_XFree(property);
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}
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}
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