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https://github.com/Ryujinx/SDL.git
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events: Disable all the signal-handling code on platforms without support.
So on Windows, for example, this mostly becomes a few empty functions.
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parent
8a5a05c168
commit
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@ -31,6 +31,11 @@
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#include "SDL_events.h"
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#include "SDL_events.h"
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#include "SDL_events_c.h"
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#include "SDL_events_c.h"
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#if defined(HAVE_SIGNAL_H) || defined(HAVE_SIGACTION)
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#define HAVE_SIGNAL_SUPPORT 1
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#endif
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#ifdef HAVE_SIGNAL_SUPPORT
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static SDL_bool disable_signals = SDL_FALSE;
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static SDL_bool disable_signals = SDL_FALSE;
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static SDL_bool send_quit_pending = SDL_FALSE;
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static SDL_bool send_quit_pending = SDL_FALSE;
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@ -42,7 +47,6 @@ static SDL_bool send_backgrounding_pending = SDL_FALSE;
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static SDL_bool send_foregrounding_pending = SDL_FALSE;
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static SDL_bool send_foregrounding_pending = SDL_FALSE;
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#endif
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#endif
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#ifdef HAVE_SIGNAL_H
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static void
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static void
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SDL_HandleSIG(int sig)
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SDL_HandleSIG(int sig)
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{
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{
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@ -67,7 +71,6 @@ SDL_HandleSIG(int sig)
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}
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}
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#endif
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#endif
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}
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}
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#endif /* HAVE_SIGNAL_H */
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static void
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static void
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SDL_EventSignal_Init(const int sig)
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SDL_EventSignal_Init(const int sig)
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@ -131,15 +134,6 @@ SDL_QuitInit_Internal(void)
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return 0;
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return 0;
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}
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}
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int
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SDL_QuitInit(void)
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{
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if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
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return SDL_QuitInit_Internal();
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}
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return 0;
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}
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static void
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static void
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SDL_QuitQuit_Internal(void)
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SDL_QuitQuit_Internal(void)
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{
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{
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@ -154,26 +148,33 @@ SDL_QuitQuit_Internal(void)
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SDL_EventSignal_Quit(SDL_FOREGROUNDING_SIGNAL);
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SDL_EventSignal_Quit(SDL_FOREGROUNDING_SIGNAL);
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#endif
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#endif
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}
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}
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#endif
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int
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SDL_QuitInit(void)
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{
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#ifdef HAVE_SIGNAL_SUPPORT
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if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
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return SDL_QuitInit_Internal();
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}
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#endif
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return 0;
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}
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void
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void
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SDL_QuitQuit(void)
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SDL_QuitQuit(void)
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{
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{
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#ifdef HAVE_SIGNAL_SUPPORT
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if (!disable_signals) {
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if (!disable_signals) {
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SDL_QuitQuit_Internal();
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SDL_QuitQuit_Internal();
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}
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}
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}
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#endif
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/* This function returns 1 if it's okay to close the application window */
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int
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SDL_SendQuit(void)
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{
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send_quit_pending = SDL_FALSE;
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return SDL_SendAppEvent(SDL_QUIT);
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}
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}
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void
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void
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SDL_SendPendingSignalEvents(void)
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SDL_SendPendingSignalEvents(void)
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{
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{
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#ifdef HAVE_SIGNAL_SUPPORT
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if (send_quit_pending) {
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if (send_quit_pending) {
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SDL_SendQuit();
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SDL_SendQuit();
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SDL_assert(!send_quit_pending);
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SDL_assert(!send_quit_pending);
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@ -192,6 +193,17 @@ SDL_SendPendingSignalEvents(void)
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SDL_OnApplicationDidBecomeActive();
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SDL_OnApplicationDidBecomeActive();
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}
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}
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#endif
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#endif
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#endif
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}
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/* This function returns 1 if it's okay to close the application window */
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int
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SDL_SendQuit(void)
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{
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#ifdef HAVE_SIGNAL_SUPPORT
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send_quit_pending = SDL_FALSE;
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#endif
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return SDL_SendAppEvent(SDL_QUIT);
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}
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}
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/* vi: set ts=4 sw=4 expandtab: */
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/* vi: set ts=4 sw=4 expandtab: */
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